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  1. Sector4

    Schumacher helmets for your driver

    Another mod
  2. Sector4

    Schumacher helmets for your driver

    Fingers crossed for the Sports Update.
  3. Texture pop in is MUCH improved now. I'm on PS4 Pro.
  4. Nice attention to detail. #32 (his first race number in F1) and a helmet that is completely painted.
  5. Sector4

    Schumacher helmets for your driver

    This is career helmet mod made by a fan of the game, downloadable completely free of charge.
  6. Yeah, the white rear spoiler in all Schumacher helmets bothers me. He never had those spoilers in real life (white or colored) and the Schumacher helmets with sponsor logos don't have them I'm just a big Schumacher fan so I pay attention to details like that. Looks unfinished. Especially because Codemasters REALLY paid attention to details in all other aspects of the DLC. But then again, I didn't care or notice that the black Mercedes livery was missing because I'm not their biggest fan but social media and this forum was blowing up 24/7, begging for Codemasters to release it. People pay attention to what they care about, I guess.
  7. The white spoiler. I thought it's pretty obvious? For me it sticks out like a sore thumb.
  8. Loading times seem better now, pretty much 2019 level. No crashes either even though I played various modes for like 6 hours straight. Menu slowdown is still there, though. And the Black Mercedes livery is very much appreciated, the patch came just before the Austrian GP in My Team, nice timing. Also, just to make sure that someone from Codemasters sees this: Don't want this to get missed in the bigger livery/helmet update.
  9. Sector4

    Schumacher helmets for your driver

    Could someone on PC tell me if this has been fixed in the 1.06 patch?
  10. I hope that in the livery patch the white wings will be removed from the Schumacher helmets that you can use on your characters. Would take the game from 9/10 to 11/10 for me.
  11. Same here with PS4 Pro. Patch 1.04 applied but title screen says version 1.03
  12. 2018: "I'm so glad that Codemasters haven't jumped on the microtransactions train, I love all these free customization options" 2019: "Hey, you don't necessarily have to buy the premium stuff if you don't want to, the free customization options are enough for most" 2020: "Sure, they only gave us a few free, very basic customization options and locked the rest behind a Podium Pass but it's only cosmetics and you don't have to buy or grind them if you don't want to" 2021: "Well, yeah, it's Pay-to-Win but it only applies to single player, seriously, it's no biggie" 2022: "Teams in real F1 need to spend tons of money if they want to win, why should it be any different in the official F1 game? You already spend money on your wheel and pedals, why not a better engine? Every tenth counts in the world of eSports" Can see it going this way, to be honest. I understand that the people of Codemasters are trying to make the system fair and fun but a) it is still a system that is designed from ground up to be as addicting as possible* and I can guarantee you it will not be tweaked to be less addicting in future games and b) Codemasters is a public company that has shareholders that expect constantly increasing profits without caring how it is achieved, as long as the profits and therefore the price of their shares goes up forever and ever. My own experience with the F1 2020 Podium Pass: I haven't played much Career (MSC helmets not fixed) or MyTeam (need to grind livery/suit/gloves first) yet but I'm already on tier 11 even though I haven't bought the VIP. It takes about three 50% races or challenges to complete a tier so that's fair enough, I guess. Still debating whether I should buy the VIP or not since none of the items in that part of the pass interest me. *I'm not saying that Codemasters came up with it on their own but that they've taken a template that has been extensively studied/researched and that works from other games
  13. Sector4

    Schumacher Character PS4 issue

    I had this problem, too. I just restarted the game and that solved the problem.
  14. Sector4

    Lighting and shadows downgrade on foliage

    Textures are blurry for a moment before loading properly and becoming clear. Sponsor logos, faces, gloves, umbrellas, trees, buildings, helmets etc. looking like they are from a Playstation 2 game, then after a second or two they load and suddenly look like they are supposed to.
  15. Sector4

    Lighting and shadows downgrade on foliage

    It sure is. Last year the issue was small enough so that you could learn to ignore it. Now it's impossible to not see everywhere. Menus, grid lineup screen, grid preparations, pit stops, post-race... The amount of texture pop up is insane. And there are a lot of FPS problems, too, mostly with replays and cutscenes. And strange screen tearing on PS4 Pro. Both of these issues were in F1 2018 but mostly absent from F1 2019. I've read that Codemasters now have two teams working on their F1 games so maybe 2018 & 2020 were made by the same team and that explains why we've taken a step back from 2019? It's not all negative though. In some aspects I feel that the graphics have improved slightly. The draw distance might be better, for example. I first noticed it when I was at the Red Bull Ring. Last year the big bull statue was barely noticeable when driving, it was just a blurry mess somewhere in the background. Now it's so clear and prominent that I felt I could reach out my hand and touch it. And the image I get is more clear and sharp compared to 2019. Reminds me of Xbox One X videos I've seen of previous F1 games.