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Gaming Setup

  • Platforms
    Playstation 4
  • Peripherals
    Steering Wheel
  • Steering Wheel
    G29, T300 GTE
  1. Lopensky

    F1 2019 UDP Specification

    Yup, now it finally works! Thank you for the help, you saved me really a lot of time! ❤️❤️❤️❤️
  2. Lopensky

    F1 2019 UDP Specification

    EDIT Sooooo THAT is the problem. uint is 4 byte and not 1.... THANK YOU. I'll try this right now!
  3. Lopensky

    F1 2019 UDP Specification

    Really sorry man, i was taling about the trackLength field, but copied the wrong one. Is this a 2 bytes data? Cause i have some problems reading the data. About the calculation i have this: 20 bytes Header + 21 bytes (other data in Session Packet) + 21 * 5 = 105 bytes (marshal zones) = 146 bytes I'm quite sure thre is something i'm missing.. but can't sort it out.
  4. Lopensky

    F1 2019 UDP Specification

    Con someone please explain me how this field works? Reading this field as stated just wreaks the sequence, wrecking out all next read data. I made a try with a field size of 4bytes (float) and this ust made all next data came out corrrectly, but still have a wrong read value in this field. I noticed also that the session packet is reported with a size of size: 149 bytes , but looking at the documentation you provided i find it out of 146 bytes. Can someone tell me what is wrong in the struct or in my tests? Thank you..
  5. Lopensky

    F1 2019 UDP Specification

    Can someone please make a quick sum up of the main differences between F1 2018/2019 UDP packets? As i can see there should be a change in some fields (car tyre compounds, exhaust damage, yourTelemetry) and in the maximum size of the packet (from 1341 to 1347 if i'm not wrong). Something else big to add something usefull? Did i forgot some field who has changed since last year structure?
  6. Lopensky

    Formula Europe 2019

    The Formula Europe Champions League is a Formula 1 competition open to PS4 leagues, communities and teams from all around the world. The tournament is played on F1 2018 for PS4, and no assists are allowed. To take part in the competition, interested teams have to sign in using the registration thread from now until March 17 at 23.59 CET. The tournament races (which will start not later than 21.05 CET) will take place roughly from May to June, depending on the number of participants and the resulting competition format. The tournament format will be defined after the expiry of the registration deadline, in order to adapt it to the number of participants. For any further information you can read the 2017 regulations HERE Keep in mind that: - The championship format may change basing on how many subscribed teams we’ll have. - Some rules may be adapted, added or removed so they can properly work with the new videogame. (F1 2018) Subscriptions are opened HERE !