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SkiddyMcCrash

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Posts posted by SkiddyMcCrash


  1. DiRT4 used a random track generator, the people didn't like it. The main reason was the limited number of tiles used. The reason for the limited number of tiles was the limited memory available on consoles, so any new game written for those consoles will have the same problem. As for the length of stages in game, they are making them as long as they can using the current technology.

     

    "Each track passed only once" means "No restarts". I understand now.

     

    I know that Rally Finland doesn't only consist of Ouninpohja . I used Ouninpohja as an example of how a rally will use the same stages, not only in the same year but repeatedly, year in year out, and have done for the past 20 years. I could have used any of the other countries and picked the stage that is in DiRT Rally 2.0 to use as an example. There is no "driving by unknown road with pacenotes". The drivers know at least 90% of the roads used in a rally, and they know them well.

     

    Those "squalid" tracks used in game were chosen by forum members, they were chosen because they are all famous stages within the world of rally, some going back over 40-50 years.

     

    DiRT Rally and 2.0 were released with different stages, from different countries to each other. DiRT Rally 2.0 released the stages from DiRT Rally as dlc because we asked them to.

     

     

    • Like 1
    • Agree 1

  2. 8 minutes ago, chrisjaf said:

    people should look up what forum means.and by applying rules turn said forum into a dicktatorship

    https://en.wikipedia.org/wiki/Internet_forum

     

    "Rules and policies

    Forums are governed by a set of individuals, collectively referred to as staff, made up of administrators and moderators, which are responsible for the forums' conception, technical maintenance, and policies (creation and enforcing). Most forums have a list of rules detailing the wishes, aim, and guidelines of the forums' creators. There is usually also a FAQ section containing basic information for new members and people not yet familiar with the use and principles of a forum (generally tailored for specific forum software).

    Rules on forums usually apply to the entire user body and often have preset exceptions, most commonly designating a section as an exception. For example, in an IT forum any discussion regarding anything but computer programming languages may be against the rules, with the exception of a general chat section.

    Forum rules are maintained and enforced by the moderation team, but users are allowed to help out via what is known as a report system. Most American forum software contains such a system.[19][23] It consists of a small function applicable to each post (including one's own). Using it will notify all currently available moderators of its location, and subsequent action or judgment can be carried out immediately, which is particularly desirable in large or very developed boards. Generally, moderators encourage members to also use the private message system if they wish to report behavior. Moderators will generally frown upon attempts of moderation by non-moderators, especially when the would-be moderators do not even issue a report. Messages from non-moderators acting as moderators generally declare a post as against the rules or predict punishment. While not harmful, statements that attempt to enforce the rules are discouraged.[24]

    When rules are broken several steps are commonly taken. First, a warning is usually given; this is commonly in the form of a private message but recent development has made it possible for it to be integrated into the software. Subsequent to this, if the act is ignored and warnings do not work, the member is – usually – first exiled from the forum for a number of days. Denying someone access to the site is called a ban. Bans can mean the person can no longer log in or even view the site anymore. If the offender, after the warning sentence, repeats the offense, another ban is given, usually this time a longer one. Continuous harassment of the site eventually leads to a permanent ban. In most cases, this means simply that the account is locked. In extreme cases where the offender – after being permanently banned – creates another account and continues to harass the site, administrators will apply an IP address ban or block (this can also be applied at the server level): If the IP address is static, the machine of the offender is prevented from accessing the site. In some extreme circumstances, IP address range bans or country bans can be applied; this is usually for political, licensing, or other reasons. See also: Block (Internet), IP address blocking, and Internet censorship.

    Offending content is usually deleted. Sometimes if the topic is considered the source of the problem, it is locked; often a poster may request a topic expected to draw problems to be locked as well, although the moderators decide whether to grant it. In a locked thread, members cannot post anymore. In cases where the topic is considered a breach of rules it – with all of its posts – may be deleted."


  3. On 10/31/2019 at 8:44 PM, LaPremierrre said:

    Dirt Rally is not rally simulator by simple reason that in rally driver pass each stage only once, he move on very long dustance, hundreds of kilometers, being guided by co-driver notes. So, not unlimited track sucking for many years, but ADVENTURE at unknown area, - its that what has to be the aim of the simulation.

    Not true, for a number of reasons.

    1, Rallies tend to be in the same areas every year.

    2, Rallies typically use the same stage twice during the year. For example - https://www.rally-maps.com/Rally-Finland-2017 - The list includes Ouninpohja 1 + 2, the same stage, ran twice.

    3, A quick Youtube search for Ouninpohja reveals it's been used regularly over the years - https://www.youtube.com/results?search_query=Ouninpohja

    4, The rules for WRC say that drivers are not allowed to drive the stages for 3 months before a rally, but they are allowed to drive them for the other 9 months of the year. Here is Mikko Hirvonen testing a Focus on Ouninpohja.

    And here is Andréas Mikkelsen doing the same thing.

     

    On 10/31/2019 at 8:44 PM, LaPremierrre said:

    In Dirt 4 (and then in V-Rally 4) steps were made.... but they did not reach destination point. Nor puzzle method, neither road net track generator does not give true rally experience. We need really HUGE worlds with thousands of kilometers, avaiable for adventure.

    Why do you want to drive thousands of miles following the rules of the road in any country in a rally game?  For example, driving at 30mph in the UK, stopping at traffic lights, giving way to oncoming traffic, etc.

     

    On 10/31/2019 at 8:44 PM, LaPremierrre said:

    So, its absolutly clear, that with SUCH technology it would be easy to create basic content for 15 WRC location, for example, and generate each time before race 300 km of roads in absolutly new world! With modern hardware it would be of really good quality! And it would be true rally gameplay! The only problem - to find the way of pacenotes generation for each road, but its not critical, I believe. So, the technology exists, and Codemasters has some deal to it. French guys worket it out probably quite live. I think, the only problem is that guys from Kylotonn would not find them first. And its the wat for creation of true rally game with fantastic experience!

    That game already exists.

    https://www.forzamotorsport.net/en-us/news/horizon_rally_expansion_pack_announce

    Hundreds of miles between stages, no co pilot.

    • Like 1
    • Thanks 1
    • Agree 2

  4. 1 hour ago, UnderclassGDfan said:

    I changed the Co-Driver from the german one to Phil Mills after a couple of stages with the german one. On launch day. It took me 2-3 weeks to get used to english notes. Not that I didn't understand them, but translating them in the head while racing is quite difficult. But after a while it worked very well.

    And he did a very good job, I like his voice and how he read out the notes.

    It used to amaze me that Petter Solberg could drive that fast while translating Phil's pacenotes.


  5. 4 hours ago, MaXyMsrpl said:

    Do you know the best way how to get complaints/discussions about bugs lost out of view ?

    Make sarcastic posts, whiny posts, abusive posts, insulting posts, repetitive posts, accusatory posts, demanding posts, argumentative posts, post in the wrong section.

    Any, some or all of the above, will do the trick.

    • Haha 3

  6. 6 hours ago, MaXyMsrpl said:

    Are you confident about what you are saying?

    100%

    6 hours ago, MaXyMsrpl said:

    Or you are saying that all simracing developers do that wrong for almost 20 years already?

    No, I'm saying that every developer handles ffb differently, which leads to people having differing ideas on what the best implementation of ffb.

    6 hours ago, MaXyMsrpl said:

    Anyway you made 2 mistakes in single sentence.

    No I didn't, you made the mistake when you misread what I wrote and made your own conclusions about what I was saying.

    6 hours ago, MaXyMsrpl said:

    At first the game is developed for majority. No for real world rally/rallycross drivers.

    Two wrongs. First wrong, the DiRT Rally games were actually made for a minority. A minority that were members of this forum when Codies asked forum members what they wanted in their long asked for rally sim. While those wanting a rally sim where the majority of forum users, forum users were the minority of DiRT players.

    Second wrong, if the game is developed for the majority then ffb development is unimportant as the majority of gamers use pads not ffb steering wheels.

    6 hours ago, MaXyMsrpl said:

    Ignoring majority needs is like shooting own foot (regardless majority are right or not)

    As I said above, wheel users are not the majority of players, pad users are. Thanks for agreeing with the idea that the majority isn't always right, that was the point of my original post.

    6 hours ago, MaXyMsrpl said:

    At second who are those consultants whos help turns into FFB lacking of slip-related feedback? The same who suggested to break steering range?

    That information is actually already out there, but I'll name a couple of the top of my head... Jon Armstrong, who is both rally driver and a sim rally driver, and Oliver Solberg, a rally driver, rallycross driver, sim racing driver and son of Petter Solberg, a WRC champion and rallycross driver.

    6 hours ago, MaXyMsrpl said:

    And on top of that: CM's previous titles was better fitting "house bound simracers" needs.

    If the ffb was better in older games, why did so many people ask for it to be changed?

    6 hours ago, MaXyMsrpl said:

    if CM invented ground breaking change in FFB (obviously different to what is proposed by leading developers of simracing titles), why I never seen any word about this new approach?

    I guess you never read any of Codies comments on the forum about the idea behind the original ffb that was released with the game, they explained their approach and the thought process behind it. They tried to emulate the actual feelings you get through the wheel, not add in synthetic feelings that you find in other sims ffb.

    6 hours ago, MaXyMsrpl said:

    I'm not even going into details why FFB MUST be different comparing to real world steering wheel and why.

    Because not everything is felt through the wheel, which is why different companies handle ffb differently, which leads to differing expectations on what the ideal ffb settings are, which leads straight back to my original comment that everybody has a different idea of what ffb should be.

     

     

    • Like 1

  7. 1 hour ago, MaXyMsrpl said:

    Maybe they should ask for that before they make the ffb suboptimal (or at least different than expected by majority)? Don't you think?

    The problem is the phrase (or at least different than expected by the majority). The majority in this case being house bound sim racers with little to no experience in a real world rally/rallycross car, everyone of whom came to the game with their own idea of what realistic ffb should be. Which is why Codies asked for as much information as possible from those particular people.

    • Agree 1

  8. 30 minutes ago, Gregow said:

    You mean the video with some nice jumps in modern WRC cars? And you thought I was cherrypicking? There are tons of videos showing exactly what I'm talking about. Go on youtube and enjoy yourself.

    Actually, as you're the one complaining and he's the one who doesn't understand what you're talking about, it would be far better if you were the one to post video footage showing what you're complaining about.

    • Agree 1

  9. 2 hours ago, nasoduko said:

    next time before they gave you power to ban someone,ban him for a logical reason ,so you especcialy talk to the hand!! 

    that i did ,i did ,and you have play that game multiple times and its still playable 

     

    Question. If I banned you, how come you are still able to post on the forum?

    Answer. Because I didn't ban you, I gave you a temporary posting restriction for being rude to other members of the forum. I am willing and able to do it again, so think carefully before you answer this post.

     

    Question, what game, that I have played "multiple times and is still playable", did you beta test?

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