aartstyle
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Posts posted by aartstyle
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Same bug happens all the time for me during multiplayer. Platform pc. Ik Will do a reinstall tomorrow and try again. If not I will make a complete bug report.
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Had a similar issue today. See this link:
25% race, no formation lap. Gp mode, ai 100, no qualifying.
pitstop was inside the pitwindow. Lap 11/18 switching from softs to mediums.
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Had the same today when a person joined.
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Added an option to allow the player to choose their preferred commentary language.
Selecting a different language gives no commentary at all.
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Turn it the other way around. The less full lobbies is the result of missing filter possibillities. @Nuvolarix explained it well. I'll bet there is a lot of interest in a no aids with steering wheel ranked lobby.
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31 minutes ago, PJTierney said:An FYI regarding mods and F1 Esports qualifiers by the way:
https://www.formula1game.com/2020/news/f1esports_qualifier_november
tldr: using any mods at all will invalidate all your qualifier attempts.
No. Using any mods at all should invalidate all your qualifier attempts. Have a look al the TT leaderboards or the multiplayer sessions. A lot of cheaters out there en CM is not willing or is not able to stop it.
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Started a 25% GP mode race at Baku without qualifying. Vettel on pole position!!! Did you forget to change the ferrari engine performance when simulating a session or when the player skips a session? He finished 7th in the race......
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At the end Iracing, rfactor2, AC and ACC are having less problems with multiplayer. Even with the outdated drivers.........
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or just add a filter option. Track/gamemode/length/weather/car
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Even the F1 game itself is controlled by the politics of the big F1 teams. More randomness in team/driver performances would be great for the game. And to be honest, I don’t want the new team performances with Mercedes at p1 and p2 almost every race.
Several sliders to adjust team/driver/randomness settings would be great (for solo game mode). It was already possible in the Grand Prix series of early 2000’s. Maybe it was mod (not sure)but it was easy to adjust the settings yourself.-
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10 minutes ago, HybridGamer1878 said:There is a difference?
I noticed all of the top times were done in a Mercedes but I didn't think there would be a difference in car performance for TT?
Appreciate the comments Kris and Mario, will be sure to check those out now.
Yes there is a difference in TT.
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My best advice: Don't take the RB but the mercedes. That will help a lot in TT.
Than compare again and use the tips from the other forum members.
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same problem for me with t150. In the first session the ffb is great. But after starting using a new session or even restart lap in TT the force feedback becomes weak. Sometimes in multiplayer the FFB is completely gone. I've to unplug the wheel and put it back in. Sometimes the ffb comes back when reconnecting the wheel.
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Yes you are right!
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I Really don't get it. Beta version worked almost perfect. Even online. Yesterday evening I did some unranked lobbies.... ***. Communicating errors, game crashes, desyncs. screen freezes etc.
Yes I can make a bug report. But if you have a look in the reports of the last 4 years you can see the same reports. And no it's not my connection or the connection of the other participants in the lobby. Because when we play Assetto Corsa with the same people we have no problems at all. And with the Beta it was also ok.
What's happening between the BETA and the FInal version. Is it the DRM? I assume it's in the Beta as well.
Please CM fix this! I'm not a very critical user but this is ridicilous.
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Correct. I don't know which company the translation did, but this is really ****. Moeilijk means difficult.
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It's a common problem indeed. Laptimes are scripted in some occasions.
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They also have an engine that isn’t there in real life...... 😂
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1 minute ago, karnak00 said:equal pace for hamilton and verstappen? 🤪 🤪 😂
It’s the driver and not driver plus car I assume. I think they are really close when in the same car.
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I’ve 2004 and 445.87. Every exit I get the ego dumper crash notification.
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Hi Stevie,
Experience the same issue over here for months. MSI laptop, 1050TI graphics card an integrated HD graphics 630. External monitor connected with DP(1080, 144Hz). Playing in full screen, dx 12. No v-sync of framelimiter active. No g-sync ofcourse because of the Intel HD graphics.
Offline no problems.
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[mp] Equal player cars performance vs Realistic AI cars performance
in Suggestions
Posted
It would be very helpfull if it was possible to set the player cars performance to equal and the AI Preformance to realistic in the same session.
Driving against AI with equal perfomance gives a long train. No space between those cars. But if we choose realistic perfomance with more than 2 players or players in a different team you will get car performance differences between the players.
Maybe it's even better to add an option to choose which car perfomance to use for all the players.
The menu would look like this:
Player car perfomance = equal/realistic Choose player perfomance level when selecting equal = <team name>
Ai car perfomance = Equal/realistic Choose AI performance level when selecting equal = <team name>