AvengerGR35
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Everything posted by AvengerGR35
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So I'm in season 4 in my team (105 difficulty) with the R&D tree maxed out and my teammate Russell at 97 rating. We are in Zandvoort quali and the AI does blistering times but somehow I ended up P2 in Q3 behind Russell who was 0.860 quicker. But come race day I was 2-3 tenths quicker per lap than him and during the final laps of the race I was 15s ahead until his engine blew up. We both started on the same tyre and were on a similar strategy. This is what happens when the AI can't cheat through simulating š
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An example is China's long straight. During the end of the straight the lapped AI will divebomb to the inside even if you are fully ahead of them. I will try to capture a video if this happens again.
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So this has been an issue since release. When you lap the AI shortly before a turn (mostly right turns), they will try to divebomb into the inside of the corner, most of the times hitting your rear tire and causing you to spin slightly. They do this even when you are fully ahead of them.
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Peugeot F1 Team
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In some cases its like the game doesn't even have anti aliasing.
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Yes. Ever since Season 2 in my team Bottas is absolutely hammering Hamilton despite the fact that he is 89 and Ham is 96. Hamilton has also been very unlucky too.
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with developers Silly comments by the engineer
AvengerGR35 replied to Nuvolarix's topic in Gameplay Issues and Bugs TA
Jeff: The time last lap was a, 32.1 seconds... 1 Sometimes he says your previous lap time but in reverse order. Also jeff when I ask him about my rival Jeff: They're in 8th. Really? What about his gap to me, what about the compound and status of his tires? He never gives any further info on the status of your rivals. -
PS4 pro general rendering quality on texture both menu and cutscenes
AvengerGR35 replied to Maxsirman83's topic in Gameplay Issues and Bugs TA
@BarryBL We need an update on the issue -
Not sure if its my imagination but in my previous season in My Team I used a Mercedes engine and the car handled perfectly. Now in the new season I switched to the Renault engine and the car understeers a lot from what I noticed in Australia. Its worth mentioning that there weren't any rule changes and I upgraded the aero of the car too (both front and rear downforce) as well as the chassis. I also used the same setup from my previous season but now I had to adjust it to make the car oversteer a bit. Maybe the Renault engine weights more than the Mercedes one and each engine has different weight?
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Yes there were. I think Season 2 affected the engine department and Season 3 something else. Anyways I will adjust my setups but if I manage to make it to season 5 I will switch back to the Merc engine and use my previous setups to see if there's any difference in handling (unless of course a rule change happens and affects the engine).
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The Renault engine was (and still is) slightly less powerful than the Mercedes engine when I made the switch. I'm in season 4 now and its the first time this happens to me. I have already done all of the engine power upgrades since season 2 and the only upgrades that remain are 3 manufacturer upgrades which automatically happen throughout the season.
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PS4 pro general rendering quality on texture both menu and cutscenes
AvengerGR35 replied to Maxsirman83's topic in Gameplay Issues and Bugs TA
Its been almost 4 months and still nothing. This silence is deafening. -
[PS4 1.12] AI qualifying Raikkonen 1st in Q2!
AvengerGR35 replied to Nuvolarix's topic in Gameplay Issues and Bugs TA
Yes the insanely fast quali AI is back again. First race in my 4th season (Australia) in My Team (105 difficulty) and despite my team having by far the best car Hamilton, Albon and Bottas outqualified both me and my teammate by almost 1 second. I didn't like the result since it was unrealistic so I restarted the session. I ended up 2nd with a laptime of 1:16:154 and somehow my teammate suddenly went 1.2 seconds faster than me by doing a 1:14:989 (his previous best was 1:15:947). There's no way to stop this from happening since the game will always simulate the times unless you stay on the track after your qualy lap and block everyone on purpose. -
PS4 pro general rendering quality on texture both menu and cutscenes
AvengerGR35 replied to Maxsirman83's topic in Gameplay Issues and Bugs TA
Any news yet? -
PS4 pro general rendering quality on texture both menu and cutscenes
AvengerGR35 replied to Maxsirman83's topic in Gameplay Issues and Bugs TA
@BarryBL -
upcoming patch Patch 1.12 AI doesnāt get blue flags - Master Thread
AvengerGR35 replied to cpthammer's topic in Gameplay Issues and Bugs TA
⢠Detailed description of the issue. Please include any error codes here. I did a 100% race in Singapore and after loading my mid session save, I suddenly started closing the gap to my teammate who was 22 seconds ahead in first place. At first I thought he had an engine problem since I was close to 2s per lap faster on the harder compound, but after closing the gap to 1s I saw him sandwiched between 2 lapped cars. When I got closer to the first lapped car (a Racing Point) no blue flags were shown and the RP didn't move aside. During the whole race me and my teammate had to fight lapped cars. It got worse when it started raining during the last 10 laps of the race because my teammate was stuck behind a lapped Alpha Tauri. A shame for him because he would've won if the bug didn't happen. ⢠Platform PS4 ⢠What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) 1.12 ⢠Game-mode? My Team ⢠We need to be able to make your problem happen internally so we can fix the issue. Can you make the problem happen again? Not sure. Maybe in my next race I will do a mid session save and then load it to see if it causes the problem ⢠How do you make the problem happen? Probably by doing a mid session save and then loading the save after exiting the game ⢠What peripherals are you are using (gamepad, wheel make & model etc) PS4 controller ⢠Any screenshots or video of the issue? If the video is long, please include a timestamp for when the issue appears. Here you can see my teammate (Russell) sandwiched between 2 lapped cars and the RP not letting me by because blue flags never showed. You can see my position (Cooper) and Russell's position on the top left. -
The last 4 races I've done, the AI crashed in 2 of them. They didn't crash in any DRS zone. Both of them crashed in a corner and in the exit of a corner. Generally in my game the AI has crashed many times on its own or with another car. I play on 105 now by the way.
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I think the custom car is the fastest in TT. I'd say the custom car is probably a fully upgraded My Team car. I tried it once in TT and it was a rocket in both the corners and the straights and was way faster than Merc.
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PS4 pro general rendering quality on texture both menu and cutscenes
AvengerGR35 replied to Maxsirman83's topic in Gameplay Issues and Bugs TA
@BarryBL Be honest, can this be fixed or not? The anti aliasing is horrible. Its almost like the game doesn't have anti aliasing. -
Here you can see Hamilton pulling a Vettel and binning it from 1st place Still wondering how that wasn't a Terminal damage though (I play on Simulation damage). If it was me crashing instead of him both of my front wheels would've come off.
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1. The game gets blurry, especially in the My Team mode 2. Platform: PS4 (original) 3. 1.06 4. Game-mode: My Team. Sometimes happens in character selection too. 5. Replication numbers: Probably 50+ as this happens every time I play the game. 6. Troubleshooting: I reload the game but it gets blurry again after a while 7. Gamepad 8. Screenshots are in the below post
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Bentley Racing - Mercedes season 2 livery Livery inspired by the Bentley Speed 8
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Well... It looks like this corner is Hamilton's Kryptonite. He crashed there in my previous season and my current season. At least this time he didn't bin it from 1st place š
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Bentley Racing
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2 100% races with plenty of mistakes recently. Race 1 (Italy) Bottas crashes just before the 3rd long straight and safety car comes out. I have no idea how he crashed and only caught the post crash moment on Instant Replay. Race 2 (Japan) Albon has a minor spin and crash right after Turn 9. He continued to race normally but his minor crash caused a safety car to come out for 2 laps despite the track not having any debris. Also In some cases when I put the AI under pressure they get a bit too early on the gas after a turn and oversteer. But I agree that the AI should make mistakes in FP and Quali as well. I play on 105 difficulty btw.