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ShadyBrady6

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Everything posted by ShadyBrady6

  1. I know a lot of the hardcore DR1 fans wanted smaller roads for DR2, but there was a reason why DR1 was so popular. I have never in my entire life heard somebody say "you know what? If Dirt Rally 1 wasn't so easy, I would have enjoyed it". It was only the people who spent 2000 hours in the game, who mastered every location. I am watching incredibly experienced sim racers play DR2, and they are smashing the car off of obstacles every single run. I can link you to 100 videos of this. If they can barley make it to the finish line, how do you think new sim racers are faring? The roads are not
  2. The phrase "racing simulator" is a marketing scheme in the video game industry. It's a marketing gimmick that convinces 13 year old boys who want to drive a Mclaren 720s it only costs $59.99. Game publishers also have working contracts with actual motorsport drivers who are payed to say things like "this is the closest thing I've felt to my actual car!!". Get over it guys. These are videos games.
  3. Please define simulator, and don't use words like "kind of, like, sort of", or use some sort of tournament to justify whether or not something is a simulator. If we're being technical, none of the games you just mentioned are "simulators". It depends on how far you're willing to destroy the definition of the word "simulation". Some people are content with completely mauling the word, while others seem to be obsessed with finger wagging while never actually defining the word. So, define it. I want a real definition. Not something that can be subjectively determined or interpreted. If you can't
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