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KryspaPL

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Everything posted by KryspaPL

  1. KryspaPL

    DiRTy Gossip

    I'm asking because would be cool to create a WRC league for the players i know with Scotland as beginning and with only the 2 new cars to make it tricky to drive as there would be not that many experience with those stages and cars, and i think this would be way more exciting. The option is surely missed because it was a good challenge for a rally and 1 car to show who make the best out of it on exactly the same conditions. ๐Ÿ™‚ @HoksuHoo Thx for answer, i wanted to make sure i didn't missed a option like that. I play DR 2.0 whole year and knowing the clubs options well but still wasn't sure about possibility to make one with just 1 car from class for example. =D
  2. KryspaPL

    DiRTy Gossip

    Guys, tell me is there a option to select just 1 or 2 specific cars for the clubs in DR 2.0? I remember the option was in DR 1 but i don't see the possibility to select that. @PJTierney And is there a chance that a option like this will be added?
  3. KryspaPL

    DiRTy Gossip

    Also i invite you to check my post and suggestions for future CM Rally Games (I hope DiRT titles again) ๐Ÿ˜‰
  4. Next idea which i got just right now, would be cool to have a car class like (concept) or which just would not count for any online leaderboards and put there some wanted cars by community. ๐Ÿ™‚ Let's keep the ideas coming...
  5. Hi everyone! I try to write things quite shortly (but for me as a rally fan will be hard i guess), so... For new games from DiRT Series i would like to see: Most off all, new rallies, stages and cars and also to have the possibility to create your own stages with a normal stage creator/editor tool. We should be able to do what we want when it comes to doing the stages, for example we could choose many types of corners and straights and jumps or add all the things alone like trees and all the objects into the places where we would like to have them or recreate real life stages. Also the return of making car liveries like in DiRT 4 would be nice, and even better if we could do even more there too. Cars which i miss: American Rally Association Cars (ARA) like the WRX of O. Solberg or D.Higgins , maybe some R4? Colin McRae R4 if possible? And for sure at least one past 2010 WRC cars like Citroen DS3 (I would go for Kris Meeke DS3 2016) and at least one car from the new Era of WRC from 2017 Maybe M-Sport Fiesta 2017 or Toyota Yaris 2017-2019 if possible. Of course it's still just a idea and things i'm sure many would like to see, but we will see what will be possible. A Citroen Xsara would be cool. And when it comes to the Subaru Impreza which will arrive in March 24 for DiRT Rally 2.0 for future games i would like to see more the 97 version without this big air inlet on the rood and with slight differences on front bumper as well but of course with the same livery. So in general, it should look like the Impreza from Colin McRae Rally (1998) or Colin McRae Rally 2.0 instead of that what we will get now so the 98 version instead of 97 which is also more popular because of Colin on Bunnings Jumps or scoring manufacturer title and missing 1 point to Tommi Makinen in drivers championship. but now let's move to other more precised things: General improvements and innovation in physics/car behaviour would be nice and that you need to turn the car and fight with it during the corners like make countersteers. (Depending on cars you should be able to go sideways and keep the grip as well but fight with the wheel and do those countersteers) It works good in DR 2.0 too. Also if you would do the game like with DiRT 4, i would like to see very good simulation physics like in DR 2.0 and for sure even better one but also Arcade physics for beginners. Probably better tarmac physics which many people say is the most important thing to change now, and also a very good Force Feedback. (I'm feeling ok with current conditions just in case) More reaction of the parts of the car when you hit something a bank or a rock. If you hit a rock with rear or something else then you can break the suspension easier like it is in real life, and also getting punctures like now if the hit is big but not the biggest one at the same time. + Punctures if you drive on something hard on the ground probably depending on type of tyre and tyre conditions or how much you hit the objects. Also like i wrote previously every part of the car should react more if you hit something, i don't say the bodywork need to get totally smashed because i know that some manufacturers can not allow for that, but at least you should be able to damage more the parts you have in the suspension areas or the tyres and so on. Also make sure it will be not let's say too much complicated and too much hardcore appearing too much, because you need also the confidence of the cars and driving them on proper physics, otherwise if there is too easy to crash and the damage is too harsh then probably it's not real and also no fun anymore. Staggered Starts: Like in DiRT3. (But this is the thing to consider because of some people which could cause trouble) So maybe Staggered starts with ghosts only in moment if you drive into direction of other player or when you are near the opponent to avoid a crash or to not get a hit from your rival. Stage design: No places for cutting, a lot objects if possible or at least penalty system if you cut in places like in F1 Games or WRC games which we saw already. Leaderboards: Possibility to see a replay of your opponent. (Maybe) But at least would be better for players to verify if someone is driving professional, nice and fair or not like that at all. WARNING! (Especially) Do cars with the real regulations! That means don't make Lancia Delta having this real power of 330HP and being the overpowered monster from Gr.A Try to limit overpowered cars and that they will be equal like all would have 300hp as for regulation and all able to perform nice. (it's disappointing to see a 95 Impreza which was super quick in real life losing with the Delta or even Lancer VI a lot) Or at least do some categories like 93 year, 95 year 98 year or something else. There is probably a lot ways to make it more fair for those categories to make the cars nice and equal and that all those cars will deserve to have the chance to be fast and fight against other manufacturers car. I think there is still a lot more nice ideas, for example dynamic weather, snow in rallies where it can happen rare like Wales (old years) or other rallies in the world, like we saw once in Sebastien Ogier testing for Spain in Snow. Real Co-Driver comeback of Nicky Grist or put a current WRC Co-Driver? Also as polish fan i would like to see a polish Co-Driver. For me the best possible one would be Maciej Szczepaniak and also improve the translation and pacenotes a little in many other languages as well. So if i remind myself even more or find new ideas i will edit this text or just add some new ideas in the comments. Also i invite you to put your ideas here and tell your thoughts about my ideas and answer if it could be a option or not and if it's possible to do. I'm not experienced when it comes to what is possible for Devs to do for the future games but i'm sure many good ideas could be used. Greetings to all! :)
  6. KryspaPL

    DiRTy Gossip

    When DiRT Topic goes into > how all love Jennifer Aniston ๐Ÿ˜…
  7. KryspaPL

    DiRTy Gossip

    Both! ๐Ÿ˜… But if we will be in Scotland, then only McRae style. ๐Ÿ™‚
  8. KryspaPL

    DiRTy Gossip

    Ok then first of all, if the Late 90's Impreza WRC will come back for a DiRT 5 or DR 3.0 like we will get it now in 1 month for DR 2.0. Please let it it be the 97/early 98 version instead of 98/99 version. And it should look like this, exactly like in first CMR game. โค๏ธ
  9. KryspaPL

    DiRTy Gossip

    You can check a lot on this site too: http://tech-racingcars.wikidot.com/subaru-impreza-gc8-wrc97
  10. KryspaPL

    DiRTy Gossip

    I see that in 97 the bumper was the same also, so just the decals was in different places, it really doesn't matter anymore, it's all the same. ๐Ÿคฃ And so cool we will get it, it is a proper car! โค๏ธ Edit: I mean ok only the rear is really different between 97 and 98 but yeah, in CMR 2.0 also the S4 appeared. ๐Ÿ™‚
  11. KryspaPL

    DiRTy Gossip

    But you know, when i look at this... The front bumper look actually like 98 S4 which we will get now, but just the front decal is in different place. ๐Ÿ˜ฎ
  12. KryspaPL

    DiRTy Gossip

    At least it's still the late Impreza from McRae years and still have the same livery, the wheels and other things except a slightly different rear and front bumper and sponsor decals in a little other places as well. But in general i'm super happy to have this because i missed it from CMR 2.0 and CMR 1, because in the next games CMR 3, 04, 2005 it was 22B.
  13. KryspaPL

    DiRTy Gossip

    I think it is S4 but they named year after in 1999 S5 because they did another small changes to it + the livery was completely different to what we was used in 98 and 97. But if you look at the differences on my screens, you can see that 97 have slightly different front bumper, places of sponsors and someone mentioned also the rollcage, the 97 looks a bit better, 98 looks just a little different, but 99 is completely different with a new air inlet on roof, like this: (S5) 99 (S4) 98 And (S3) 97
  14. KryspaPL

    DiRTy Gossip

    Could be anyway, just saying that the 97 is a bit more legendary and better, especially for Bunnings jumps, 1 point missing for title and being in Colin McRae Rally (1998) So for me as a big fan and who have respect for what did Colin. And someone who wanted to get this car back from the 1st codemasters game. It's a bit sad that it is not the S3 97, but at the same time, both are quite the same and fantastic cars so it's not big difference. But if Codemasters can, do corrections and bring the 97 to us! โค๏ธ
  15. KryspaPL

    DiRTy Gossip

    But you mean in DiRT or CMR1? In CMR 1 i guess it was S3 97 for DR 2.0 of course it's S4. ๐Ÿ™‚
  16. KryspaPL

    DiRTy Gossip

    @PJTierney Is it maybe still possible to make from the S4 version the S3 Version and release it as S3 version? I mean for me as huge Colin McRae fan and also the Colin McRae Rally games fan it's a big detail as the 97 is slight different + it won constructor championship with Colin and it was just a better car than S4. I think it would be a better tribute than the S4, where 98 season wasn't that good anymore for Colin with this car issues. ๐Ÿค” Take it as suggestion at least, but i think 97 would be much better, i know it's slight differences but little disappointed with 98, because it's just not the same as in CMR (98) days and so on. If you compare the cars, it have different bumpers like inlets and shape. 97 is smooth 98 is more like (V) and agressive.
  17. KryspaPL

    DiRTy Gossip

    I missed this so it looks like 97 was in CMR 1, so at the same time a bit disappointing not to get the S3 instead of S4, which also won the constructors title. ๐Ÿ˜•
  18. KryspaPL

    DiRTy Gossip

    But wait that means, that at the same time we could get the 97 Impreza S3 which won also the manufacturers title. ๐Ÿ™ But It's still like the same isn't it?
  19. KryspaPL

    DiRTy Gossip

    Ok thanks for answer! ๐Ÿ™‚ So we can say 97 and 98 both are like the same for CMR1 and S4 is correct for this game as the same what it was back then in 1998 CMR. I love it! โค๏ธ ๐Ÿ˜‚I would (not) like to see the 22B with just blue color and the 1999/2000 Impreza WRC which was looking a bit ugly comparing to 97/98.
  20. KryspaPL

    DiRTy Gossip

    Exactly that's what makes me confusing, and another fact it makes more confusing because of liveries, different bumpers in some rallies and also the wheels was only depending on surface if i remember. that's why i want to know if we will get the same as early and if it makes a big deal. The important thing is that the cars need to be serious fast and able to go very sideways but keeping the grip with those slides too. ๐Ÿ™‚
  21. KryspaPL

    DiRTy Gossip

    @PJTierney What do you think about this, could you ask some devs maybe?
  22. KryspaPL

    DiRTy Gossip

    Yeah i think it's more possible, but it's hard to say those pixels looks more like 97, there was i guess different bumpers, one guy said also about rollcage and so on. But i don't know it's quite confusing.
  23. KryspaPL

    DiRTy Gossip

    I have one question. What version of the Subaru was in the first Colin McRae Rally game? Was it the 1997 version (S3) or maybe the 1998 version (S4) or was it a connection of both. And what was the differences? I'm also curious if we use the same one as in first CMR game or it's a model higher. You know i just want to make sure we use the same popular car like in 1st Colin McRae game. ๐Ÿค”
  24. KryspaPL

    DiRTy Gossip

    Please say in the new special Update/DLC this thing can come. ๐Ÿ˜ Or maybe a past 2017 WRC car finally will appear? ๐Ÿค”
  25. Actually that's wrong, it was in DiRT Rally (2015) and also the strange situation with steering through jump or the grip levels. Actually the control wasn't that high too, sometimes it was too hard too late and not that realistic too. Now you have more confidence which is positive but for sure it not looks so bad like in DR 1 because they fixed a lot, it's a different thing. You don't remember about one important thing. In Rally you have downforce as well, in F1 it works if you go fast, the same situation is for rally, you need to have grip on higher speeds, but at the same time you will not make the corners driving 180km/h into a 110km/h corner. It doesn't work like that and especially in 2.0 There are some things we have to understand a bit different. :)
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