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bn880

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Everything posted by bn880

  1. You really would be better served analyzing telemetry to judge tyre wear. (not tire, tyre) Or at least as an additional and more scientific data set. For example you could compare your exit speeds very easily with the RDA app that I made live on screen (second screen or game windowed). If your tyres are worn, you must be seeing a few Km difference on exits and through the straights. Overall time has the issue of cumulative mistakes and fatigue etc, repeatability. You would need to run your stages/tests dozens of times to get more reliable info. (because you can't feel your grip in the game, and you're not one of the best 20 rally drivers in the world) my2c
  2. bn880

    Random automatic wipers bug

    Yeah I hate this stupid bug personally. Sounds like it would be easy to fix / disable as well by default. It just seems unnecessary to leave this hanging for so many years.
  3. But the eSports qualifiers have nothing to do with pacenotes really. Not a the top of the LB at least. People are just doing min/max practice before their runs totally ignoring the pacenotes. This is by the looks of it just a stage modeling bug.
  4. Set it to maximum not minimum.
  5. the one that moves the seat is the correct one, it wont fully lock to horizon, but it will compensate some.
  6. In head camera the camera does not move the same in both solutions. You must be using a different camera or are not noticing the difference. [this should be in the suggestion box]
  7. bn880

    DiRT Rally 2.0 - Force Feedback

    Yeah it's well done for sure. The dead wheel feeling. (okay not that it's extremely hard to do, but everything takes work and testing!)
  8. I think it would be a neat career feature to have rocks get pulled up on some parts of the stage , on the line with degradation. Ones that can potentially cause some damage / punctures if not avoided. Argentina would be a good location for the larger rocks. (just a suggestion, but definitely happens quite a bit IRL)
  9. By the way, I think this feature already exists in the engine for fully manual cars (could be wrong, but according from what I heard from people who drive H patterns in the game)
  10. Hello CM, the request is to enable an option/feature so that when using at minimum "Manual" Sequential gearbox there is a way to disable any computer assisted clutch usage to prevent stalling. So that the clutch is automated only as in real life if required (for gear shifts) but not during launch (or at least not during non HB launch mode), not during slowing or hairpins/lockups. This should cause the engine to stall if you do things incorrectly or don't clutch in some cases. The option could be "Manual Sequential with Clutch" as one solution. Or another option under assists called "Clutch Stall and Launch Assist" could be added with default ON. --- This request has been made a few times over the months from different users in the DR Discord (random link https://discordapp.com/channels/539778417911005186/547916290833252376/629664815534702622 ) I'd like to enter it here so it has a better chance of actually materializing. It seems to have overwhelming support from people who have anything to say about it from my observation. Some reasons/justifications to add this: Realism - Major part of real life rallying, an important skill that catches even the best off guard at times People who play DR2 and later wish to try the real thing on a training course or as amateur rally will likely find themselves stalling the car a lot Not super difficult to add considering it mostly exists for H pattern mode AFAIK ------------------------------------------- A side suggestion is to remove "Clutch Override" option and have it on all the time (as the clutch override being off doesn't make any sense?). Or at least don't call it an assist. But it's just icing.
  11. bn880

    DiRT Rally 2.0 - Force Feedback

    They didn't fail. The FFB is closer to real life than it was in DR1 IMO and based on the discussions above probably also according to SME's. There is some % of players complaining about it, but as Apple would say, "a small percentage of users". It's just not so easy to say with FFB that someone failed without providing some actual data (anything concrete) or expert opinion to back it up. Edit: I think what you can claim is that the decision to make more realistic FFB rather than traditional FFB with extra assists and exaggerated effects is not something you like as a gamer.
  12. bn880

    DiRT Rally 2.0 - Force Feedback

    They might be monitoring it to see how many more different people request specific changes, and what people note in continuing reviews. Stuff like this often changes priority in dev houses. I can't really say more on it as I don't know the details of their plans/scheduling.
  13. bn880

    DiRT Rally 2.0 - Force Feedback

    You shouldn't, because I am talking about FFB not steering lock. Asking for feedback and then doing absolutely nothing after analyzing it is also common in various industries and government, and is not implicitly wrong. It's just analysis and decision making. You might disagree if they do nothing, but that doesn't mean they shouldn't have looked at people's opinions.
  14. bn880

    DiRT Rally 2.0 - Force Feedback

    You listed a lot of track sims there. And one of the reasons CM is asking for feedback is to know what exactly people think/feel is missing. From a general perspective I think they have enough feedback from their SME's (drivers) to know the current FFB is in a reasonable enough shape to be considered good enough. Another point is that just because the market has been doing X for 10 years, doesn't mean it's 100% correct. Even if people got used to it. Anyway, blaming a company for asking for constructive feedback about a feature is really not reasonable at all.
  15. bn880

    Upcoming dash cam?

    It is interesting @danielofifi to me as well. But where is the truth? It's hard to judge this but for sure one side is more right than the other. What I will say though that at least when Jon A. was asked about the realism at the end of the eSports WRC8 championship, you could see he didn't really feel it was that realistic to his R5 and older WRC car experience, as he had to hold his tongue and then say in the end it's fairly realistic. So unless you can have data logs to compare to on same stages, you kind of have to rely on people who have the real life experience. And then, you have to appreciate whether you are getting an honest opinion as well...
  16. bn880

    Upcoming dash cam?

    I have no doubt the reviews are from independent agents, just that people are influenced very very easily by seeing real WRC drivers try the game etc.
  17. bn880

    Upcoming dash cam?

    Yeah, not how it's supposed to work. It's one of those absolutely unacceptable things to me.
  18. bn880

    Upcoming dash cam?

    And when you lock the cabin FOV to an artificial value no matter what the external FOV is.
  19. For anyone else reading: This is because a new XML is created for VR in this folder Documents/My Games/Dirt Rally 2.0/hardwaresettings/hardware_settings_config_vr.xml (same as the other config) Which requires setting up the UDP output same as the regular XML.
  20. bn880

    Window whipers is too big

    They seem normal sized to me, pictures comparing in game to real cars would be useful here.
  21. It is slightly more analog with the saturation setting at 100%, but Codies are still working on it, hopefully for 1.10 we will see it improved.
  22. It seems that the analog HB feature from DR1 was removed for DR2.0 for some reason, it is now binary/digital on/off. Maybe Jon doesn't use his handbrake this way but especially on FWD rally cars you would use the HB in an analog manner to vary the rear under rotation to induce oversteer or just a bit of turn in. This is especially true on very low traction surfaces like snow. Please bring it back.
  23. bn880

    Real Rally times an Dirt Rally 2 times

    AFAIK from the few comparisons I have seen DR2.0 is a little faster, it has more grip, better acceleration etc. But, I don't personally have any data to present on it. TBH I haven't spent time checking this as it's more fun to drive.
  24. But there are water physics at least in the water splashes. Your car gets dragged around, slowed down, you lose steering etc.
  25. bn880

    Upcoming dash cam?

    Who do you call that, whatever it means? The people who invented cars and computers? (this is the last thing I am saying to you)
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