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bn880

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Everything posted by bn880

  1. They seem normal sized to me, pictures comparing in game to real cars would be useful here.
  2. It is slightly more analog with the saturation setting at 100%, but Codies are still working on it, hopefully for 1.10 we will see it improved.
  3. It seems that the analog HB feature from DR1 was removed for DR2.0 for some reason, it is now binary/digital on/off. Maybe Jon doesn't use his handbrake this way but especially on FWD rally cars you would use the HB in an analog manner to vary the rear under rotation to induce oversteer or just a bit of turn in. This is especially true on very low traction surfaces like snow. Please bring it back.
  4. bn880

    Real Rally times an Dirt Rally 2 times

    AFAIK from the few comparisons I have seen DR2.0 is a little faster, it has more grip, better acceleration etc. But, I don't personally have any data to present on it. TBH I haven't spent time checking this as it's more fun to drive.
  5. But there are water physics at least in the water splashes. Your car gets dragged around, slowed down, you lose steering etc.
  6. bn880

    Upcoming dash cam?

    Who do you call that, whatever it means? The people who invented cars and computers? (this is the last thing I am saying to you)
  7. bn880

    Upcoming dash cam?

    2. There is a close relationship between the developer and gamers. They post here reasonably often, they review important issues and PJ passes on most relevant things to the team(s). And it's getting better not worse. (have you not seen the last patch, it was addressing most things that the community told them about here?) 3. The tarmac issue actually something they looked at even though it was subjective, and they identified factual things that could be improved and are not correct. The way to solve the subjective opinionated problem pieces is to fall back on science/data/SME's wherever possible. And in case of handling it can for the most part be done that way. So that's fine, it's a matter of resource investment to get it changed. 4. FOV changes aren't really getting eclipsed. Co-driver calls have been addressed where the feedback has made obvious sense. To revise ALL notes for ALL stages as some people suggest is another huge expenditure which is why it isn't happening. This is something you can know without working inside CM. EDIT 5. The only real thing you are actually complaining about is that the number of resources allocated to improving the game has been lower than you would like. If there were 3x as many "man" hours assigned to improvements/fixes, we'd just see a lot more stuff fixed. But anyway, the way the Steam Oculus thing was resolved says they aren't exactly a skeleton crew. Cheers.
  8. bn880

    Dirt Rally 2.0 Setup Analyzer

    Yeah, check RaceDepartment for it 🙂
  9. bn880

    Upcoming dash cam?

    You can't be serious about #2. Doing something in a production environment is not the same as you changing configs in a camera tool with practically no QA. You have no idea just how badly your adjustments may have been chopped up by the QA department. But anyway, yeah it sucks that some stuff is locked down, I definitely agree on that point. Does it mean the game is bad or worthless, certainly not! On your last comment: if you don't want to pay for it, don't play it. If you play it, you should pay it.
  10. bn880

    Upcoming dash cam?

    Some do but definitely not all actors who defend the game. It's a minority of people, for the most part people who participate in testing the game get it for free. AFAIK No, the signs are nonsense, and your request is logical. The illogical thing is not understanding that you can't move a dashcam much while allowing head rotation as then you will get clipping which isn't accepted by QA standards. They would have to go over each car with a fine comb and decide on the dashcam limits just like they did with (I assume) the head cam. It's so much work for them that they most likely won't do it for DR2 for free. But your request and the others are still here, and on other threads, so developers can see them. Always their decision. Oh yeah, well CM hears your comments anyway, they just don't if you start to get overly offensive to people. Generally if you get rude (or anyone does) the content of the message is ignored by most employees, other than whatever rudeness comes across. 🙂
  11. bn880

    Upcoming dash cam?

    I haven't read all your posts but you sound like you've been abused pretty badly by people who like the game, and I mean VERY badly. Have you been oppressed that much from sharing your opinion on the faults in the game? If you come across as sounding like a *****, like a few posts that I read in this thread, then I think you're getting exactly what you deserve from "company lovers" as you put it. Most of the people you are talking to don't get the game for free, they do like the game more than the faults and respect the company that made it yes. Of course there are problematic sympathizers for all games, I will give you that, where they try to silence constructive feedback and use their social media status to achieve that. I just haven't been seeing a lot of that here. For example I think you and watzcoc keep requesting that the dash cam can be adjusted position wise. I have told you both why this isn't (most likely) going to happen from a logical perspective, not a CM lover perspective, and not because you requested something versus someone else. But you don't listen to logic. That's the problem.
  12. So I used to say the same thing at least for R2's, but I didn't notice how much the rear tyres didn't follow the front even in situations where they definitely should have. You really need to look at a replay to realize in some cars that the rear is drifting around unrealistically. Still, in the car looking out it feels nifty enough for me in R2. (I would prefer it to be fixed/improved of course)
  13. bn880

    Upcoming dash cam?

    Reducing the FOV will magnify things in front of the camera.
  14. bn880

    Dirt Rally 2.0 Setup Analyzer

    MoTeC data loggers cost money, not the viewers.
  15. bn880

    Dirt Rally 2.0 Setup Analyzer

    Hate to tell you this, but you're reinventing the wheel a bit here, RaceTrack Data Acquisition allows you to do this and hundreds more things by utilizing MoTeC https://www.racedepartment.com/downloads/racetrack-data-acquisition-rda.26829/
  16. The dashcam isn't about to become adjustable. Just accept that, reasons have been given many times in other posts. But the main one is it's going to clip into the car parts especially as VR and head tracking is allowed in the DC.
  17. bn880

    Upcoming dash cam?

    That's the cockpit cam (it allows moving up/down/back/forth). They are already restricting the FOV from being wider, and you are asking to move the camera. It would clip all over the place in different vehicles. (actually with TrackIR/VR there already is enough clipping as is when you turn your head to extremes I was checking this in cockpit view, that's where you might clip at extremes with seat fully forward. but not visible in normal driving)
  18. bn880

    Upcoming dash cam?

    @cmMikeRobson Would you guys consider enabling a certain lower range of FOV only? From current FOV to lower FOV only. You don't need to make any UI changes to achieve this, just min() it to the current dash FOV so it never clips. 🙂 Not pressuring, but it would be cool to at least be able to lower the FOV and that should not introduce clipping in a normal world.
  19. bn880

    Analogue Handbrake after update

    It is it's just too sensitive for most people's preference. And you still can't really adjust it to make it much less sensitive. Hopefully Codies will look at that for 1.10 (slider would help a lot yes)
  20. bn880

    Analogue Handbrake after update

    Saturation setting is not good; you can adjust from 80% saturation (previous) to a theoretical 150% however at above 100% you can't launch your vehicle. So you are limited to adjust up to 100% saturation. At 100% you get lockups on tarmac at about 20% pull range. Can't adjust it to lock at say half pull or 75% pull. There is also no Input Reporting slider for the HB like for clutch/brake/throttle, so you can't see the results easily. Deadzone adjustment is very important though! Verdict: I say improved by 25% and with deadzone (which is very important) but overall NO BUENO 👎
  21. bn880

    Track Limits in DiRT World Series

    Very few people like the cuts, the consensus appears to be that people would prefer they didn't exist or that the extreme ones would be penalized. For now though it is what it is and it's important not to A) Call people cheaters if it's not an exploit and B) not to over estimate the benefit of most cuts, as then you're lying at minimum to yourself. For me the worst thing about the cuts is that it requires time/research to find them. In some cases it also adds a chaos over skill component.
  22. bn880

    Track Limits in DiRT World Series

    You need to post a new topic in the technical support section of the forum, not in here for sure.
  23. bn880

    Track Limits in DiRT World Series

    Then you arent driving the roads properly. Simple as that. The guys that know how to drive at the very top gain 2s on those cuts. Also, beating him in TT doesnt mean you would beat him on the WC stage, most people lost 2s between TT with degradation to the WC. Edit: dont see your 3:52 on the LB
  24. bn880

    Track Limits in DiRT World Series

    For Micky's run first cut skipping the tree is about 1s if you hit it right, being generous it's 1.5s. Second cut is approximately 0s (the long one)., being generous it's 0.5s. So it's 2s when being generous. No other cuts. Why don't you actually test your times with and without these 2 cuts a few dozen times and tell me you gained 10s or 15s 😉 There were 3 beneficial cuts that Micky didn't take, which could add another 3s. Tops 5s with extra cuts that Micky and many others didn't use anyway.
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