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dirt3joe

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Everything posted by dirt3joe

  1. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    Yeah I agree. Only thing is, I can't really see a single dev create both games. I'm sure Kylotonn can do WRC and V-Rally with the 120 people strong team they have, but all within the same year? V-Rally comes September, so when should WRC release? 2019? Are they skipping a year? Questions questions. If you read that statement by Kickup re the licensing it sounds like they were really hurting there. It's possible they got to the stage where they believe they have either got to s**t or get off the pot re licensing deals for the rally games, and maybe the management stumped up the cash. One thing that occured to me is that if Codies are having issues re using WRC cars in Dirt, then the natural consequence of that would be that VRally would not be able to use WRC cars if someone else had the licence. Anyone seen any WRC in Vrally yet ?
  2. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    I'm sure it wouldn't stop them if that's what they wanted to do. But why the hell would you buy 25% of a racing studio to then go and outsource production to another ? Makes no sense. It's the kind of thing you might do if you had a short deadline that you couldn't keep. But Kylotonn already have a signifincant proportion of the assets. WRC 7 to WRC 8 is nowhere near the step creating WRC5 from scratch was. That's a tough job for anyone given the timescales.
  3. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    Unlikely. BigBen own some percentage of Kylotonn. I saw a finacial announcement saying that they own 25%. Of course it could have changed since that announcement.
  4. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    That's, almost certainly, what it's for. In WRC 7, when you pick the team, the driver and co-driver can be seen. Also, taking portrait pictures of the drivers doesn't, necessarily, need to be done by a game dev. They'll just send the devs the pictures and take them again if not good enough. That is an interesting detail indeed. Codemasters like to model the drivers, don't they? Like, DiRT 4 for example, you actually have a virtual Nicky Grist in your car instead of a generic co-driver with just his voice. And Codies' F1 2017 game also has the drivers fully modelled, looking at you, in the menus: EDIT: Ninja'd. If this really was for the menus it would mean they'll be using real life footage in them, unlike in F1 games where they use 3D models of the drivers, who have a facial laserscan session somewhere around February. This would probably take too much time if the developing times are too tight. Especially considering that WRC games usually include all the main class crews AND WRC-2 and JWRC. To make all of these characters in 3D properly would take too much time I think. Then again, I have nothing against real life footage for introductions and menus. It just looks cool and makes you feel connected to the real sport! The thing is, BigBen Interactive is the publisher of V-Rally 4. Are they really going to release two games in the exact same genre, in the same category of Rally games, in the space of 2-3 months? I don't think so. I think they don't have the WRC licence anymore Looked up the licence announcement from bigben (2013). Nothing particularly interesting but it says that they are in the driving seat to publish the next 3 versions. Now they took over at WRC4 - so therefore they have now published 4. Maybe that includes WRC4 or maybe it doesn't. But maybe what's more interesting is that in the past they have announced acquisition of the licence publicly, yet there is nothing they have released recently to say they have extended the licence that I can find. The promotor company is based in Munich.
  5. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    This is all a bit weird. From what I have seen Kylotonn normally announce the next wrc game around May, with the game being delivered in Autumn (in fact WRC 7 release date is 15th Sept 2017 on Wiki. Now if Kylotonn are going to release V rally in Autumn that means that they are going to release 2 rally games quite close together, which to me doesn't make any sort of sense, especially when they are such a small studio. I guess we are going to have to wait until May to find out, but I think there is a more than reasonable chance someone else either has the licence or has been commissioned by the licence holder to produce the next game (ie not Kylotonn). One more thing .... maybe the reason Codies have been so quiet re DLC on Dirt 4 is because their environment artists are having to work full time to replicate the WRC stages. There would be a hell of a lot of work their to go from scratch to implementing all the stages in a year or so.
  6. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    Good luck Hatward !                                                                                
  7. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    Surprise me a little. I thought they were going for something like FH3 with an open world, not track based. Graphics look good. Sim aspect looks worse than codies, for example the suspension response looks worse on the jumps. That won't cause too many issues with sales though. Will they get their marketing package up to scratch ?
  8. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    DiRT 4 has tanked because of physics.  DiRT Rally still sells because of physics.  It’s that simple If physics was all people were interested in the Dirt 4 would sell really well and games like FH3 would fail. FH3 has succeeded, massively. Why ? Because it's a great game. It's gaming experience that equals sales volume not physics. If Dirt 4 fails it's because it wasn't a good enough game, not because it wasn't a good simulator. Less than a hundred people on here might be p'd off with the physics. Maybe extend that to 30,000 or so for the entire sim racing community. But that is nothing compared with the 500,000 who buy the game in total. I want the Dirt series to have good simulation components and there is no reason why they shouldn't have that as an option, but they have to be great games first, otherwise the series dies. And yes, it really is that simple. On steam, look at the current player. DiRT rally has long term replay value. Also the main reason why it will always sell while the other crumble is because it has something unique to master. Real life people who don't spend time on games want true oversteer. Not some BS usual crap on rail that sim racer understand & favor to drive. Lol. You don't make money by selling a small number of games to people who then play them forever. You do it by selling a huge amount to people who play it for a couple of months and then want to buy either a sequel or more content. I personally think Dirt Rally was/is a great game. But I don't confuse what I think is great with what the mass market does. And I know that Dirt Rally 2 or Dirt 5 is only going to happen if the mass market wants it. If codies thought that changing Dirt 4 handling to Dirt Rally handling would make the game sell double they would be straight in there to mess around with the physics and change it around. Why wouldn't they ?
  9. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    DiRT 4 has tanked because of physics.  DiRT Rally still sells because of physics.  It’s that simple If physics was all people were interested in the Dirt 4 would sell really well and games like FH3 would fail. FH3 has succeeded, massively. Why ? Because it's a great game. It's gaming experience that equals sales volume not physics. If Dirt 4 fails it's because it wasn't a good enough game, not because it wasn't a good simulator. Less than a hundred people on here might be p'd off with the physics. Maybe extend that to 30,000 or so for the entire sim racing community. But that is nothing compared with the 500,000 who buy the game in total. I want the Dirt series to have good simulation components and there is no reason why they shouldn't have that as an option, but they have to be great games first, otherwise the series dies. And yes, it really is that simple.
  10. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    Team is passionate. But they have to work within commercial reality. Spending hours and hours making tiny tweaks to physics may please a few people on here, but is unlikely to result in improved sales. I have been playing Dirt 4 the past few days and I quite like it. I think the stages are not as good as the handcrafted ones in rally, but even with the repetition issues your stage is pretty damned impressive. I just hope they get the opportunity to take it forwards and develop it further.
  11. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    Suppose it depends what you mean by "VR". If you mean PC then I guess so. Always bearing in mind that PCars2 was released over a year ahead of Dirt Rally. For PSVR, I don't believe there is a VR option on PCars2, so you might argue Dirt Rally is infinitely better :)   Yeah - sorry, I'm not into the console scene at all so I didn't even consider that option. On the PC, Dirt Rally VR is not what I would call a refined VR experience at all but, it is great as a Rally experience in VR as the rather dated RBR is the only other Rally option on PC. Although OR/PC has the grunt to deliver a better experience, the 3-4x sales advantage of PSVR over OR probably means PSVR is the most likely choice IF the hardware is strong enough to deliver a decent experience. I think it can happen on rally. Not so easy on rallycross or circuit racing with multiple cars on PS4, which is why I guess we see no F1 or  Pcars2 to date on PSVR. Tough choices for marketeers to make I think.
  12. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    Suppose it depends what you mean by "VR". If you mean PC then I guess so. Always bearing in mind that PCars2 was released over a year ahead of Dirt Rally. For PSVR, I don't believe there is a VR option on PCars2, so you might argue Dirt Rally is infinitely better :)  
  13. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    Who knows. But it would be useful to know. I feel we've* been holding out for more than enough time to figure out what to do with the next season in RDRC. If they just don't get the club thing out for D4, we'll likely do another one in DiRT Rally. If they get it out for D4, we'll have a look at that, and then decide, depending on the number of players. The last thing we would like to do however, is to go for DiRT Rally, just to have the clubs patch come for D4, and somehow getting a bigger number of players there. * we = RaceDepartment. One important thing in that decision is if d4 gets VR. And I don't even have that. But simply these days a race/rally game has to have VR. It's a mystery that I can't quite figure out. Dirt Rally is one of the most acclaimed VR experiences on the web. If you google around there is a load of people saying it's brilliant. But for some reason codies seem to be holding back on VR. I can understand why with F1 a good VR solution is not possible, but Dirt 4 is pretty similar to Dirt Rally in terms of system demands, so it should be possible to do VR on it. So that leaves only the following, either there were not enough sales of Dirt Rally VR to justify doing it, or they are actually doing it and it's going to be released at some point.
  14. dirt3joe

    The Game Thread!

    P Cars 2 is reviewing with too many bugs for me to want to make it a day 1 purchase. Going to wait for community feedback first.
  15. dirt3joe

    The Game Thread!

    I'm only on controller. Probably less chance to screw it up. Loeb Rally isn't as good as Dirt Rally, but its not that bad on controller. If you are developing on a budget supporting umpteen different wheels properly must be a bit of a drain on resources.
  16. dirt3joe

    The Game Thread!

    I quite like the WRC games. 3 I played a lot. 4 was a bit similar to 3. Then Milestone lost the developnent. Because 5 was the first game from the new dev, I was fairly confident it would be a train wreck. But I thought 6 and 7 would be OK - thanks for the heads up..I will probably go for 6 when it gets down to a tenner on XB1. Recently I have been playing Seb Loeb Evo rally. I don't like it as much as Dirt Rally, but it was cheap as chips (10 quid) and has got a hell of a lot of content. It's quite good fun. In other news, PCars 2 has just announced a September release, a bit earlier than expected, maybe to try to pre-empt Forza 7. Edit : DSeb Loeb is 2.50 on PC on Amazon atm.
  17. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    I read that review. It was so empty of info on the game, more like a quick preview than someone who played it properly and explored all the features. There was so much that wasn't mentioned, like the DirtFish rally school.  I think it must take a special kind of patience when you are a developer and spend months on the game putting in features only to have them completely ignored at the review stage. 
  18. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    It would be cool if there was a sasquatch in mitchegan. It should come out only when you've driven a million miles or so, and there should be a wildlife spotter trophy. For australia I would be willing to bet decent money on a kangeroo or a snake hanging from a tree that sways around. 
  19. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    For console gamers my guess is that 80% of the users are on a pad. So to ignore the pad or provide a poor implementation is commercial suicide.  Can a pad give the best simulation experience ? Of course not. However it should be possible to convey some of the characteristics of the different cars through the pad and at the same time give the pad user a satisfying handling experience.  I think codies have done this really well on dirt rally. Part of this is to do with the background from where they come from. If you look at PCars that game was focused from the start on sim, sim, sim. That's fine, and sim racers want a great wheel experience. But when they decided to release on console that's a different marketplace and not getting the controller right is just alienating a significant proportion of your user base. The thing they did get right was showing on the leaderboards who was using pads and who was using wheels. Because that means that if wheel users feel pad users are over assisted (and its almost impossible to get the balance 100% right)  then at least they can choose to judge themselves against similar competitors. I am 100% confident that Pcars 2 will get good pad control, either at the start or eventually be patched in. They just got too much heat over it in PCars 1 not to get it right this time. Codies come more from a simcade background and although Dirt rally is significantly more sim like, with the pad its obvious that years worth of experience with the pad has enabled them to come up with a good pad experience. Where they struggled more initially was with the wheel, but they did quite a lot of work with that IIRC with a wheel expert and according to most people made significant improvements. I have no idea what the wheel experience is like on Dirt rally but most people on the forums seem to think it is pretty good. For me console is all about making a great game and an enjoyable experience for the majority, which like it or not is on pad. But by making a great game and shipping a ton of units you get the development money to put in features that the more hardcore want. Such as better sim performance. So its almost certain the game sales to the pad users that fund the developments of the system for the wheel users/sim racers. It's also probably true that most people who are sim racers on consoles start out on pads, then choose to buy a wheel when they want to up the experience. So without making good pad racing games, the sim user community would be much smaller. The final thing I would say is that IMO it is far easier to turn a complex sim racing game into a simcade game (reducing the handling difficulty etc) than it is to turn a simcade game into a sim racing game. You can reduce the difficult of something quite easily, but adding in extra complexity is the hard stuff. With the Dirt Rally sim model I think they have an excellent opportunity to produce both a good game and a good sim. 
  20. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    IMO PCars 1 made a schoolboy error in not getting the console controls right at the start. By the time they improved them quite a few people had already bailed if what's on the net is to be believed and some of those will never come back IMO. After they made adjustments the controls are still a bit twitchy IMO, but manageable. For me Dirt Rally got the controls on the pad just right. There's enough in them to feel a complex driving model and to learn progressively over time, but not so much that it feels impossible to control. My guess is most driving game hardcore (including the people who post on here) will buy both titles. I certainly will as I have put a huge amount of time in on both. The battle for sales will be fought over the more casual gamers. And my guess is Dirt 4 with its extra game mode options coupled with the Dirt 3 history will do better here. It also has the significant advantage of releasing before Pcars and maybe quite some time before Pcars as well. Is it a coincidence that some of the first Pcars 2 content being shown is rx content ? Maybe not :)
  21. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    Well sounds good to me. Re the track generator, I didn't buy grid 2 so don't know what that was like. I think the track generator will be poor. BUT if they don't try this sort of stuff they will not be able to push forwards and make it better in the future. It's the right way to go. I would prefer a "track creator" rather than a track generator though. It will be interesting to see how track generator works on consoles. I hope the game has hardcore modes to keep the sim racers happy but also a Dirt 3 style handling to keep people who want a more arcade version happy. The controller handling in Dirt Rally was spot on for me. I also think it needs to have flashbacks. There isn't really a good arcade racer available on XB1/PS4 in my opinion at the moment, so producing one could result in some good sales.
  22. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    We need more breadcrumbs left on the net from Codies. I haven't seen anything about the new stuff they are working on. We need some teasers. And evolution studios what are they up to ?
  23. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    That thing was OP, you could have a 2 minute lead by the end of the track :D The handling was arcade but a lot of fun. I think if CM are ever going to sell the same number of copies that Dirt 3 sold again they need to make the handling more accessible, or at least build a more accessible layer over the top of the sim handling (which should be easier than the other was round). I love Dirt Rally and I love the handling challenge, but it was/is never going to be a mainstream game that sold bucketloads because of the difficulty level. 
  24. dirt3joe

    DiRTy Gossip about DIRT Rally Games

    So what sort of things might be in development that have to be kept secret then ? i) A full rallycross game with all the tracks drivers teams and maybe some vintage cars. I can see how this could happen, especially since CM have already licensed some rally cross material, and I guess the rallycross organisers are keen to raise the profile of the sport. ii) WRC licence. I can see why there would need to be some silence on this. The next game in the series is out in autumn (?) but the last game, WRC 5 was pretty much slated (I didn't buy so don't know for sure). I quite liked WRC3 and WRC4 from Milestone, but when the game is done by new developers then its almost certain to take a step back. I think CM could do a great WRC series but is there any chance of them getting together with the licence holders. iii) A new Dirt 3 style game. This would probably need some other content, as well as rally cross and rally they would need a couple of other types of racing. Maybe something based on the X games.  iv) My personal favourite, get the Dallenbach from Dirt 2 into Dirt Rally. That would be epic.
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