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ukfan758

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Posts posted by ukfan758


  1. WestHam66 said:
    First of all, please stop comparing F1 2015 to Project Cars. They are completely different games. The former is a playable version of the current Formula 1 season and the latter is a fantasy type racing game, with no real championships or drivers. At least it has a Career Mode though...

    That brings me to my second point. Please stop going on and on and on about there being no Career Mode in F1 2015. The broadcast elements that Codemasters have introduced simply do not allow for a Career Mode where you can use any name. You may think that I am talking rubbish, but it is true.

    And anyway, do you all really have such big egos that you absolutely HAVE to have your own names on the drivers you play as? Do you feel THAT important that you simply cannot buy a racing game without being able to think that you are the driver?

    Fin.
    "Fantasy type racing game" 
    Oh dear me:
    http://www.wmdportal.com/projectnews/the-24-hours-of-le-mans-join-project-cars/

    http://www.wmdportal.com/projectnews/experience-the-indianapolis-500-in-project-cars/






  2. It amazes me how CM have become absolutely silent in regards to F1 2015... other developers would be actively talking about the game (not several weeks of silence) and making lots of videos and gameplay while distributing review copies at the same time.
    This marketing system is one sadly Codies seem to ignore more and more each year. It has nearly gotten to the point where the game barely gets any attention, at least here in the states (I can remember F1 2012 at least having advertisements here in the states and having full page reviews in Gameinformer, the largest gaming magazine here in the USA, now the game has its review posted in the back of the magazine with only about 4-5 sentences; Gamestop places it with only the spine showing, not the whole cover like it did for F1 2010-2012) 

    Codemasters needs to learn how to "re-crack" the code for hype and marketing/promotion. 

  3. hola said:
    ukfan758 said:
    Will there be formation laps? 
      is that your greatest concern seriously
    I was just asking pal, no it's not my greatest concern, I would like to see formation laps because it adds to the immersion,  F1 CE 2006 had it so Codemasters should be able to add it now as well. My up most request is 60fps and all 3 practice sessions.

  4.   (Pure speculation) I think that F1 2015 will serve as their trial for the current gen systems (PS4/Xbox One) where they release the game with some improvements (such as a better frame rate and more detail to the cars and tracks) but will not have a lot of new bells and whistles aka. new features (but I could be proven wrong :) ). I think it will be F1 2016 when Codemasters will add new features to the game as they would then have a structure to add to.

  5. Does anyone know what type of cameras FOM uses for their world feed? I'm asking this because their cameras seem to not be smooth when following a car (they seem to shake or chop slightly, instead of being steady) while at the Monaco GP and American motorsport races like Indycar and Nascar use this type of camera to broadcast and their shots are smooth and steady. 


    While I think FOM uses this type of camera (mounted on a tripod):

    Also, why did FOM not switch to HD until 2011? Nascar and other sports switched back in the mid 2000s. 

  6. LGS469 said:
    Hatta said:

    We’re not commenting on the leaked details other than the quote that was provided to the press.

    "The work-in-progress images were taken from a confidential internal development email. At this time, all content is subject to approval by Formula One Management and the teams."

    Boring and vague I know. But as I’ve said a few times, we’re not ready to announce F1 2015 yet. Sadly the leak has revealed the game without context and like anything without context, it can cause unnecessary confusion.

    Sadly this leak has hit a bit too early and we can’t just push our announcement forward because as mentioned, we’re not ready – we still have assets being created and approved. But once we are ready things will become a lot clearer.

    well according to Paul Jeal codemasters will be announcing f1 2015 next week

    Source?

  7. Best game being 1, worst being 6. 
    1. F1 2010, had good FPS, live the life experience, full practice, good crash physics, etc. 
    2. F1 2014, fixed many problems that previous games had, but still only one practice session. 
    3. F1 2011, safety car and marshals along track walls introduced and day/night transitions for Abu Dhabi were good; however it had a very poor frame rate and lots of bugs. 
    4. F1 2013, good classic content, rest of the game had lots of problems. 
    5. F1 2012, worst PS3/Xbox360 F1 game in the series in my opinion, lots of bugs (safety car rarely deploying being one of them), removed FP1 and FP2, removed all "live the life" features (interviews and partial menu being in the mobile team HQ)
    6. F1 2009, worst Codemasters F1 game, had very poor graphics. 

  8. MUZZARIOL said:
    ukfan758 said:

    Why the Hollywood style chase cameras, is it that hard to use TV style camera angles?

    I'm sure they've said before they can't use TV angles all the way round due to the graphical limitations on consoles.

    and you beleive them? Seems that every racing game in history has used TV replays but obviously its too much for the consoles. Convenient excuse for what should be a standard feature in ANY racing game especially in modern times

    I'm interested, what recent racing games do have TV style replays?

    The best F1 game of all: F1 Championship edition, the nascar games have TV angles, and Gran Turismo 6 in some cases.


  9. MUZZARIOL said:
    ukfan758 said:

    Why the Hollywood style chase cameras, is it that hard to use TV style camera angles?

    I'm sure they've said before they can't use TV angles all the way round due to the graphical limitations on consoles.

    and you beleive them? Seems that every racing game in history has used TV replays but obviously its too much for the consoles. Convenient excuse for what should be a standard feature in ANY racing game especially in modern times

    I'm interested, what recent racing games do have TV style replays?

    The best F1 game of all: F1 Championship edition, the nascar games have TV angles, and Gran Turismo 6 in some cases.


  10. MarkVenom said:
    -Free practices would be nice, but if you've got your saved setups and the R&D is the same as it has been in previous games then they are unnecessary. TOTALLY DISAGREE!
    -I like the idea of a formation lap, but only if it serves a purpose in affecting your start. If it makes no difference to the start then again, it is needless. TO YOU ONLY. I LIKE THE IDEA AS WELL-REGARDLESS IF IT HAS A MEANING. AS OPTION-FANTASTIC!
    -Podium animation? Absolutely no point in them. AGAIN! TO YOU ONLY. IMMERSION MATTERS TO ME AS WELL. F1 2010 WAS BEST IN THIS REGARD. WANT TO SEE MORE OF THIS STUFF! AGAIN MAKE IT OPTIONAL. MAKE IT A DLC. I BUY IT!
    -If anything the AI needs to be MORE aggressive, not less! AGREED! SMARTER NOT FASTER!
    -There is a pit soundtrack. BARELY!
    -There is nothing wrong with the clock. It's a lot less of an eyesore than an official FOM HUD would be for a game. YOU MISS THE POINT!
    -Yes the R&D needs improving. More likely to happen on the next gen version however. YES SADLY. I HOPE WE FINALLY GET REAL TIME REPLAY ETC. 


    Please see my responses to each of your 'points' above Wynterdust. Since you are obviously one of those 'straight to the point' gamers, that cannot do with immersion off-track stuff and garnish, that adds to the fantasy of being a F1 driver and nothing else I believe you will not heed any of my comments or think I am trolling.

    No offense, but because of '5-minute quick quick' players like you being the majority CM caters for a lot of folks of older days are being left in the rain. 

    None of the fluff should be stripped. BUT it should be optional and you and others, Wynter, should be allowed to play without it.

    As I stated I am even willing to pay money for a DLC giving me that. But when I read '-Podium animation? Absolutely no point in them.' then it irks me as it feels as if there is no point to what I like. That gets me up in arms in a jiffy. 

    Those are my 5 cents-have a grand day.

    I call them trophy grinders, they want an arcade game that is super quick to roar through with complete disregard to realism. 


  11. They've added more arcade features to appeal to the 10 year olds. KurtG85 said:

    My jaw dropped when I heard this.  What a square kick in the nuts of every codemasters supporter!!!  The game has gone from like what, 16 cars down to one because they didn't want to hit the copy paste button and adjust a physics sliders here and there on a game which is already 90% the exact same as the 3 or 4 or how many other games they've made of f1?  What an absolute mockery of the people who put down, what is it, 50 DOLLARS?!! on what is essentially the same game for year after year with another layer of lighting effects and some minor physics tweaks.  And they'll probably charge 20 bucks at least for what most all of us already bought in last years game if they even do come out with it.   That brings your total to probably about 70 dollars for what in any other game would be a 5-10 dollar expansion including a couple new tracks and very minor tweaks.  Given the fact that the 2014 cars sound like dustbusters and this insulting low blow by codemasters it looks like this is a great year to invest in a new, higher caliber racing game that doesn't shamelessly nickle and dime you for all youre worth title after title like one of EA's wallet rapers or some other half baked,  gameplay devolving  cash cow con like world of tanks.   What a pathetic low blow by codies!

    Could not be said better. 


  12. Codemasters doesn't care about realism and appealing to fans who want optional sim/realism features, they sadly only care about appealing to 10 year olds and people who want it to be just a mario kart style arcade game. 


  13. No official race weekend = no purchase from me yet again. The game could have the best race model to date, I don't care if that is so. I can't invest unless I get to participate in a full official race weekend. My race weekends begin on a Friday morning (Thursday Monaco), not a Saturday. This is not an official F1 game in my view.

    They keep making their games more and more Arcade like, they got rid of press room interviews, then interviews all together, they removed the immersion feeling in the paddock with the buildings and replaced it with a arcade style menu, they remove 2 practice sessions, they refuse to let the safety car to come out of the first and last laps, they make the damage sensitivity super low so that you have to harpoon a car at full speed just to get damage, they refuse to have engine failures or actual out of fuel where your car stops, they put in super brakes in the runoff areas, and they remove the young drivers test. This just ticks me off, then they say that it's too difficult to add OPTIONAL sim features to the game but have no problems adding super easy mode, shortened career mode, and a lot of arcade features. They keep on appealing to the whinny 10 year old kids but not the people who want a realistic F1 game.  

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