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Recon1k

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Everything posted by Recon1k

  1. Seriously mmpaw37? After all that you STILL have to get in that one question about August you know they can't answer. I truly wonder if people around here know how to read and comprehend such information.
  2. There is already a wishlist thread active. No need to create a new thread like this.
  3. 1.8K views. Yup, I think it's safe to say a ton of people are chomping at the bit for any actual news about F1 2014 lol. That's gotta make Codies feel pretty good. :)
  4. When you do eventually start revealing stuff, is there a chance you can be as open as Loore was with GRID Autosport? It is so good to just have the answers there and then instead of 'oh we can't say right now'. I appreciate there are some things you need to keep behind closed doors, but please be as open as possible :p So agreed. /signed.
  5. Just a little jingle... "Nationwide is on your side!"
  6. Good day everyone. I'm not too concerned with tailoring a setup to each individual track as my gaming time is quite limited, so I was wondering if there were two decent all around setups that I can use for the classic cars. One for the 1988 Williams FW12, and one for the 1992 Williams FW14B. These two are the cars I like to use, so having one universal setup for each would be greatly appreciated. Thank you for any help you could provide. :)
  7. The ability to save one setup to use on all tracks instead of having to manually do a setup for each track.
  8. I'd personally like to see lap times realistic to real life. For example, a record lap time in the real world should only be attainable by 1-5 people; the absolute elite. As it stands now, world record times are beaten by 5-10 seconds in the game, which in Formula 1 would be unheard of. I'm a usual top 500 driver in most driving games, and for me to be able to match real drivers times or a bit better just simply shouldn't be possible.
  9. http://forums.codemasters.com/discussion/145/what-do-you-want-in-f1-2014-game-ideas/p1
  10. Your reasoning still doesn't matter. It's borderline spamming creating so many threads when you can simply post these in the one thread. Just because you type 500 words doesn't make yours any more important than anyone else's suggestion or ideas. CM reads that one thread as well, and I'm certain they'll read yours too there. Here let me help you out... http://forums.codemasters.com/discussion/145/what-do-you-want-in-f1-2014-game-ideas/p1
  11. Already a game ideas thread. :| http://forums.codemasters.com/discussion/145/what-do-you-want-in-f1-2014-game-ideas/p1
  12. I understand what you're saying @ChokDK‌ but what I meant for realism was strictly the presentation of the game. The common theme here is "Live the Life." All physics and gameplay aside, the people want more features that showcase what it's like to be an F1 driver. Everything they do when they arrive at the circuit until the moment they leave. I get that there are some that don't care for that kind of stuff, and thankfully they'll be able to be skipped with a press of a button, or having the option jump into a race straight away. But it seems to be quite the majority of community members wh
  13. I love all types of racing but open wheel is where the big boys play lol.
  14. If the physics & handling model in Autosport was like a brake bias where sim was the front, and arcade was the rear; what would the percentage setting be?
  15. I also believe F1 management is a little much right now for F1 2014. Although we don't really know how long CM had been developing new features for their F1 franchise. Maybe it might be in there, but I think probably not. Seems it would be a feature best suited for F1 2015 as something like that would require a lot of development time.
  16. So after keeping up and reading the entire thread, I think it's safe to say in a nutshell that fans want a more realistic, total F1 experience.
  17. It's cool Hatta, most of us completely understand. Just make sure when you do officially announce and reveal, you absolutely blow us away! ;)
  18. http://forums.codemasters.com/discussion/273/grid-autosport/p9
  19. I own F1 2013 on both the Xbox 360 and the PC. I play both each with (different) wheels. What I've found is the console version the FF cuts out mid turn. On the PC however, it's there the entire time. In fact, on the PC I find the FF is gradual going into and out of corners. It's absolutely beautiful to play like that. I know exactly where my grip is and exactly when to keep turning or unturn on exit.
  20. Yeah, but come on.  It's almost unfair that I call this an assist.  It's more like a cheat.  You can't get this type of benefit from TC, ABS, or manual gears.  This is basically removing steering from the game!  Last time I checked, different degrees of steering were an important part of racing....... unless every single corner in Formula 1 is suddenly identical?  Surely something that impacts the game so severly has to be resolved in the next release! Yeah i agree its a cheat, but I don't think there will be a way of solving this because codies want to be ab
  21. Then play 2013. The game isnt going to get any better or have ANY of the stuff people want if it stays on old gen. If you want a new game with all the new features people want then CM need more power and more memory. I for one want a NEW game, not an old gen port with copy/paste data from 2013 and high res textures. I don't want a new game, i'm fine with the same version. I quite like it. They'll probably change some things but those will only be small. Most people either cannot afford or want to buy a next gen console so early. As its been stated already, they can play 2013. Those
  22. Higher Learning: Have 15 clean first laps while playing online. 15G
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