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BenjaminJohnson

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  1. BenjaminJohnson

    DiRTy Gossip about DIRT Rally Games

    So I discovered some interesting references to a 'Rally School' in DiRT Rally. Maybe we will get a rally school with 1.0?
  2. BenjaminJohnson

    DiRTy Gossip about DIRT Rally Games

    I would be more than happy to pay another $60 to do early access all over again, maybe season pass? The monthly release of new content was excellent, it kept the game fresh and the community active. 
  3. BenjaminJohnson

    DiRTy Gossip about DIRT Rally Games

    That's why I prefer livery editors to licensed content. We can make anything we want for free, under fair use laws, where the developers have to pay for it. It just doesn't make sense to me for the devs to pay anyone and everyone for what could be freely distributed after launch. While I see your point. You can't just exclude iconic liveries especially from a rally game and expect users to seek out content that should of been included. I'm not sure what platform your on, but on PC you have access to hundreds of liveries for the DiRT Games including the 555 livery. Creating a user friendly 3D painting program is not an easy task and would require many resources. Even if one was included, rally liveries are covered in brands and so the user would have to create each individual logo from scratch. Therefore creating a quality livery would be a massive task without a fully featured paint program such as Photoshop. All I'm saying is, if  you believe liveries are important to your experience. Buy the game on PC. 
  4. BenjaminJohnson

    DiRTy Gossip about DIRT Rally Games

    I would love to come but being in Australia, it might be a bit hard to make it  ;). Any chance of a live feed for some lucky international DiRT fans that would like to see what your cooking but can't possibly make it?
  5. BenjaminJohnson

    DiRTy Gossip about DIRT Rally Games

    I am hoping there will be some sort of announcement today. It wouldn't be the release date (12th of August) as they would announce the game well before they would even know a release date.  Lee has been quite for a couple of days so fingers crossed.
  6. BenjaminJohnson

    Benniz's rally driver debut - The thread

    This looks awesome. Great production as well. Good luck!
  7. BenjaminJohnson

    DiRTy Gossip about DIRT Rally Games

    I don't mind, though I did enjoy the inclusion of  X Games events for Rally Cross in previous games. Can you spill a little information about gameplay. What are the rally stages like? My biggest complaint about DiRT 3 was that the stages were mostly wide and often too short.
  8. BenjaminJohnson

    DiRT3 Custom Liveries, Mods & Tools, Discussion etc

    If no one has released such a tool. I am happy to work on something. Though might be a week or two. Maybe some sort of simple script that will automatically copy files, add entry to database and the language file as well. I've been recently working on a more complete tool for modding Ego games. Here's a little preview.
  9. BenjaminJohnson

    DiRTy Gossip about DIRT Rally Games

    I'm for EA, as I believe it is the best way to communicate with fans.  It would allow you to gauge the community suggestions on what is good and what needs work, also would it be a good way to discover bugs and issues. I and I'm sure many others would be happy to pay $$$ for early access.
  10. BenjaminJohnson

    "Next" DiRT game wishlist!

    I know people have heaps of requests. I'll add my 2 cents. Next Gen Graphics Graphics were above par for last generation on Codemasters games. But since the release of the new consoles they have fallen a bit. Take a look at new racing games like Project Cars or Forza 5. I'm hoping Codemasters will step it up a notch and create something amazing for consoles and PC users alike. I am confident that Codemasters will deliver next-gen, they would be really stupid not too.  A way to get realistic physics I understand that  realistic physics which RBR is so famous for wouldn't cater for all players .However Codemasters could satisfy us hardcore fans quite easily. As the dev team mentioned previously, they have access to real world car data which the developers have fun with themselves, then modify to make the cars more accessible. The devs could include the realistic data by including it in the game initially, packaging it as DLC or even just releasing it to the community.  They could include it in a number of ways: - Include an option for realistic physics (something similar to RBR) - Having lots of assists for casual players (enabled by default) and allowing us to disable them for a realistic experience. User-created Content Another point I would like to mention is hardcore fans like long, tight technical tracks. Its understandable that Codemasters can't include long technical tracks as that is apparently not what the majority of players want. Given Codemasters is openning up to modding and is now using Steam. This would be a perfect opportunity for Codemasters to support user created content in their games with Steam Workshop. Including a track editor  and allowing users to share and play others tracks creation would be really awesome. It would extend the life of game and allow users to create what ever stages they desire including long and technical stages.  Codemasters really should pay attention to what the community says, because they are often right. For example Dirt Showdown was the complete opposite to what the community asked for (We all know how that game ended up). And Gird 2 lost touch with its sim side. Lucky Codemasters redeemed itself with Grid Autosport which is basically what the community asked for initially. I hope Codemasters have learnt from their mistakes as I believe they have a tough road ahead. The quality of racing games have stepped up a notch. Take a look at Project Cars for example. I really hope Codemasters can step up to the challenge and deliver something Awesome.
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