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Caboose9419

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  1. Caboose9419

    Announcing F1 2015

    yay june.. a nice birthday present! :)  but the new game features looks promising.. cant wait for it though! :)
  2. Caboose9419

    Any Ideas/suggestions picked?

    ahh alrighty. thanks for that. yeah i guess.. as those that make games and the problems of those mechanics or struggles of something interfering another important thing after another..  also, though.. as of apparent, you can do more now for console gamers because of the XB1 and PS4 that will like to see more.. but yeah, in the same case of the whole x and y effects. but yeah.. hopefully most of these things that everyone wants gets in. so it satisfies more.  but glad you are looking for these threads :)  cant wait for release! :)
  3. Caboose9419

    Any Ideas/suggestions picked?

    hey there forum, i was only just wondering (just now) that. since theres a few ideas and suggestions in this forum, and from the threads you see and we discuss, only just how much ideas would the codies would have thought about putting in? and any recognition towards that? because if it is suggested and picked to be apart of a game, would be good to have a list of the ideas and people that came up with them? :)  because without the ideas in the game, and if i ever wonder the CM team/forum team reads them and say: "thats an acually good idea, let see if that works?",  or if this came across anyones mind for thoses with the ideas and suggestions thread(s) that have been going on, or just the ideas just been put in the game and not spoken of haha?!  Just a thought :)
  4. Caboose9419

    F1 2015 Game Ideas and Suggestions

    Ctrl+v'ing my ideas anywhere, since im trying to get them around so much and it would help to spread them around to nearly every suggestions forum  and ideas i can haha.. :P  1: I would like to see in the career mode that you start of from the bottom teams and earn your way up in the ranks and teams to get recognized as a good driver, but also keeping the difficulty level there, but making it that you don’t have to RESTART the season if you have a contract offer half way through the season and the difficulty is a bit easier when you swap for a higher team than you originally drove with? So like a balanced difficulty system where if you are changing teams though out the season, it will still be difficult to earn your spot on the podium, instead of keeping it the same difficulty, e.g. if I started at Caterham and made good progress, moved up to say, Toro Rosso RedBull, and just outran everyone on the track, its hardly a change of difficulty, and no challenge when its on a difficulty when you first started off, than when you changed teams?.. get me? Aha ^^; 2: In Exhibition mode: be able to watch a race of your favorite teams/drivers/modes/tracks in a camera mode and switch in between the cameras and drivers with a commentary to go along with that to make it more like you are watching an actual race if you wanted to.. just like in the game i loved to play on the Nintendo 64, Formula 1 Championships, also commentary can be turned on/off) 3: if you have a voice input such as like the kinect or a headset, and have voice commands such as like:  "Lap time" - Feedback on your lap time(s) "Fuel" - Feedback on how much fuel you've used and/or when you need to pit in for more fuel. "Tyres" - Feedback on how much laps your tyres are estimated to run out and due for a pit. "Team Mate" - Feedback on where your TM is/position and anything else relevant to the race. e.g. : "Team Mate" : "your Team Mate, ('team mates name'), is currently in X place and is on the 2nd corner and is due for a pit in X amount of laps, also is lapping X amount of second(s) ahead of you  "Times" - Feedback on how well your times are improving or not, and the times you are posting.  e.g. : "Times", "your last lap time was, 01:35.53, you are improved/improving by 0.200'ths of a second, keep it up" or something like that. Just a few commends that can be put in the next game so like the garage engineer can give you feedback on your command.  just as in the examples. 4: as everyone's saying, more better or have engine, brakes, gear failures, as it would in the real races. i guess this could be a good feature. 5: focus on more the track now? 6: Bring back the Interviews maybe before, but defiantly after the race, relevance to my next few questions, make it that we have a conference room to go in after the race(s)  in free roam mode.  7: a character Customization? be able to Customize your Character, and your own Number to start in your own career mode.  Also having more than one Career Player? 8: Manual PitStops: would be good to drive into your own pitstops where as in the 2010-13 Formula 1 games we had KERS, we could replace that with a pit limiter speed button, if Manual Pits is turned on (as an option) you have to press the Pit Limiter button, (assigned to your controller) to enter the pits. but only if the option of having manual pits on. Also can the Camera Angle of the your Crew pushing your Car in the Garage be free view?.. iwould like to see that you are observing the surroundings of your garage when your car is being pushed into the garage and still can look around.  9: Free Roam: would like to see that you can be able to hop out of your car after a session is finished or if you have a car part that is failed and you can have an option to watch the rest of the race in camera mode or be exploring around the paddock and garage, can not enter the track while a race/session is on, nor the pit lane, but yeah. just an idea to work on if so. 10: Fully Custom Selection of Game Modes: In exhibition mode, would like to see that you can choose any time of the day you can race, with any weather, on any track, in any short, medium and full, short, medium or long race weekends. but in career mode, could we have the calender back from the F1-2011-12, and make them weekends not a full month of racing, so you can have news stories in between the week and practices if you want, and R&D 'special' events during the week before the race so you can be ready for the race to come. just something to improve i guess. 11:Cockpit Helmet View: would like to see the actual Helmet you are wearing while in the cockpit racing on your head instead of having a plain view of the cockpit. but can be an option you can turn off and on. Also as some people are saying, custom design helmets?.. could be awesome.  12: Formation Lap 13: not so much to look at, BUT just an idea, in Gran Tourismo 5, you can manage a driver and select his car and see how well he can go with what you can provide your driver, starting off in the lower tiers and work your way up in the managers chair. and hiring new young talent to join your team to build your drivers skills to become a legend. 14: Having Lower grades! F2, F3 would be nice to have as a starting point. 15: Does anyone fancy some GO-KARTS?!?!, would be a nice side-feature to the game, since go-karts are the stepping stone to formula 1 racing. :P 16: Podiums: After a race i guess.. (an option to either turn off/on podiums, or you can skip podium cut-scene) would be a good thing.. because if you celebrate, i'd like to see my Character/Driver celebrate on a good finishing position,on the podium. 17: If your car is damaged, (lest say pretty badly) BUT you are ok and  able to move.. could we say that its an idea that a safety crew comes out once the safetey car is out on track, the crew moves your car to the tow area to get it back to the garage? as it would "realistically" as people want it these days, but it would be good to see what else happens when you are in that sort of situation like that, instead of like in 2011-13 where if you highly impact a wall you have a menu pop up saying: [ you can either: use a flashback or retire from the session]  i think having the simulation of having to see that you have to hop out of your car that you've badly damaged or just an accident and left the safety crew handle your car towing it back to the garage. (but i guess thats all a bit to much to expect on a little side effect on a game?.. [just an idea] 18: G-force Effects? : i know its something that might go a bit to far in this idea but,when im going around a corner at like 100+km/hr i stop and think, if there is anything that the driver sees when he is going around a corner even faster or something.. or thats just my speculation of asking something that i dont know of, -sort of. ? 18.5: some people saying that having a game/season(s) that go from the 2000's or earlier maybe and start from there, finishing to where we are now? i GUESS it COULD work.. maybe? but thats provided that you have to get everyone’s expectations with the old drivers that everyone wants AND the new improved effects and simulations of what we are anticipating on the newer F1 2015! so yeah.. its not a bad idea, but it could be something more of -down the track- sort of suggestions if i were looking to make the next game.. IMO :P  19: Sponsored Cars: i see why not?.. because the cars look plain every time i go past or an AI passes me (started/ing from caterham on professional with no HUD and ALWAYS in cockpit camera, earning my way up to better teams is my kind of playing field and  style of F1 20: haha another idea? : Legend Challenges: so like, if you have a specific Driver/Legendary driver ( past drivers that has been in from 2013 or earlier in the real races) you can challenge them/ like beat their best time on a track of your choosing or their best time on a specific track/ i don't know but something along those lines, but challenging them for their helmet design and wear it on any mode you like  as proof that you have beat them, and/or you can have different helmet designs for each of the drivers and difficulties, e.g. Michael Schumacher has all the difficulty modes: Amateur/Normal/Professional/Legendary: each difficulty has a unique helmet design as you beat the legend and unlock his helmet design. 21: also, on the Season Challenge, they only have one sht qualifying sessions, could we be able to change that to a short, or medium session, because I don’t race tracks yet until I have on the career mode, and i cant adjust to the track in one shot.. so yeah. at the moment, these ideas were a couple of months old ideas. also can wait to see the new cars once released (game) :)
  5. Caboose9419

    F1 2015 Game Ideas and Suggestions

    hey there, i've been posting my ideas on the newest ideas and suggestion forums for the f1 2015 discussions so yeah.. ill just leave my list here and see what you guys think of it! :) 1: I would like to see in the career mode that you start of from the bottom teams and earn your way up in the ranks and teams to get recognized as a good driver, but also keeping the difficulty level there, but making it that you don’t have to RESTART the season if you have a contract offer half way through the season and the difficulty is a bit easier when you swap for a higher team than you originally drove with? So like a balanced difficulty system where if you are changing teams though out the season, it will still be difficult to earn your spot on the podium, instead of keeping it the same difficulty, e.g. if I started at Caterham and made good progress, moved up to say, Toro Rosso RedBull, and just outran everyone on the track, its hardly a change of difficulty, and no challenge when its on a difficulty when you first started off, than when you changed teams?.. get me? Aha ^^; 2: In Exhibition mode: be able to watch a race of your favorite teams/drivers/modes/tracks in a camera mode and switch in between the cameras and drivers with a commentary to go along with that to make it more like you are watching an actual race if you wanted to.. just like in the game i loved to play on the Nintendo 64, Formula 1 Championships, also commentary can be turned on/off) 3: if you have a voice input such as like the kinect or a headset, and have voice commands such as like:  "Lap time" - Feedback on your lap time(s) "Fuel" - Feedback on how much fuel you've used and/or when you need to pit in for more fuel. "Tyres" - Feedback on how much laps your tyres are estimated to run out and due for a pit. "Team Mate" - Feedback on where your TM is/position and anything else relevant to the race. e.g. : "Team Mate" : "your Team Mate, ('team mates name'), is currently in X place and is on the 2nd corner and is due for a pit in X amount of laps, also is lapping X amount of second(s) ahead of you  "Times" - Feedback on how well your times are improving or not, and the times you are posting.  e.g. : "Times", "your last lap time was, 01:35.53, you are improved/improving by 0.200'ths of a second, keep it up" or something like that. Just a few commends that can be put in the next game so like the garage engineer can give you feedback on your command.  just as in the examples. 4: as everyone's saying, more better or have engine, brakes, gear failures, as it would in the real races. i guess this could be a good feature. 5: focus on more the track now? 6: Bring back the Interviews maybe before, but defiantly after the race, relevance to my next few questions, make it that we have a conference room to go in after the race(s)  in free roam mode.  7: a character Customization? be able to Customize your Character, and your own Number to start in your own career mode.  Also having more than one Career Player? 8: Manual PitStops: would be good to drive into your own pitstops where as in the 2010-13 Formula 1 games we had KERS, we could replace that with a pit limiter speed button, if Manual Pits is turned on (as an option) you have to press the Pit Limiter button, (assigned to your controller) to enter the pits. but only if the option of having manual pits on. Also can the Camera Angle of the your Crew pushing your Car in the Garage be free view?.. i would like to see that you are observing the surroundings of your garage when your car is being pushed into the garage and still can look around.  9: Free Roam: would like to see that you can be able to hop out of your car after a session is finished or if you have a car part that is failed and you can have an option to watch the rest of the race in camera mode or be exploring around the paddock and garage, can not enter the track while a race/session is on, nor the pit lane, but yeah. just an idea to work on if so. 10: Fully Custom Selection of Game Modes: In exhibition mode, would like to see that you can choose any time of the day you can race, with any weather, on any track, in any short, medium and full, short, medium or long race weekends. but in career mode, could we have the calender back from the F1-2011-12, and make them weekends not a full month of racing, so you can have news stories in between the week and practices if you want, and R&D 'special' events during the week before the race so you can be ready for the race to come. just something to improve i guess. 11:Cockpit Helmet View: would like to see the actual Helmet you are wearing while in the cockpit racing on your head instead of having a plain view of the cockpit. but can be an option you can turn off and on. Also as some people are saying, custom design helmets?.. could be awesome.  12: Formation Lap 13: not so much to look at, BUT just an idea, in Gran Tourismo 5, you can manage a driver and select his car and see how well he can go with what you can provide your driver, starting off in the lower tiers and work your way up in the managers chair. and hiring new young talent to join your team to build your drivers skills to become a legend. 14: Having Lower grades! F2, F3 would be nice to have as a starting point. 15: Does anyone fancy some GO-KARTS?!?!, would be a nice side-feature to the game, since go-karts are the stepping stone to formula 1 racing. :P 16: Podiums: After a race i guess.. (an option to either turn off/on podiums, or you can skip podium cut-scene) would be a good thing.. because if you celebrate, i'd like to see my Character/Driver celebrate on a good finishing position,on the podium. 17: If your car is damaged, (lest say pretty badly) BUT you are ok and  able to move.. could we say that its an idea that a safety crew comes out once the safetey car is out on track, the crew moves your car to the tow area to get it back to the garage? as it would "realistically" as people want it these days, but it would be good to see what else happens when you are in that sort of situation like that, instead of like in 2011-13 where if you highly impact a wall you have a menu pop up saying: [ you can either: use a flashback or retire from the session]  i think having the simulation of having to see that you have to hop out of your car that you've badly damaged or just an accident and left the safety crew handle your car towing it back to the garage. (but i guess thats all a bit to much to expect on a little side effect on a game?.. [just an idea] 18: G-force Effects? : i know its something that might go a bit to far in this idea but,when im going around a corner at like 100+km/hr i stop and think, if there is anything that the driver sees when he is going around a corner even faster or something.. like when you're going around a corner fast, you have your center of focus is perfect but around your vision of what you see, is blurred depending how much brake pressure you put in and how fast you are going so yeah, like in the game INSURGENCY when you are getting fired upon (FPS) but in a F1. 18.5: some people saying that having a game/season(s) that go from the 2000's or earlier maybe and start from there, finishing to where we are now? i GUESS it COULD work.. maybe? but thats provided that you have to get everyone’s expectations with the old drivers that everyone wants AND the new improved effects and simulations of what we are anticipating on the newer F1 2015! so yeah.. its not a bad idea, but it could be something more of -down the track- sort of suggestions if i were looking to make the next game.. IMO :P  19: Sponsored Cars: i see why not?.. because the cars look plain every time i go past or an AI passes me (started/ing from caterham on professional with no HUD and ALWAYS in cockpit camera, earning my way up to better teams is my kind of playing field and  style of F1 20: haha another idea? : Legend Challenges: so like, if you have a specific Driver/Legendary driver ( past drivers that has been in from 2013 or earlier in the real races) you can challenge them/ like beat their best time on a track of your choosing or their best time on a specific track/ i don't know but something along those lines, but challenging them for their helmet design and wear it on any mode you like  as proof that you have beat them, and/or you can have different helmet designs for each of the drivers and difficulties, e.g. Michael Schumacher has all the difficulty modes: Amateur/Normal/Professional/Legendary: each difficulty has a unique helmet design as you beat the legend and unlock his helmet design. 21: also, on the Season Challenge, they only have one shot qualifying sessions, could we be able to change that to a short, or medium session, because I don’t race tracks yet until I have on the career mode, and i cant adjust to the track in one shot.. so yeah.  22: this might seem like everyone's suggestion but i'd like to keep it a bit different, the AI are good for a challenge, but when i race on a track and its raining heavily, and sometimes behind a driver and not knowing when a corner is coming up, i'd think the AI should be able to have more of a human reaction, like, in a rainy situation, drivers cant see past the rain when its being flicked up in the air in front of them when they are tailing another, nor other drivers around you turning a corner so yeah.. its something i've been thinking about when i just raced in a raininy situation like that and the driver were like if the rain wasnt even there after a couple of laps. 23: OHH yeah, could we have different radio teams, like, every damn time i always hear that same guy in every team! could we like have a set language for every team like:  Team/Language:Based on their Language and Base from where they are From: Force India: UK RedBull: UK/English Ferrari: English/Itallian Caterham: UK Mercades: UK Sauber: Switzerland Lotus: English/UK (english) McLaren: UK(english) Toro Rosso RB: English/Italian Williams: UK (english) so you'll hear not just one english person talking to you through the radio, but once you go to another team, you'll have a difference in the person talking to you through the radio, so its not so plain when you hear everything coming from the garage.  i think thats it for now :P 
  6. Caboose9419

    announcement date?

    only some cars are shown in some news, but i dont think it wont be released until around about either before or VERY shortly after the season starts, collecting the data and visual effects and cars and drivers, also, Forum/Fans Suggestions and ideas that could be implemented, but also some people are a bit impatient i guess and saying that "they are going to release this game "earlier" -input expectation of release date- " i guess you can ask, but you cant demand, would rather a full game that has everything we could ask for and not have to add soo much dlc. (not that it hasnt been a huge dlc game in the past or anything) but i would rather wait for a good game, than missing things for an early released game.
  7. aha its a nice list of things Reub09 ! i have some or "alot" of things i would like to see.. and have posted them all around some of the idea forums of CM forums :) so heres my list of improvements and ideas!:  1: I would like to see in the career mode that you start of from the bottom teams and earn your way up in the ranks and teams to get recognized as a good driver, but also keeping the difficulty level there, but making it that you don’t have to RESTART the season if you have a contract offer half way through the season and the difficulty is a bit easier when you swap for a higher team than you originally drove with? So like a balanced difficulty system where if you are changing teams though out the season, it will still be difficult to earn your spot on the podium, instead of keeping it the same difficulty, e.g. if I started at Caterham and made good progress, moved up to say, Toro Rosso RedBull, and just outran everyone on the track, its hardly a change of difficulty, and no challenge when its on a difficulty when you first started off, than when you changed teams?.. get me? Aha ^^; 2: In Exhibition mode: be able to watch a race of your favorite teams/drivers/modes/tracks in a camera mode and switch in between the cameras and drivers with a commentary to go along with that to make it more like you are watching an actual race if you wanted to.. just like in the game i loved to play on the Nintendo 64, Formula 1 Championships, also commentary can be turned on/off) 3: if you have a voice input such as like the kinect or a headset, and have voice commands such as like:  "Lap time" - Feedback on your lap time(s) "Fuel" - Feedback on how much fuel you've used and/or when you need to pit in for more fuel. "Tyres" - Feedback on how much laps your tyres are estimated to run out and due for a pit. "Team Mate" - Feedback on where your TM is/position and anything else relevant to the race. e.g. : "Team Mate" : "your Team Mate, ('team mates name'), is currently in X place and is on the 2nd corner and is due for a pit in X amount of laps, also is lapping X amount of second(s) ahead of you  "Times" - Feedback on how well your times are improving or not, and the times you are posting.  e.g. : "Times", "your last lap time was, 01:35.53, you are improved/improving by 0.200'ths of a second, keep it up" or something like that. Just a few commends that can be put in the next game so like the garage engineer can give you feedback on your command.  just as in the examples. 4: as everyone's saying, more better or have engine, brakes, gear failures, as it would in the real races. i guess this could be a good feature. 5: focus on more the track now? 6: Bring back the Interviews maybe before, but defiantly after the race, relevance to my next few questions, make it that we have a conference room to go in after the race(s)  in free roam mode.  7: a character Customization? be able to Customize your Character, and your own Number to start in your own career mode.  Also having more than one Career Player? 8: Manual PitStops: would be good to drive into your own pitstops where as in the 2010-13 Formula 1 games we had KERS, we could replace that with a pit limiter speed button, if Manual Pits is turned on (as an option) you have to press the Pit Limiter button, (assigned to your controller) to enter the pits. but only if the option of having manual pits on. Also can the Camera Angle of the your Crew pushing your Car in the Garage be free view?.. iwould like to see that you are observing the surroundings of your garage when your car is being pushed into the garage and still can look around.  9: Free Roam: would like to see that you can be able to hop out of your car after a session is finished or if you have a car part that is failed and you can have an option to watch the rest of the race in camera mode or be exploring around the paddock and garage, can not enter the track while a race/session is on, nor the pit lane, but yeah. just an idea to work on if so. 10: Fully Custom Selection of Game Modes: In exhibition mode, would like to see that you can choose any time of the day you can race, with any weather, on any track, in any short, medium and full, short, medium or long race weekends. but in career mode, could we have the calender back from the F1-2011-12, and make them weekends not a full month of racing, so you can have news stories in between the week and practices if you want, and R&D 'special' events during the week before the race so you can be ready for the race to come. just something to improve i guess. 11:Cockpit Helmet View: would like to see the actual Helmet you are wearing while in the cockpit racing on your head instead of having a plain view of the cockpit. but can be an option you can turn off and on. Also as some people are saying, custom design helmets?.. could be awesome.  12: Formation Lap 13: not so much to look at, BUT just an idea, in Gran Tourismo 5, you can manage a driver and select his car and see how well he can go with what you can provide your driver, starting off in the lower tiers and work your way up in the managers chair. and hiring new young talent to join your team to build your drivers skills to become a legend. 14: Having Lower grades! F2, F3 would be nice to have as a starting point. 15: Does anyone fancy some GO-KARTS?!?!, would be a nice side-feature to the game, since go-karts are the stepping stone to formula 1 racing. :P 16: Podiums: After a race i guess.. (an option to either turn off/on podiums, or you can skip podium cut-scene) would be a good thing.. because if you celebrate, i'd like to see my Character/Driver celebrate on a good finishing position,on the podium. 17: If your car is damaged, (lest say pretty badly) BUT you are ok and  able to move.. could we say that its an idea that a safety crew comes out once the safetey car is out on track, the crew moves your car to the tow area to get it back to the garage? as it would "realistically" as people want it these days, but it would be good to see what else happens when you are in that sort of situation like that, instead of like in 2011-13 where if you highly impact a wall you have a menu pop up saying: [ you can either: use a flashback or retire from the session]  i think having the simulation of having to see that you have to hop out of your car that you've badly damaged or just an accident and left the safety crew handle your car towing it back to the garage. (but i guess thats all a bit to much to expect on a little side effect on a game?.. [just an idea] 18: G-force Effects? : i know its something that might go a bit to far in this idea but,when im going around a corner at like 100+km/hr i stop and think, if there is anything that the driver sees when he is going around a corner even faster or something.. or thats just my speculation of asking something that i dont know of, -sort of. ? 18.5: some people saying that having a game/season(s) that go from the 2000's or earlier maybe and start from there, finishing to where we are now? i GUESS it COULD work.. maybe? but thats provided that you have to get everyone’s expectations with the old drivers that everyone wants AND the new improved effects and simulations of what we are anticipating on the newer F1 2015! so yeah.. its not a bad idea, but it could be something more of -down the track- sort of suggestions if i were looking to make the next game.. IMO :P  19: Sponsored Cars: i see why not?.. because the cars look plain every time i go past or an AI passes me (started/ing from caterham on professional with no HUD and ALWAYS in cockpit camera, earning my way up to better teams is my kind of playing field and  style of F1 20: haha another idea? : Legend Challenges: so like, if you have a specific Driver/Legendary driver ( past drivers that has been in from 2013 or earlier in the real races) you can challenge them/ like beat their best time on a track of your choosing or their best time on a specific track/ i don't know but something along those lines, but challenging them for their helmet design and wear it on any mode you like  as proof that you have beat them, and/or you can have different helmet designs for each of the drivers and difficulties, e.g. Michael Schumacher has all the difficulty modes: Amateur/Normal/Professional/Legendary: each difficulty has a unique helmet design as you beat the legend and unlock his helmet design. 21: also, on the Season Challenge, they only have one shot qualifying sessions, could we be able to change that to a short, or medium session, because I don’t race tracks yet until I have on the career mode, and i cant adjust to the track in one shot.. so yeah. just getting my ideas around the forums and see if anyone has the same idea(s) or correct me on an idea i post or anything :)
  8. Caboose9419

    What I would like to see in F1 2015 and beyond.

    Some very good ideas or in a different way of explaining your idea in a very short choice of words that are self explained! pretty good! Like Ideas: 2, 10, 13, i love the 22 idea!, 23, 24, 30, what is 31?! haha, 33 is a nice touch. but yeah, i have about the same of my own, some of them are pretty much like yours but in my own way, they are down below! :) i posted these in a different discussion and seemed ok :) 1: I would like to see in the career mode that you start of from the bottom teams and earn your way up in the ranks and teams to get recognized as a good driver, but also keeping the difficulty level there, but making it that you don’t have to RESTART the season if you have a contract offer half way through the season and the difficulty is a bit easier when you swap for a higher team than you originally drove with? So like a balanced difficulty system where if you are changing teams though out the season, it will still be difficult to earn your spot on the podium, instead of keeping it the same difficulty, e.g. if I started at Caterham and made good progress, moved up to say, Toro Rosso RedBull, and just outran everyone on the track, its hardly a change of difficulty, and no challenge when its on a difficulty when you first started off, than when you changed teams?.. get me? Aha ^^; 2: In Exhibition mode: be able to watch a race of your favorite teams/drivers/modes/tracks in a camera mode and switch in between the cameras and drivers with a commentary to go along with that to make it more like you are watching an actual race if you wanted to.. just like in the game i loved to play on the Nintendo 64, Formula 1 Championships, also commentary can be turned on/off) 3: if you have a voice input such as like the kinect or a headset, and have voice commands such as like:  "Lap time" - Feedback on your lap time(s) "Fuel" - Feedback on how much fuel you've used and/or when you need to pit in for more fuel. "Tyres" - Feedback on how much laps your tyres are estimated to run out and due for a pit. "Team Mate" - Feedback on where your TM is/position and anything else relevant to the race. e.g. : "Team Mate" : "your Team Mate, ('team mates name'), is currently in X place and is on the 2nd corner and is due for a pit in X amount of laps, also is lapping X amount of second(s) ahead of you  "Times" - Feedback on how well your times are improving or not, and the times you are posting.  e.g. : "Times", "your last lap time was, 01:35.53, you are improved/improving by 0.200'ths of a second, keep it up" or something like that. Just a few commends that can be put in the next game so like the garage engineer can give you feedback on your command.  just as in the examples. 4: as everyone's saying, more better or have engine, brakes, gear failures, as it would in the real races. i guess this could be a good feature. 5: focus on more the track now? 6: Bring back the Interviews maybe before, but defiantly after the race, relevance to my next few questions, make it that we have a conference room to go in after the race(s)  in free roam mode.  7: a character Customization? be able to Customize your Character, and your own Number to start in your own career mode.  Also having more than one Career Player? 8: Manual PitStops: would be good to drive into your own pitstops where as in the 2010-13 Formula 1 games we had KERS, we could replace that with a pit limiter speed button, if Manual Pits is turned on (as an option) you have to press the Pit Limiter button, (assigned to your controller) to enter the pits. but only if the option of having manual pits on. Also can the Camera Angle of the your Crew pushing your Car in the Garage be free view?.. iwould like to see that you are observing the surroundings of your garage when your car is being pushed into the garage and still can look around.  9: Free Roam: would like to see that you can be able to hop out of your car after a session is finished or if you have a car part that is failed and you can have an option to watch the rest of the race in camera mode or be exploring around the paddock and garage, can not enter the track while a race/session is on, nor the pit lane, but yeah. just an idea to work on if so. 10: Fully Custom Selection of Game Modes: In exhibition mode, would like to see that you can choose any time of the day you can race, with any weather, on any track, in any short, medium and full, short, medium or long race weekends. but in career mode, could we have the calender back from the F1-2011-12, and make them weekends not a full month of racing, so you can have news stories in between the week and practices if you want, and R&D 'special' events during the week before the race so you can be ready for the race to come. just something to improve i guess. 11:Cockpit Helmet View: would like to see the actual Helmet you are wearing while in the cockpit racing on your head instead of having a plain view of the cockpit. but can be an option you can turn off and on. Also as some people are saying, custom design helmets?.. could be awesome.  12: Formation Lap 13: not so much to look at, BUT just an idea, in Gran Tourismo 5, you can manage a driver and select his car and see how well he can go with what you can provide your driver, starting off in the lower tiers and work your way up in the managers chair. and hiring new young talent to join your team to build your drivers skills to become a legend. 14: Having Lower grades! F2, F3 would be nice to have as a starting point. 15: Does anyone fancy some GO-KARTS?!?!, would be a nice side-feature to the game, since go-karts are the stepping stone to formula 1 racing. :P 16: Podiums: After a race i guess.. (an option to either turn off/on podiums, or you can skip podium cut-scene) would be a good thing.. because if you celebrate, i'd like to see my Character/Driver celebrate on a good finishing position,on the podium. 17: If your car is damaged, (lest say pretty badly) BUT you are ok and  able to move.. could we say that its an idea that a safety crew comes out once the safetey car is out on track, the crew moves your car to the tow area to get it back to the garage? as it would "realistically" as people want it these days, but it would be good to see what else happens when you are in that sort of situation like that, instead of like in 2011-13 where if you highly impact a wall you have a menu pop up saying: [ you can either: use a flashback or retire from the session]  i think having the simulation of having to see that you have to hop out of your car that you've badly damaged or just an accident and left the safety crew handle your car towing it back to the garage. (but i guess thats all a bit to much to expect on a little side effect on a game?.. [just an idea] 18: G-force Effects? : i know its something that might go a bit to far in this idea but,when im going around a corner at like 100+km/hr i stop and think, if there is anything that the driver sees when he is going around a corner even faster or something.. or thats just my speculation of asking something that i dont know of, -sort of. ? 18.5: some people saying that having a game/season(s) that go from the 2000's or earlier maybe and start from there, finishing to where we are now? i GUESS it COULD work.. maybe? but thats provided that you have to get everyone’s expectations with the old drivers that everyone wants AND the new improved effects and simulations of what we are anticipating on the newer F1 2015! so yeah.. its not a bad idea, but it could be something more of -down the track- sort of suggestions if i were looking to make the next game.. IMO :P  19: Sponsored Cars: i see why not?.. because the cars look plain every time i go past or an AI passes me (started/ing from caterham on professional with no HUD and ALWAYS in cockpit camera, earning my way up to better teams is my kind of playing field and  style of F1 20: haha another idea? : Legend Challenges: so like, if you have a specific Driver/Legendary driver ( past drivers that has been in from 2013 or earlier in the real races) you can challenge them/ like beat their best time on a track of your choosing or their best time on a specific track/ i don't know but something along those lines, but challenging them for their helmet design and wear it on any mode you like  as proof that you have beat them, and/or you can have different helmet designs for each of the drivers and difficulties, e.g. Michael Schumacher has all the difficulty modes: Amateur/Normal/Professional/Legendary: each difficulty has a unique helmet design as you beat the legend and unlock his helmet design. 21: also, on the Season Challenge, they only have one sht qualifying sessions, could we be able to change that to a short, or medium session, because I don’t race tracks yet until I have on the career mode, and i cant adjust to the track in one shot.. so yeah. sums up my ideas in a nutshell.. 
  9. Caboose9419

    F1 2015 Game Ideas and Suggestions

    Great ideas mate! We have much of the same ideas you make them sound better ;) but the free roam would be good. haha yeah :) its great that we all can think alike! :) and hope these ideas come to the next game, but also your ideas as well are great too! :)  maybe also from other people that are saying to add:  Podiums: After a race i guess.. (an option to either turn off/on podiums, or you can skip podium cut-scene) would be a good thing.. because if you celebrate, i'd like to see me celebrate on a good finishing position in Caterham (2014) on the podium. Jannyg says: Choosing the racer the replace when you are joining a team?.. would be understanding, sometimes I dont want t race/compete with a driver im not a fan of. Also maybe an idea of my own: if it could happen, Updated information? like.. if a driver has left a team to join in another team or someone replaces a driver in the actual F1 world, its automatically updated in your game? (provided internet connected on information and if it can be done..) If your car is damaged, (lest say pretty badly) BUT you are ok and  able to move.. could we say that its an idea that a safety crew comes out once the safetey car is out on track, the crew moves your car to the tow area to get it back to the garage? as it would "realistically" as people want it these days, but it would be good to see what else happens when you are in that sort of situation like that, instead of like in 2011-13 where if you highly impact a wall you have a menu pop up saying: [ you can either: use a flashback or retire from the session]  i think having the simulation of having to see that you have to hop out of your car that you've badly damaged or just an accident and left the safety crew handle your car towing it back to the garage. (but i guess thats all a bit to much to expect on a little side effect on a game?.. [just an idea] G-force Effects? : i know its something that might go a bit to far in this idea but,when im going around a corner at like 100+km/hr i stop and think, if there is anything that the driver sees when he is going around a corner even faster or something.. or thats just my speculation of asking something that i dont know of, -sort of. ? some people saying that having a game/season(s) that go from the 2000's or earlier maybe and start from there, finishing to where we are now? i GUESS it COULD work.. maybe? but thats provided that you have to get everyones expectations with the old drivers that everyone wants AND the new improved effects and simulations of what we are anticipating on the newer F1 2015! so yeah.. its not a bad idea, but it could be something more of -down the track- sort of suggestions if i were looking to make the next game.. IMO :P  Sponsored Cars: i see why not?.. because the cars look plain every time i go past or an AI passes me (started/ing from caterham on professional with no HUD and ALWAYS in cockpit camera, earning my way up to better teams is my kind of playing field and  style of F1 :)  Dogobob97 says: since Murussia is out of the season, maybe a players customized team? Caterham has another team Called Manor F1 Team, so the F1 is back to 11 teams now, but also the idea stands.. what if we could create a team and manage it, like as you can in Gran Turismo 5? i liked how you could actually create a custom car and let someone else drive it and win races by also telling him what to do. managing a team in the Formula world would be a good feature to see.. but i cant see that happening until like another few more games.. but depending on how good the next game is.. i hope it does sell and give F1 players what they want. haha another idea? : Legend Challenges: so like, if you have a specific Driver/Legendary driver ( past drivers that has been in from 2013 or earlier in the real races) you can challenge them/ like beat their best time on a track of your choosing or their best time on a specific track/ i don't know but something along those lines, but challenging them for their helmet design and wear it on any mode you like :) as proof that you have beat them, and/or you can have different helmet designs for each of the drivers and difficulties, e.g. Michael Schumacher has all the difficulty modes: Amateur/Normal/Professional/Legendary: each difficulty has a unique helmet design as you beat the legend and unlock his helmet design.
  10. Caboose9419

    F1 2015 Game Ideas and Suggestions

    Great ideas mate! We have much of the same ideas you make them sound better ;) but the free roam would be good. haha yeah :) its great that we all can think alike! :) and hope these ideas come to the next game, but also your ideas as well are great too! :)  maybe also from other people that are saying to add:  Podiums: After a race i guess.. (an option to either turn off/on podiums, or you can skip podium cut-scene) would be a good thing.. because if you celebrate, i'd like to see me celebrate on a good finishing position in Caterham (2014) on the podium. Jannyg says: Choosing the racer the replace when you are joining a team?.. would be understanding, sometimes I dont want t race/compete with a driver im not a fan of. Also maybe an idea of my own: if it could happen, Updated information? like.. if a driver has left a team to join in another team or someone replaces a driver in the actual F1 world, its automatically updated in your game? (provided internet connected on information and if it can be done..) If your car is damaged, (lest say pretty badly) BUT you are ok and  able to move.. could we say that its an idea that a safety crew comes out once the safety car is out on track, the crew moves your car to the tow area to get it back to the garage? as it would "realistically" as people want it these days, but it would be good to see what else happens when you are in that sort of situation like that, instead of like in 2011-13 where if you highly impact a wall you have a menu pop up saying: [ you can either: use a flashback or retire from the session]  i think having the simulation of having to see that you have to hop out of your car that you've badly damaged or just an accident and left the safety crew handle your car towing it back to the garage. (but i guess that's all a bit to much to expect on a little side effect on a game?.. [just an idea] G-force Effects? : i know its something that might go a bit to far in this idea but,when im going around a corner at like 100+km/hr i stop and think, if there is anything that the driver sees when he is going around a corner even faster or something.. or thats just my speculation of asking something that i dont know of, -sort of. ? some people saying that having a game/season(s) that go from the 2000's or earlier maybe and start from there, finishing to where we are now? i GUESS it COULD work.. maybe? but thats provided that you have to get everyones expectations with the old drivers that everyone wants AND the new improved effects and simulations of what we are anticipating on the newer F1 2015! so yeah.. its not a bad idea, but it could be something more of -down the track- sort of suggestions if i were looking to make the next game.. IMO :P  Sponsored Cars: i see why not?.. because the cars look plain every time i go past or an AI passes me (started/ing from caterham on professional with no HUD and ALWAYS in cockpit camera, earning my way up to better teams is my kind of playing field and  style of F1 :)  Dogobob97 says: since Murussia is out of the season, maybe a players customized team? Caterham has another team Called Manor F1 Team, so the F1 is back to 11 teams now, but also the idea stands.. what if we could create a team and manage it, like as you can in Gran Turismo 5? i liked how you could actually create a custom car and let someone else drive it and win races by also telling him what to do. managing a team in the Formula world would be a good feature to see.. but i cant see that happening until like another few more games.. but depending on how good the next game is.. i hope it does sell and give F1 players what they want.
  11. Caboose9419

    F1 2015 Game Ideas and Suggestions

    Great ideas mate! We have much of the same ideas you make them sound better ;) but the free roam would be good. haha yeah :) its great that we all can think alike! :) and hope these ideas come to the next game, but also your ideas as well are great too! :) 
  12. Caboose9419

    F1 2015 Game Ideas and Suggestions

    well new to this whole.. suggestions thing.. and i've got some or "some" ideas so yeah.. :  1: I would like to see in the career mode that you start of from the bottom teams and earn your way up in the ranks and teams to get recognized as a good driver. 2: In Exhibition mode: be able to watch a race of your favorite teams/drivers/modes/tracks in a camera mode and switch in between the cameras and drivers with a commentary to go along with that to make it more like you are watching an actual race if you wanted to.. just like in the game i loved to play on the Nintendo 64, Formula 1 Championships, also commentary can be turned on/off) 3: if you have a voice input such as like the kinect or a headset, and have voice commands such as like:  "Lap time" - Feedback on your lap time(s) "Fuel" - Feedback on how much fuel you've used and/or when you need to pit in for more fuel. "Tyres" - Feedback on how much laps your tyres are estimated to run out and due for a pit. "Team Mate" - Feedback on where your TM is/position and anything else relevant to the race. e.g. : "Team Mate" : "your Team Mate, ('team mates name'), is currently in X place and is on the 2nd corner and is due for a pit in X amount of laps, also is lapping X amount of second(s) ahead of you  "Times" - Feedback on how well your times are improving or not, and the times you are posting. e.g. : "Times", "your last lap time was, 01:35.53, you are improved/improving by 0.200'ths of a second, keep it up" or something like that. Just a few commends that can be put in the next game so like the garage engineer can give you feedback on your command.  just as in the examples. 4: as everyone's saying, more better or have engine, brakes, gear failures, as it would in the real races. i guess this could be a good feature. 5: focus on more the track now? 6: Bring back the Interviews maybe before, but defiantly after the race, relevance to my next few questions, make it that we have a conference room to go in after the race(s)  in free roam mode.  7: a character Customization? be able to Customize your Character, and your own Number to start in your own career mode.  Also having more than one Career Player? 8: Manual PitStops: would be good to drive into your own pitstops where as in the 2010-13 Formula 1 games we had KERS, we could replace that with a pit limiter speed button, if Manual Pits is turned on (as an option) you have to press the Pit Limiter button, (assigned to your controller) to enter the pits. but only if the option of having manual pits on. Also can the Camera Angle of the your Crew pushing your Car in the Garage be free view?.. iwould like to see that you are observing the surroundings of your garage when your car is being pushed into the garage and still can look around.  9: Free Roam: would like to see that you can be able to hop out of your car after a session is finished or if you have a car part that is failed and you can have an option to watch the rest of the race in camera mode or be exploring around the paddock and garage, can not enter the track while a race/session is on, nor the pit lane, but yeah. just an idea to work on if so. 10: Fully Custom Selection of Game Modes: In exhibition mode, would like to see that you can choose any time of the day you can race, with any weather, on any track, in any short, medium and full, short, medium or long race weekends. but in career mode, could we have the calender back from the F1-2011-12, and make them weekends not a full month of racing, so you can have news stories in between the week and practices if you want, and R&D 'special' events during the week before the race so you can be ready for the race to come. just something to improve i guess. 11:Cockpit Helmet View: would like to see the actual Helmet you are wearing while in the cockpit racing on your head instead of having a plain view of the cockpit. but can be an option you can turn off and on. Also as some people are saying, custom design helmets?.. could be awesome.  12: Formation Lap 13: not so much to look at, BUT just an idea, in Gran Tourismo 5, you can manage a driver and select his car and see how well he can go with what you can provide your driver, starting off in the lower tiers and work your way up in the managers chair. and hiring new young talent to join your team to build your drivers skills to become a legend. 14: Having Lower grades! F2, F3 would be nice to have as a starting point. 15: Does anyone fancy some GO-KARTS?!?!, would be a nice side-feature to the game, since go-karts are the stepping stone to formula 1 racing. :P there are so many more ideas as well that are great, just like to post some of mine :) 
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