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F1 2021 | Arrives July 16 | First Look Here Read more... ×

ojhowells

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  1. ojhowells

    Bahrain outer circuit

    Hi codemasters is there any chance of having the outer circuit to race on f1 2021 instead of the short circuit that is currently on the game. The outer track was actually a track and produced a great race and I'm sure people would rather race on that track and not on the short circuit and I don't race that track but I would race on the outer layout if that was on the game
  2. ojhowells

    F2 improvements

    F2 improvements Hi here are some improvements that I think will help make the F2 sections of the game a bit better. First of all allow us to use both sets of soft tyres in qualifying like they do in real life F2 otherwise the first 15/20 minutes of the qualifying sessions are pointless The second point is to adjust the AI to stop the Drs trains where the pack just follow each other and then they don't overtake each other, maybe the AI need to be spread out in pace and then the faster car could overtake A third point is not having the cars pitting on the same lap as they all hold each other up in the pits otherwise if the player stays out or pits one lap before they can gain about 5 seconds and clear the pack A fourth point is similar to the one before and that is mixing up the feature race strategies as the AI do exactly the same at every circuit and I have done 2 seasons of F2 2020 and it's already a bit boring if I'm honest as its all the same every race but with having some cars cars starting on the other tyre it can make the races a lot more interesting. Also when using auto gears the carlin led steering wheels lights only start when they are halfway across the wheel not going the whole way from left to right to change a gear. This is just a small point The final point is sorting out the order of the cars as Schumacher and Illiot and ghiotto I seem to notice are all at the back and Schumacher and Illiot were the main championship contenders and then HWA need to be put towards like the back of the grid instead of winning a lot of the races but I believe I saw where this is being updated Hi @BarryBL what do you think of these points and can any these of these points be added to F1 2020 thanks
  3. ojhowells

    F2 mixed feature race strategy

    Hi I found this from Hungary feature race yesterday and this is a feature race with mixed strategies and I would like to know @BarryBL please if this can be replicated for every feature race like in real life or is it like this because there is rain approaching. So is it possible for this to happen for every feature race and does it take a lot for developers to add coding to make AI start on different tyre compounds? I play on PS4. I love watching F2 and a big part for my enjoyment is seeing how the strategies play out towards the end and if a safety car mixes up the races and having mixed strategies will certainly add to the F2 side of the game and most importantly add to the replay value in a months time when people will stop racing the F2 cars.
  4. ojhowells

    F2 2020 Unrealistic Drivers Performance

    Hi @BarryBL With f2 drivers being updated soon will it be possible to have mixed feature race strategies to keep F2 fresh and interesting as I found after a year of 2019 cars it got very repetitive. Does it take a lot to change to coding to get some cars to start on different compounds for the feature races? Thanks
  5. ojhowells

    F2 2020 Unrealistic Drivers Performance

    Hi @BarryBL will the 2019 F2 drivers be adjusted because the top 4 from that championship DeVries Latifi Sette Camara and Ghiotto are usually racing towards the back of the grid and not for race wins like they were? Thanks
  6. ojhowells

    F2 2020 wrong tyre compounds Austria

    I believe all the other tracks have the correct compounds just Austria is wrong Also the compounds for 2019 Spain are wrong @BarryBL
  7. ojhowells

    F2 2020 wrong tyre compounds Austria

    Hi all and @BarryBL at Austria this season soft and hard tyres were used whereas in the game they have supersoft and soft even in the second Austria race they used medium and hard and can we please have mixed up strategies for the feature race please as it 100% adds to replay value otherwise the new F2 cars will be boring after a month or so having mixed strategies adds unpredictably even if it's only a couple of cars who go off sequence
  8. A detailed description of the issue. Please include any error codes here. Missing items from Bahrain like DRS braking boards and start lights Platform PS4 What version of the game you are using (Shown on the start screen in the bottom left corner of the screen) version 1.14 Game-mode? F2 2020 championship mode We need to be able to make your problem happen internally so we can fix the issue. Can you make the problem happen again? yes went to grand prix and same thing happened Any screenshots or video of the issue? below hope this is alright
  9. ojhowells

    F2 2020 update

    Will the 2020 season update be out this year and I guess the calendar will be the original calendar. I have some suggestions to the F2 side of the game for qualifying please let us use both sets of the softer tyre instead of letting us do one lap then basically that it is for qualifying. The other big thing I have in mind is let strategy play a part in the feature races by adding the alternative strategy which is using the harder tyre then using the soft tyre instead of the other way around like it is on the game Also @BarryBL the tyre compounds for Spain on the 2019 season are still wrong the game has the medium and hard tyre instead of the soft and hard tyre
  10. ojhowells

    Custom Tyre editor for game

    Would it be cool if there was a tyre editor when we can change the tyre life and delta between each compound so an example is that the user can replicate either a 1 stop race like the British GP or go aggressive and make the soft tyre wear out super quick and having to manage and use the medium and hard tyre like the 70 th anniversary GP which used a compound softer then the week before race. The game has it that Silverstone is easy on tyre and is a race one race form the soft tyre to the medium tyre whereas we know that Silverstone is very hard on the tyres which is why there were punctures during the final few laps. by having a tyre editor we can make the 100% races on the game a one stop race maybe using the harder tyre as on 100% races the hard tyre isn't really used as all whereas in real life grand prixs most of the tyre the Mercedes verstappen use the mediums in q2 and change to the hards in the race whereas the rest of the top 10 go soft tyres then change on to hard tyre. Or we can have races with really high tyre wear like the early Pirelli days On the game Russia and Italy are both two stop races whereas in real life they have very low tyre wear so by using an editor we could reflect this on the game. One stop races are the way that modern f1 races are unless there are safety cars in the races and I would like this to be in the game.
  11. ojhowells

    Wet to dry track

    If you want a real life race to look at look at today's GP as even though it didnt rain off line stayed wet all throughout the race instead of going straight from wet to dry in the space of a couple of laps like it does on the f1 game
  12. ojhowells

    Wet to dry track

    Just an example just an example of this Singapore 50% race ps4 started on inters lap 4 wet track by the start of lap 5 the track was bone dry including off line very unrealistic
  13. ojhowells

    Wet to dry track

    On the game when the track changes from wet to dry the track dries so quickly and in a couple of laps the track can be bone dry form heavy rain whereas in real life the dry line can dry quickly but off the racing line the track stays wet for the rest of the race. For example take the Hungarian GP this year where the track started off wet then the racing line dried quickly and everyone was on dry tyres by lap 5/70 but offline stayed wet until the end.
  14. ojhowells

    F1 tyre user editor

    Hi all and @BarryBL Here are some suggestions of what I would like to see added and changed to the f1 game. The first point is if the user can manually change the performance of the cars so that we don't need to wait months for a performance patch when the user come change it to reflect each and ever race so for example if a car runs well at one track and struggles at the next track then we can change the performance to reflect that. The next point is similar to the point before and this is a tyre editor when we can change the tyre life and delta between each compound so an example is that the user can replicate either a 1 stop race like the British GP or go aggressive and make the soft tyre wear out super quick and having to manage and use the medium and hard tyre like the 70 th anniversary GP which used a compound softer then the week before race. The game has it that Silverstone is easy on tyre and is a race one race form the soft tyre to the medium tyre whereas we know that Silverstone is very hard on the tyres which is why there were punctures during the final few laps. by having a tyre editor we can make the 100% races on the game a one stop race maybe using the harder tyre as on 100% races the hard tyre isn't really used as all whereas in real life grand prixs most of the tyre the Mercedes verstappen use the mediums in q2 and change to the hards in the race whereas the rest of the top 10 go soft tyres then change on to hard tyre. Or we can have races with really high tyre wear like the early Pirelli days On the game Russia and Italy are both two stop races whereas in real life they have very low tyre wear so by using an editor we could reflect this on the game. One stop races are the way that modern f1 races are unless there are safety cars in the races and I would like this to be in the game. A third change is a visual appearance to the rear wings to show downforce levels and it's looks a bit weird racing around spa and monza with massive wings whereas in real gps they are tiny so that would be done and if I can remember f1 2006 on the psp did this where the rear wings angle would be bigger with more downforce and then smaller with a small wing. The final point is when the track changes from wet to dry the track dries so quickly and in a couple of laps the track can be bone dry form heavy rain whereas in real life the dry line can dry quickly but off the racing line the track stays wet for the rest of the race. For example take the Hungarian GP this year where the track started off wet then the racing line dried quickly and everyone was on dry tries by lap 5/70 but offline stayed wet until the end. Sorry for the long post but hope these points can be added in future f1 games if that's possible.
  15. ojhowells

    F2 feature race strategy

    For the Russian f2 feature race 10 cars started on the purple supersoft tyre whereas the other 12 cars started on the yellow medium harder tyre Is there any news on when the 2020 F2 cars will be added to the game? and still @BarryBL the tyre compounds are still wrong for Spain.
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