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Tomi1997

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Everything posted by Tomi1997

  1. Hi everyone, hope you’re well and I hope if you’re living in the U.K. like me, you’re doing your best to deal with the lockdown! Just a quick one, I’m quite excited for the start of this F1 season and along with that excitement comes the excitement with the next F1 instalment. I completely understand that it hasn’t been announced yet but that doesn’t really stop us from speculating! 1. The season hasn’t started yet so do you guys think that now Imola has been added, that will be in the game? Or do you think Codemasters will say that it’s too late? the reason I a
  2. This is a good point. Will we get any clarification on this @BarryBL? Next gen consoles are so much more powerful so maybe it’ll be possible to get the same graphical fidelity as PC and perhaps run on ultra settings? Normally you’re really good at replying so your silence could perhaps mean something… haha 🙂
  3. Graphics are worse than 2019. Most textures are pixelated. I will create a bug report
  4. I have to agree. I don’t think it’s just the brightness but actually the overall graphics. They seem to have gotten worse in comparison to last year. I’m using a 4K 120hz tv so it’s not my tv, emphasised by the fact that F1 2019 still looks amazing. A lot of the textures look pixelated. I’m on the PS4 so do I have to create a bug report? @BarryBL?
  5. Just heard the engine sounds from FP1 & FP2 and the Ferrari sounds sooooooooo realistic. Exactly the same to the game! @issueskid well done. In fact all of the engine sounds are crazy realistic! You guys are amazing. Well done
  6. Yeah agreed. I think it’s a bit overpowered. Aarava was able to use it for most of his new video and the whole point of CM implementing it and taking away the 2019 system was to take away the unrealistic micro management of F1 2019 but this overtake button still kind of adds that If you’re able to use it for most of the lap
  7. Interesting that. Perez saying he couldn't turn the car. I hope with added levels of down force, they've also had a look at the understeer
  8. Agreed, hope they don’t change it back. TRL Limitless said he’s played preview builds before that have felt good and they’ve changed it to something else when the game gets released. feedback on the handling has been positive so far so fingers crossed 🤞🏾 it’s stable.
  9. Yeah that would be really good, I agree. It would even be good if they did something similar to when they released F1 2017 and they uploaded an 100% race video at spa in the rain by David Grecco. It would be so cool if you did that codies. I'm sure alot of fans would like that
  10. Yeah I’ve seen the video but I meant more information about the actual game or even in depth videos from youtubers like they were doing 2 weeks ago, aarava said their builds were being updated so interested/excited to know when next we’ll get information. ive realised that as of late, Codemasters marketing strategy revolved more around giving content to youtubers as opposed to the traditional approach which to be fair I love as the youtubers go in depth on the game excited to know more
  11. Hi guys, hope you’re all well. As it says in the title, just wanted to ask @BarryBL or any codies staff when we’re next going to hear more information on F1 2020? With quarantine, I’m sure this is one thing that a lot of us are looking forward to playing/ the game being released. I’d also Like to ask, when will the youtubers e.g aarava, TRL & Tiametmarduk be getting their updated preview builds? The reason I ask is because aarava said in one of his videos there won’t be anymore F1 2020 videos because their builds are being updated and he said once they ge
  12. Fair enough mate, Never thought about that with the Williams. Just an opinion of mine anyway!
  13. Mate, of course it’s a GAME. but them giving Merc real life downforce levels is only just as the game aspires to have car handling/ car performance as close to real life as possible. I’m not here to tell them how to do it as it’s not my job but they’ve proven to us in the past that they can get car handling right according to the teams. In F1 2010-2013. Red Bull dominated the sport and Codemasters got their handling in the game down to the tea. Did that detter people from playing the game? I don’t think so. Did AI disappear into the distance? I don’t think so. So it’s unfair for you to say tha
  14. Yeah thank you, I thought it was only me that realised it. Don’t think it’s fair that the Mercedes isn’t given the props for being the car it is. Has one of the highest if not the highest downforce on the grid. this year we haven’t seen the actual season begin but it’ll be a fair assumption to say merc will have the car with the highest downforce. I also don’t mean to come across as such a fan boy but I am a Mercedes fan and I’d love their downforce to be replicated. Codemasters have definitely got it right before, for example from F1 2010 - F1 2013. The red bull was the
  15. What do you mean? I understand that it’s fast but I feel it’s more raw engine power and straight line speed. The downforce is up there with the top 3 but it’s not 3rd as demonstrated In the game
  16. Hi all, Hope you’re well! I just wanted to bring up this discussion because it’s been something I’ve been thinking about for a while but thought hopefully in the future it would be addressed, but unfortunately it hasn’t been. One thing I have realised since the hybrid era of games (let’s say starting in 2015) is that even though the Mercedes has dominated the season and is the fastest car by a mile. For some reason, in the game, the Mercedes is mostly fast due to its engine as opposed to having one of the best aero. Now despite me being a huge F1 fan, I’m not
  17. Really hope that they fix the downshift tones for the Mercedes. It kind of sounds very computerised in comparison to the Renault. Is there any way you guys can review this? @issueskid
  18. Agree 100%. Good advice. Hopefully with the work in progress they can refine it more.
  19. At this stage of the game. Seeing as though sound is something you get early on. How much changes from this build to the release build? really interested to get an insight
  20. Great job mate. Was great to hear the sounds. The Renault sounds absolutely amazing! i have no clue how you could make the merc, Honda and Ferrari sound just as realistic as the Renault but kudos!
  21. You love to hear it! Thanks for the hard work and taking on the community advise for making the onboard sound more close to the tv mix. can’t wait to hear the raw engine sounds without music. Me personally, just waiting to hear the 2020 Mercedes 😍
  22. Hi @issueskid, thanks so much for replying to us in this forum. I really really do appreciate it but I think the videos above really do kind of emphasise what I’m talking about so I’d love to get your views on it. As you can hear from the first video. Earlier in the 2017 season, the tv broadcast was using a different microphone from the 3rd video around Brazil. From the 3rd video, the force India sounds way more higher pitched Because from that point onwards, FOM used a different microphone or placed it somewhere else. Now, my question is, seeing as though the engine noise
  23. Hey mate, thanks for your reply and what do you mean exactly by we should be looking for something else than what the onboard sounds like? i believe that if, since the tail end of the 2017 season FOM have been using the microphone in the same place as the 2nd video you sent, then shouldn’t the game be using it in the exact same area aswell in order to improve realism? Reason being is because the sounds that you guys use haven’t been used on onboards since 2017?
  24. Thanks for this so much. Sorry to ask so many questions but what’s the difference between the two mixes & is it noticeable ? and final question is the Mercedes engine different to last year? thats all I’m asking don’t worry haha thanks a lot once again
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