I'm not sure where to put my Oculus Rift feedback. I've done quite a few runs with the game using the Oculus and have come to the conclusion that the physics are going out the window when using the Oculus. I don't know if the physics are based off of frame rate or not but rendering double seems to be messing the game up. It's almost impossible to keep the car running in a straight line, the back end is always fishtailing for no reason. I've run the same courses with and without the Oculus. When not using the Oculus the car is very planted especially the FWD cars. When I throw on the Oculus all of a sudden the back end of the Fulvia (FWD) is all over the place. It's as though I were driving a RWD car on ice (but with more forward momentum).