The future of grid in General Discussion Posted March 26, 2015 I absolutely agree with you on the AI being BCM's. (Love the acronym btw.) That's the single most asinine aspect of GAS. As if real live racers try to smash into each other constantly on purpose. Right. It's neither good game design, nor a realistic simulation. I get aggressive driving, getting in your way (however annoying), occasional tapping, sure... but being BCM's? Not cool.That said, it's not the programmers that decide whether or not something goes in the game.. that's the product managers and designers/architects... aka the powers that be They're the ones that are smoking something funky, and it wasn't a good batch. There's probably also inter-office politics involved, but I'm guessing based on experience in other settings. Sadly, the development community has by and large become every bit as corporate as every other part of western civilization... with the exception of maybe Valve, the days where game developers that are truly passionate about their craft to the point where they look forward to going to work every day just to make something awesome are long gone. To most, now it's just a job. (Though not all.) Personally, I'm holding out on hope that other developers like myself still do exist and we'll see a new era of great content for all platforms where the devs are more concerned about quality than their position or salary... with outfits like Kickstarter and Steam Green Light opening the playing field to smaller companies, that's a really strong possibility. Perhaps they exist at Codemasters... but if so, then the PTB there need to let their team's passion shine so we can all benefit from top notch everything, not just a few things.