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TuliRally

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Posts posted by TuliRally


  1. Dytut said:
    In other news, Oliver Solberg is now leading the national rally in Riga:

    https://twitter.com/OliverSolberg01/status/888832156952395776

    So... guess we got 3-4 years before Oliver will make his bid to outshine Loebs 9 consecutive WRC titles.
    Sure if he can beat Kalle  ;) What a rivalry it will be B)

  2. versedi said:
    TuliRally said:
    CMMcBabe said:
    Well, that gives me more things to add to my list of things to look at.
    Please dont fix it. It's better to have some consequences for your actions, one could almost call it a feature. 

    Edit: Do you get time penalized for not stopping to marshall. How does it work in RL. (Hopefully not like in the video)
    You're fu*****. You have to give the time card to write up your stage time. No note = DNF AFAIK.

    PS. It may depend on the timing type:

    http://www.rallymatcher.co.uk/wordpress/?page_id=974

    Thank for this info!
    Could be nice to get somekind of time penalty in D4, maybe at hardest difficulty level even DNF (maybe that would be too harsh..)
    It seems that crashing and damage after finish is carried to next stages which is good.



  3. CMMcBabe said:
    Well, that gives me more things to add to my list of things to look at.
    Please dont fix it. It's better to have some consequences for your actions, one could almost call it a feature. 

    Edit: Do you get time penalized for not stopping to marshall. How does it work in RL. (Hopefully not like in the video)

  4. PaloSamo said:
    What we really need is a point'n'click Stage Creator using Google Maps. Or Google Earth. Oh, sod it Codies, give us the whole Universe!
    This technology could be done in future and probably would be very good for rally sims. So your idea is not bad in my opionion, even if it might seem far fetched for now. Stages would not have to even perfect representation of real life at first to still have benefits.
    With skilled devs & mountains of money something called VBS Blue could probably be one option even near future. Let see if this link works (n00b alert)
    https://www.youtube.com/watch?v=PKoJcpBmRE8&feature=youtube_gdata_player

  5. versedi said:
    I'm sad because there's no way to create a Leg-System like a IRL rally in Jam Session Multiplayer.

    You can't copy and paste one generated stage in the same event for two or three times unless I don't know some magic tricks. 


    ------


    sqdstr said:
    WRC 7 Corsica gameplay


    They're talking about WRC 7's handling going more to the simulation side this time

    Sure, simulation. They've talked like that about 5 and 6 too. 



    I did kind of Leg system for my own championship by saving stage & loading it to another slot later. You could even change the time etc. Hope this helps

    Btw. I do wish we could have 20+ stages in event to do proper leg-system like WRC. One for the future


  6. KickUp said:

    KickUp said:
    @KickUp I have unlocked fearless mode, which adds the Brutal AI difficulty. But I would like to drive with custom difficulty settings (I basically use the fearless settings, with automatic gears) but whenever is select fearless, and change to autogear the AI gets dumbed down. Which makes career mode way to easy. Can this please be changed? 

    Edit: Even when changing from Manual Sequential to Manual H-Pattern, it doesn't count as 'Fearless' anymore, and the AI is dumbed down...
    So driving with a H-pattern gearbox isn't possible either.
    @KickUp Yeah I have to second this (I made a thread about it before I saw it had already been mentioned here), and hope it's a bug rather than by design because it would be seriously disappointing if this couldn't be changed.

    I'm fine with the Fearless preset being an "ultimate" difficulty where everything is turned off and can't be changed, all I want really is to be able to select 'Brutal' AI at lower, custom difficulty settings.
    Its by design but that doesn't mean it can't be changed.

    Ok, thanks for the reply!

    I've never known a racing game to say "you can have this higher AI difficulty, but *if and only if* you don't use these aids/assists/camera options" - or at least I can't think of another game that doesn't treat your driving experience and the AI separately in this way. And indeed the game already doesn't do this outside of Fearless - with Competent through to Tough AI all being freely selectable at Racer, Pro or Champion difficulties. So I do hope it can be changed!

    Again to be clear I appreciate the point of Fearless, and would understand if you were reluctant to change it given how it's integrated into the career - literally all I would like is the ability to have Brutal AI and bonnet cam selected at the same time, haha. So the option to select Brutal AI within Racer, Pro or Champion would be grand. :)
    Understood. We don't blindly follow other racing games and we like to try new things. Not everything works for everyone so that is why we experiment sometimes. 
    Fearless is good idea, but i have to also say that many seem to be wanting more challenge from AI than tough now offers, so maybe one for the future to give couple difficulty levels more? Many things in peoples setups / rigs might rule out using cockpit cam.
    Would be nice to give some idea for Fearless could work even with opening Brutal AI, but right now nothing comes to mind :neutral:

    Important:
    @KickUp  One thing you must try to fix for Fearless to even work for some of us is that BUG: where while using cockpit cam in rainy stages causes game to freeze and PC to crash / freeze, with force restart needed.
    Without fix Fearless is sadly literary un-playable.
     Ps. Enjoying the game really much this far, all the drama from my mistakes and the challenge of being fearless and trusting your co-driver (i'm not too fast so no problems for me with AI difficulty, tough being perfect for me). Great work&game Codies!

  7. bogani said:
    TuliRally said:
    I don't understand why the RX physics aren't the same as the rally physics. 
    I would also like to know is there differences and what under the hood, and do rally cars also use same Cooper tire model & info that is used in RX or something else.
    Wrote this on another thread also, but i'm just curious about this.

    Game itself will be great anyway, but to me there is just something wonderful to know how things work and why. That's why the curiosity. (Especially when people are praising RX, and you would think the handling be the same with Rally (gravel & tarmac in both), but those are quite different cars though...)

    Edit: now just read about Dirtfish areaa gravel feeling different. Interesting
    Umm.. anybody that has the game. Was there a way to make your own "stages" to Dirtfish area, or is my memory pulling tricks on me again.? Some timed events or similar
    Dirtfish contains mostly tarmac plus what I would assume tarmac with some loose gravel over it. There is also a section with more gravel, but I guess it's a different type of gravel to what's on the actual stages.

    It's great fun throwing the cars around in Dirtfish, I can do that all day long :)
    That sounds great! Dirtfish is something i'm waiting quite a lot. Hoping to do some cross-class rally testing there. Choosing routes as stages, timing them (old school if i need to) while driving different car classes to see which is fastest overall. 
    Can R5 win RX cars, how fast will crosscarts be etc.

  8. KickUp said:
    TuliRally said:
    I don't understand why the RX physics aren't the same as the rally physics. 
    I would also like to know is there differences and what under the hood, and do rally cars also use same Cooper tire model & info that is used in RX or something else.
    Wrote this on another thread also, but i'm just curious about this.

    Game itself will be great anyway, but to me there is just something wonderful to know how things work and why. That's why the curiosity. (Especially when people are praising RX, and you would think the handling be the same with Rally (gravel & tarmac in both), but those are quite different cars though...)
    The Cooper tyre model is only used in RX. It's a crossply tyre and is quite different to what is used in Rally and Landrush. 
    Thanks for the quick answer again and bringing these facts up. 
    It's really great to see the amount of work done to make it correct especially when it is so unique to RX vs other disciplines in the game. I think it shows some serious dedication from the devs side!
    And i have now learned something new again!

    Would you like or consider to work similarly in-depth what you did with Cooper, with some manufacturer regarding Rally tires in future or have you even already done so? 



  9. I don't understand why the RX physics aren't the same as the rally physics. 
    I would also like to know is there differences and what under the hood, and do rally cars also use same Cooper tire model & info that is used in RX or something else.
    Wrote this on another thread also, but i'm just curious about this.

    Game itself will be great anyway, but to me there is just something wonderful to know how things work and why. That's why the curiosity. (Especially when people are praising RX, and you would think the handling be the same with Rally (gravel & tarmac in both), but those are quite different cars though...)

    Edit: now just read about Dirtfish areaa gravel feeling different. Interesting
    Umm.. anybody that has the game. Was there a way to make your own "stages" to Dirtfish area, or is my memory pulling tricks on me again.? Some timed events or similar

  10. Benniz said:
    Scyy said:
    Benniz said:
    Right, my mate and co-driver, Simen, has gotten hold of a code for the PS4 version, so I had the chance to sit down some time with the game yesterday. Although his wheel isn't set up the way I want at all, I did enjoy the physics of the rallycross cars and landrush trucks. However: The rallying physics were a let down. I found most of the cars I drove way too grippy with a lot of understeer. I actually prefer the loose surface rallying physics of DiRT Rally over my experience with DiRT 4 so far. This was of course running the simulation handling mode. Of course, I'm not going to jump to the final conclusion before I get to test the game on my own setup and fiddle around with the car setups, but I was a little disappointed by that.
    Just curious. Were you doing sim mode with no assets at all either?
    Was driving in sim mode with no assists on at all. It's weird though, the physics in rallycross and landrush are good, rallying is something else.
    This made me wonder. People talking quite much about having too much grip so, could it have something to do with Rallycross using very detailed modelling of Cooper tyres (if i remember correctly, some RX driver even mentioned that new tyre modelling makes huge difference compared to DR).. maybe in Rally those tyre models aren't used? Or does there seem to be more differences in physics overall?

    Any IRL rally drivers here could elaborate this situation more, is the feeling too different from real grip with modern tyres?


    I won't comment anything more without testing this game, but with Dirt rally and other sims i've noticed that your FFB & wheel settings have their own (big) role on how "physics" feels and how your car seems to behave, etc. getting car into powersliding and controlling it. Depending how those are set, atleast for me made it possible to powerslide in Dirt Rally at all and before that i just could not make it happen without loosing rear or understeering.
    FOV have it's own role too, especially when playing on big screen. Wheel response feels sluggish or fast depending how it is set-up.

    This said, i don't question that there could be some underlying physics problems, which of course are worrying if it's so...

  11. urgaffel said:
    bogani said:
    bogani said:
    bogani said:
    New video from Spanish Gamereactor!
    https://www.gamereactor.es/grtv/316253
    That degree of rotation and level of driving :'( 
    I know. Barely worth posting :/

    Here's a new IGN video though. The rain is looking impressive :)

    https://twitter.com/IGN/status/867837741110763522
    I was trying to tell if they were using Gamer or not, Cisco looked like it was Sim but not sure
    That roll we see from the heli view looks awesome though :)
    Crashes have been upgraded ;)
    For a moment there, when the car was rolling it looked so real it felt weird :smiley:
    Matrix stuff.. 
    So, good work!
    I also thought that car looked quite natural at times in its behaviour, like somebody was practicing with real Mitsu.

  12. It is really nice choice to have between being a hired rally driver or to have your own team!
    Now i've started to wonder can you still receive contracts etc. from sponsors or other teams even if you have your own team, so you could go for a factory seat or single events (and you could drive cars you don't have money or they are in a class were you don't have a car).
    It would be nice to get noticed by another team also ;)

    Edit: can't wait to play D4 career!

  13. More gossip about career mode would be fun to hear and single player in generel as it is shadowed by online stuff (understandable).

    I wonder if your sponsor reputation can be so bad that they will not sponsor you anymore?
    @KickUp
    Now that there will be multiple classes in rallyes, will we get to see some longtime rivalries to come up with AI cars (same names but changing teams etc.), or is there even somekind of rivalry system similar to F1 2016 built in?

  14. @KickUp
    This one is question for gossiping about Your Stage / Your Stage 2.0
    You've talked about possibility for opening up Your Stage to give more options to players in the future and plans to developeing it further.
    I would like to ask
    1.) In theory could it be possible to give option to change road material (gravel -> tarmac) to create more variation for locations? (just watch some Tour of Epynt videos and it looks a bit like Wales stages but with tarmac)
    2.) Could it be possible for Your Stage to combine elements from all locations and mix them to create new locations?




  15. Rygar86 said:







    KickUp said:









    Rygar86 said:











    chukonu said:






    Everything looks really slick and well made Codies! Sounds seem amazing, the physics seem there, the amounts of cars, the Your Stage tech seems really awesome, the details, the features, the graphics, the menu's. Everything seems pretty much perfect. I even enjoyed that TheSlapTrain video even though he annoys me.
    Also the training ground looks absolutely great! Thats a way bigger deal to me than I thought at first. I can't wait to test out my vehicles there, in that comfy open space with its backroads and stuff.












    I know what you mean and its looking very nice indeed and like you I think the Dirt Academy is more appealing to me than I anticipated. It actually looks like fun, with all the challenges and stuff, not just a testing ground for setups. That being said, I really like the comment Im pretty sure I heard @KickUp say, about being able to access the setup menu directly from the training ground (I assume just by pausing) to give instant changes in testing! I know Dirt Rally had shakedowns which were really handy, but this is even better not having to go back to another part of the game to change a components configuration.  :)

    Also did I hear someone say that you can make your own challenges @kickup ? Or was I dreaming? It would be so good if we could place cones and those destructable yellow blocks around the place to set challenges for ourselves and others!










    You were dreaming. It's a cool dream though. 












    Darn it! :(






    Atleast there is the possibility that one could still manually clock it, design route/stage manually and do it like that. Then of course keep stagetimes of different cars in a notebook! 



    We sure did not have to wait till friday to see some new footage popping up. Looking really good!

    *sorry guys/gals for this mess with me and quotes..


  16. *EDIT: somehow managed to delete quote for this..


    Sad to hear that about 206 & Cordoba. Missed that answer completely.
    Well this gives us time to get over it stleast before release.
    It's also good to know that @KickUp knows how badly people want these. 

    To keep somekind of gossip going on is there going to be any DiRTy suprises coming out, this friday or in near future @KickUp



  17. Yo! According to this article written by the same guy who made the 208 video clams that we'll get both the Peugeot 206 wrc and the Seat Cordoba wrc in the game!!

    https://www.parcferme.no/nyheter/her-er-vrt-frste-inntrykk-av-rets-store-bilspillnyhet


    here is the particular text poorly translate for you english types

    Also part of the rally-the game has been given a powerful upgrade, and the biggest news is the much-discussed stage-generator, the so called "your stage", which generates new special stages in a matter of seconds, and that makes you constantly have new stages available. You choose yourself how complicated the legs should be in terms of length, weather type and complexity. What little we had tested this gave an incredible taste, and some amazing special stages was generated.

    on the car front is what separates DiRT from the 4 most DiRT Rally that R5 is the most exclusive class what new cars is concerned, this because of licenses. But the players get the opportunity to enjoy themselves on the many thousands of stages that can be made with cars like the Ford Fiesta, Hyundai i20 R5 R5, Mitsubishi Space Star R5 and Peugeot 208 R5.

    For those who like classic rally cars, they can also run with many group a-cars in addition to the WRC-2000 's was from. Here there are also some news, where the cars that are available are: Subaru Impreza WRC 2001 Ford Focus WRC 2001 Ford Focus WRC 2007 Peugeot 206 WRC 2001 Seat Cordoba WRC 2000

    in DiRT Rally were several who missed a class with front-wheel drive cars, which now comes in DiRT 4. R2-the class will be introduced where you get the opportunity to try themselves in one of the most popular classes in the rally, both nationally and internationally. So after a few trips with the game is the first impression that it's going to be very good, and a game that will be easy to slay many hours on. Either to build up their own team through career mode, or if you want to run some stages or cross one can rally race jump right into the joyride mode. Are you a technician and happy in testing has also a giant test site available where one can change the layout, playing around or tweak running technique on paths with cones. When we tested the game was in the so called "gamer mode", an option that makes the game easier with less focus on simulation. Although we definitely prefer simulation section that we have in DiRT Rally, was also the gamer mode also very entertaining. The game has of course also a simulation mode, which we unfortunately did not get to test, but that said to follow the clues to the DiRT Rally. The conclusion for the little test is that we had a very good first impression, and that for once we can hope for a few rainy days in the summer as well.


    If this 206 & Cordoba stuff turns out to be real then... OMG i've would be sooo happy, like 4 real yo! :) *dreaming*




  18. KickUp said:







    TuliRally said:









    cgiugu said:





    I heard that UFOs may appear in the forests of Wales but only during the night. You must have a keen eye to spot them, they come in form of strange moving lights in the sky or misterious beams of light emerging from the forest.










    Is there any easter eggs in D:R? Will there be any for D4? @KickUp








    Yes






    Good to know! Have anybody found any of these, would love to know what they are!

    Could you tell the truth @KickUp, are they out there. Are these stories about UFOs real in D:R. You must be hiding something...
    I think we will have to start looking for these as a community. I have an great idea how to start. If we... *edit: Heh, weird but couple well dressed gentleman just showed up to my door, said that there something wrong with internet connections in this area but they will fix it soon


  19. cgiugu said:

    I heard that UFOs may appear in the forests of Wales but only during the night. You must have a keen eye to spot them, they come in form of strange moving lights in the sky or misterious beams of light emerging from the forest.


    Is there any easter eggs in D:R? Will there be any for D4? @KickUp

  20. urgaffel said:
    TuliRally said:
    I must say that Dirtfish area looks really interesting. Probably will spend time there also, it's big area and it seems to be about pure training.
    For freeplay there seems to be enough different sections there in Dirtfish rallyschool area to probably invent your own little sprint rally stages and time them using something like stopwatch while comparing different cars.
    Spain looked cool also and something mentioned before about stages running through villages and such.. man, i can't wait!
    Hmm.. wondering about france... maybe he just got it mixed with spain. One can always dream though :smile:
    There's also a watersplash thing in Dirtfish :D

    And I think he got a bit confused regarding France, the only French stage is Loehac for RX...
    Well then... I think for me it will be a sweet lamb all over again, with me trying to put on wipers after a watersplash just to find myself crashing every where. At least now i can do it "safely", so thanks for that!!

    France, france, france.. people talk about it, people hoping for it, maybe you just should make DLC with it already.
    This is dirty gossip thread after all and after recently founding out we had missed so many clues about D4, maybe he said it accidentally, or maybe he didn't!

    One place that would bring another tarmac rally besides france is.. Czech!! Tarmac-dirty/broken tarmac-gravel. Proper mixed stuff. Really narrow sections in the woods & villages. Ireland same thing though..*Edit atleast with narrow sections in villages

    I generally think we would need two tarmac locations, but it really depends on variety in Spain

  21. I must say that Dirtfish area looks really interesting. Probably will spend time there also, it's big area and it seems to be about pure training.
    For freeplay there seems to be enough different sections there in Dirtfish rallyschool area to probably invent your own little sprint rally stages and time them using something like stopwatch while comparing different cars.
    Spain looked cool also and something mentioned before about stages running through villages and such.. man, i can't wait!
    Hmm.. wondering about france... maybe he just got it mixed with spain. One can always dream though :smile:
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