I don't understand how you guys can say G1 had good handling but G2 doesn't. The handling in G1 was [b]*EXTREMELY*[/b] arcade to the max!! I mean the amount of GRIP most of the cars had was LAUGHABLY over the top! The touring cars for example could take most corners with ease and with only the slightest touch of the brakes. The Indy car could take 90 degree turns full throttle LOL!! I love G1 but I mean C'mon guys. Let's not pretend it has even an ounce of sim physics in its handling. G1 and G2 are both arcade to limit. Can't speak about GAS since I haven't played it yet, but plan to when I get my other wheel. I don't expect GAS to be wildly different from G1 and certainly don't expect it to resemble anything close to say iRacing, AC or rFactor. I love sims too but then I want to play them, I play the three games I just mentioned, instead of expecting Codies to make a real sim. Not gonna happen, gentlemen. I love Codies because they make great arcade racers, and hold no shame in doing so. GRID 2 should be accepted as the brilliant arcade racer that it is. It's not a "let down" or a disappointment....in fact it's the complete opposite, and the other 1000 or so players online seem to agree with me. Seems the vocal minority here in this forum don't enjoy drifting. Fine, play GAS, but don't bash those of us who enjoy driving cars that drift. Understand that drifting is a huge culture around the world and Grid 2 is the game that satisfies our needs.