Jump to content Jump to content


  • Content Count

  • Joined

  • Last visited

Posts posted by SharkyOB

  1. On 2/16/2020 at 12:07 AM, kombajnkoszoncy said:

    Yes, natural. Don't you understand the meaning or what? Besides, what are you talking about? What design? How balanced? In your opinion making more intensive and less natural colours is balance? For me it is important to have got as photorealistic graphics as it is possible.

    Why are you so rude to everybody?

    • Like 1
    • Agree 1
  2. On 10/3/2019 at 7:18 PM, MaXyMsrpl said:

    what does 'reset camera' mean? AFAIK DR2 doesn't center VR camera on its own. Using hotkey is required. At least in SteamVR version

    When the game initially loads up, the 2d screen I see in the Oculus headset is always in a slightly random position.  Sometimes it's off to the side somewhat or quite far above you in extreme cases.  I've got reset mapped to a button on my wheel, so I can reset it to a normal view easily.  The problem is that between each stage the camera defaults to the view from when the game initially loaded, so I have to reset the view either in the service area or at the start of the next stage.  That isn't a major issue, but it does it in the middle of stages too.  When the camera changes itself as you're going into a blind 6th gear corner it's definitely not ideal!

    • What platform you're playing on (Steam or Oculus). Steam - Oculus mode
    • What headset you're using. Rift S
    • What your PC setup/build is like (graphics card, processor etc.). 1070
    • Whether you're a Standard or Deluxe user (Steam only). Deluxe
    • Whether or not you have any non-standard peripherals connected, like steering wheels, gaming mice etc.   Thrustmaster T300, pedals attached the wheel base.

    Baumholder is unplayable due to a constantly resetting camera.  Why is the camera reset option in the game not a permanent reset?  It seems to last only until the game decides to randomly reset your camera location, guaranteed between stages but sometimes during a stage too.  Problem seems much worse on Germany than other locations.

  3. Most of all, I really want to see the rest of the rallies from the first game return in Season 2!  I don't really care about rallycross so more proper rallying for me.

    If we do get new ones, new environments which look unique would be lovely, maybe China or Malaysia?  Or actually, how about more stages for the rallies that already exist?

    Car wise, I'd love to see the Toyota Corolla/Celica make an appearance.  The Lada mentioned above would be amazing and maybe we could have the Porsche 911 from the 70s?

    • Agree 1
  4. xGabe62x said:
    There is NO surface differential feedback provided for in the coding of the game !!!

    Checked the effectsetup xml file in the feedback folder and there are no setting for different surfaces as there is in the older Dirt games -and indeed - Grid Autosport.
    Why have they striped out all the feedback elements if this is meant to be a sim ???

    I'm not sure you've understood the concept of early access there.
  5. Amazing job guys!  Well impressed with the game so far.  Positives include:

    - Great handling, only tried the 60s Mini but so far, so good.

    - Realistic pace notes, best I've heard in a rally game.

    - Great list of cars.

    - Brilliant stages (in Greece and Wales anyway!)

    A couple of things that I'd like to see:

    - Better ffb, I'm not sure it's working at all on my Thrustmaster TX wheel.  Rumble is there but minimal/no ffb.

    - Ability to change the seating position in the in car view.  At the moment I think there's too much interior and not enough road so I'd like to be able to move the seat forward.  Have I missed this though?

  • Create New...