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dwkGravey

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Posts posted by dwkGravey


  1. Rallystu2 said:
    dwkGravey said:
    ShodanCat said:
    I didn't say you can't have fun anymore, but you have to admit you've got most if not all of the major corners memorized. The entire point of rally is to go up against roads and terrain you're not familiar with.
    I know it's repeated over and over, but: not really. They drove the road on recce. They drove it on second recce. The gravel crew drove it. They drove it on the morning loop and on the afternoon loop. They watched video footage all night. They drove it last year. And the year before that. And the year before that. How did we get "iconic" stages in the first place?
    Conditions can change dramatically, and DR2.0's surface degradation will hopefully contribute to that significantly, in addition to weather, time of day, "unexpected moments", etc (bring back DR's random rocks!).
    Also, I feel it's necessary to point this out:
    "We want more stage km's!"
    CM develop procedural generation tech

    "We want handcrafted stages!"
    CM go back to making handcrafted stages

    "We want more stage km's!"
    It's a wonder they bother at all.
    Its quite possible to have both handcrafted stages, and more unique kilometers. I think, and so do others that In 2018 a big rally game should have more than 12 stages at launch. Im not slating codemasters and im not arguing that it's not an issue of resources. I'm saying there really should be more Km's.

    Edit: If Codemasters commit to further DLC and we end up with 12/13 rally events then all is forgiven. I just have a feeling that after season 2 we won't get any more rallies.
    The other thing I foresee is, if CM ported DR's stages to DR2.0, 'easily' doubling the number of stages and bringing back some classics, a lot of people would flip out about it. It would be even worse if CM charged for it. They would complain that CM is recycling content, cash grab, lazy, etc (these are probably the same people who happily pay for Spa and Monza over and over every year with each F1 game).

    Like you say, it's an issue of resources. CM has a level of quality they're happy with, and a budget and a timeline, and 12 stages (and a few RX circuits!) seems to be what fits. They could always charge more for the game!

  2. ShodanCat said:
    I didn't say you can't have fun anymore, but you have to admit you've got most if not all of the major corners memorized. The entire point of rally is to go up against roads and terrain you're not familiar with.
    I know it's repeated over and over, but: not really. They drove the road on recce. They drove it on second recce. The gravel crew drove it. They drove it on the morning loop and on the afternoon loop. They watched video footage all night. They drove it last year. And the year before that. And the year before that. How did we get "iconic" stages in the first place?
    Conditions can change dramatically, and DR2.0's surface degradation will hopefully contribute to that significantly, in addition to weather, time of day, "unexpected moments", etc (bring back DR's random rocks!).
    Also, I feel it's necessary to point this out:
    "We want more stage km's!"
    CM develop procedural generation tech

    "We want handcrafted stages!"
    CM go back to making handcrafted stages

    "We want more stage km's!"
    It's a wonder they bother at all.

  3. JorritVD said:
    Yeah, ASTON MARTIN confirmed for the RGT class. NICE
    https://www.youtube.com/watch?v=SjoR9qWRofY
    Come on Codies! Can't wait to see the final list! You are outdoing yourselves! :)

    Wow, what happened to night-time real-time shadows that were in DR? Another downgrade? Will there be an option to enable them in PC version?
    They're there, just a little subtle for whatever reason. You can see them in the above video from 11:07-11:30.


  4. FlatOut 3 and onwards weren't made by Bugbear and are best avoided, forgotten really.

    Wreckfest was my GOTY for 2018. It's a bit more toned down than FlatOut, in that you can have what feels like a realistic Finnish folk race on authentic-looking dirt tracks (no smashing through shopping malls), and you can even play it in cockpit cam with a wheel. And on the flip side, the game also lets you race on a lawnmower against 23 combine harvesters. Like I said, GOTY.

  5. bogani said:
    Jepsertti said:
    Dytut said:
    Rear wheel aero has changed a bit from the one Ogier tried last year, hasn't it? Looks more open on the top.
    The bottom part has changed quite a lot too:




    Looks more 'integrated' rather than boxy and slammed on. 

    I like it! 
    Doesn’t the “B” in Group B stand for “boxy and slammed on”? (He says with love for Group B and Super Silhouette cars.)

  6. bogani said:
    Dytut said:
    bogani said:
    The Location of US is New England

    http://blog.codemasters.com/community/12/new-dirt-rally-2-0-trailer-shows-classic-rally-cars-through-the-ages/
    Good spot. How did we miss that before? 
    I bet @ChristinaMc edited the text afterwards just to mess with us ;-) 
    actually it's from beginning, i remember reading it the day after the trailer came out..
    When thinking about I remember it as it actually said Michigan in that blog? I'm not completely sure though, might be wrong. 

    Could have been written by habit and then later corrected to New England? 
    I remember it said New England, because I read the sentence as “and England provides the perfect autumnal backdrop for Colin McRae’s SUBARU Impreza 1995”, and thought that makes sense, a Prodrive Subaru would be at home in England. 

    Not realizing that a) it said New England, and b) England isn’t even a rally location. 

  7. It's a little off-topic but, since gossip is a little on the low end, any chance of future DiRT games on the Mad Box?
    https://www.gtplanet.net/slightly-mad-studios-is-working-on-its-own-console/
    Yes, you read it correctly, and yes, they are living up to their name.
    Any chance of any games on the Mad Box? Or more succinctly, any chance for the Mad Box at all...

  8. carpa said:
    ipascal said:
    So from time to time I replay WRC 1 on PS2 to enjoy watching my replay with the good view of helicopter camera ?
    so please sir developers, try to get inspiration from WRC 1 on ps2 regarding replay. watch the video I put before !!
    thank you
    Mate I think you have some kind of problem.
    We could call it Helicopterofilia... 
    Not to be confused with Hellaphilia, which is an obsession with rally car light pods


    I didn't realize there was a name for my condition! Now I know what to tell my wife when I finally break down and start drilling holes in the hood of our car.

  9. What a superb year that's been, both for the sport and for the coverage with WRC All Live.
    This for sure, not the ending I hoped for, but what a season. And the All Live coverage was brilliant, what an incredible job they did with that for its first year.

    If I had my way, Neuville (or Tänak) would have won WDC this year, then Ogier would win WDC next year with Citrëon and cement his status as a legend; then let Neuville and Tänak and whoever else fight for championships from 2020 on.

    I think Ostberg and Loeb have shown that the C3's problems have been sorted out (sorry, Meeke), and Toyota is just getting stronger. 2019 could be just as good as 2018.
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