bogani
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Everything posted by bogani
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#buys a driving game. Finds it unimpressive when standing still.... C'mon bogani, go for a drive. You might see something you like!! Lol PM me or dgeesio if you want wheel settings (his might be better for you, I'm not on PC) :p At least the physics is somewhat believable when standing still ;) The physics are fine in WRC 7, the FFB is rubbish and the 'out of the box' steering settings are an some kind of DFR afterthought. Nail your wheel settings & have fun Edit: #tooHarsh You noticed the little blinking emoji there? I was just having a laugh you know ;) I'll obviously try to dial in the steering as good as it can be, but I'm not expecting it to turn in to DR.
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#buys a driving game. Finds it unimpressive when standing still.... C'mon bogani, go for a drive. You might see something you like!! Lol PM me or dgeesio if you want wheel settings (his might be better for you, I'm not on PC) :p At least the physics is somewhat believable when standing still ;)
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Bought it and gave it a go. Not very impressed so far to be honest. Standing still and revving the engine sound and feels.... very very strange. There is no real throttle response. Revs go up and hangs for a bit. Things like this really puts me off. FFB is shite so far, but need to test some more I guess.
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Yup. I've been driving the 131 in DR as well. Taking off the line in that instantly puts a grin on my face and the sound it produces makes my neck hair stand. In D4 there is none of that. The RWD cars are just stale. Sound wise it's also a step down from DR, which is extremely disapointing.
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The land mines in the road every 10 metres is fckn annoying though..
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Yeah, but how accurate are the stage itself? It's obviously not laser scanned. Performance wise, it's not intended as a hardcore sim by any means anyway.
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This looks pretty good! https://youtu.be/54IF-OR9HqY
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They really did capture the look and feel of each location in WRC7 from what I've seen so far. I'm reluctantly dreaming of what codies could have done with the license...
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The person who finds a way to import all the stages to Dirt Rally can have all my money! ;)
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In DR the Audi gives the visual impression that it is a big, wide and heavy car. In D4 I don't get the same impression when in the car. I can't put my finger on why that is. I even double checked with Codies that the default FOV is the same in both games, and it is. At first I also liked the FFB better in D4 but after I've been having some fun in DR I must retract that. The FFB gives you much more information in DR.
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The Argentina one looked much better than this to me. This one made me a bit skeptical again. We'll see.
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Yeah judging by that clip I'm not expecting greatness by any means, but I'll still give it a go, it looks better than WRC 6.
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The only reservations I have is the suspension that doesn't seem to hold up very well, other than that this looks like a major step up.
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I actually like how that Monte stage looks visually.
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Yup. The EA program was a hype machine of it's own following the surprise release that also made alot of buzz.
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They can be generated directly from the racenet website if I recall correctly, so as long as the admin is fair it should be fine.
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That's true, but when you enter the forest section uphill in Wales the same way 3 times in one stage and every stage features in and out of forests and out on the moor lands, well, it gets awfully repetetive. I understand the concept of it and it's only the first iteration, but I can't shake the feeling of disapointment now and then.
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I still think YourStage is definately the right direction. Don't go back to just replicate stages from real life. The locations are iconic, not all the stages and not knowing the stage is part of rallying. CM should instead refine YourStage to a point, where you don't feel so much as of now, that you drive a generated stage. Maybe they should go more procedural and away from the "Tiles" concept. Just starting with a location, without any roads and lay in the roads completely dynamic. Yourstage can alreay vary in height, same tiles can be level, uphill or downhill, just how the stage needs it. So you could start with much smaller pieces of surface, like 1m of road and mold them together dynamically up and down. Once the road is laid into the environment, a second generation process could start to create the roadside. Dynamically placing fences, houses, puddles, spectators, guardrails, significant trees, bushes, logpiles, trucks, cars, etc. It already does this at some places, but the size of the tiles is to big, so they feel repetitive. Right now it's probably easier for the algorithm to find a road as it has a subset of tiles that all fit together in a believable way and can just pick one at random. If much smaller roadpieces all fit together, they can no longer be put together randomly, as it would end up in a super-messy spaghetti-road, so refining such a believable road-construction-algorithm is probably the difficult part here Can the same tile really vary in elevation? If you reverse it sure, but I'm pretty sure the tile will always be the same elevation?
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real life 2020 FIA World Rally Championship
bogani replied to Fedemaisonnave's topic in DiRT Rally 2.0
Meeke is in such a big mental pot hole right now. I feel really bad for him. I assume he's already got a mental coach? -
Are we even discussing if it's DR or not? It obviously is.
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If I want to get amazed by someting in the rally portion of D4 I pick the Impreza NR4 in a full length Michigan stage. The car feels so nice over the fast crests even with default setup.
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real life 2020 FIA World Rally Championship
bogani replied to Fedemaisonnave's topic in DiRT Rally 2.0
The 2017 cars looks mega fun with gravel spec on the tarmac sections :) -
Here's a favourite of mine. Heave breathin Kenneth Eriksson. I really love how they had to man handle these older cars. The modern stuff is more point and squirt. https://youtu.be/O0FTUm6y7ts Yeah, you can see the McRae influence on the handling of the early Impreza WRCars: absolutely zero understeer! Compare it to the more recent WRCars and there is a world of difference! If they did try to drive it like the modern cars there would be endless understeer. I really love how they drove those. Fantastic!
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Yes, that's a great video. Also pretty frustrating as D4 rear end issues prevents us from doing exactly that. Something in between Dirt Rally and D4 would probably feel the best. Here's a favourite of mine. Heave breathin Kenneth Eriksson. I really love how they had to man handle these older cars. The modern stuff is more point and squirt. https://youtu.be/O0FTUm6y7ts
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Yeah, the R5's feel a bit underpowered with the amount of grip they actually have. Still blazingly fast out on the stages obviously.