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KevHiggins

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2 New Car Smell
  1. KevHiggins

    DiRT Rally feedback list

    Really not sure if this is the right place for this, and I think first post (definitely first on DiRT Rally)! So surprised at this release. I was just talking to sim-racing buddies at Brands Hatch this weekend past about the need for a good rally simulator. The Early Access route is by far the way to go with this. Codemasters are showing that they are taking note of the community and the thoughts and opinions posted here will hopefully make it into the game. I've not had a lot of time yet to get into this other than the initial testing I did when I purchased the game on Monday evening, and then earlier tonight. But what I have played I love. I love the rawness this game has. No map - perfect, as it should be relying upon shakedown runs and the notes coming from the co-driver. The stages that I have seen are fantastic, narrow, slippy, dangerous. - As rally often is. The sound is also great. Now I've played with only one car so far, the Lancia Fulvia HF (?!) and loved it. - I'd love to dive in with the latest cars, but unless I've missed something, I have to play through the Rally Championships to unlock, which is great. Otherwise, I am just an over-excited noob who's missed things! Improvements I'd like to see are: More than 180 degree turn on the in-car wheelimproved feedback feel & more customisation options ingame (move away from the DiRT 2/3 style of controller setup)further options to reduce sensitivity in controls. True analogue adjustment, not digital on or off'smore ingame graphical configuration optionsincar seat options, up/down/left/right/pitch-up/pitch-down/fov etcsee other cars (ai/downloaded human) drivers on stage / overtake / be overtakenability to drive from pit area to start lineability to drive after finish to staging area or pit garagereduce the sensitivity of the reset vehicle feature - if the car still moves and self-recovery is an option, it should be allowed.remove the added penalty if off track countdown zero's - surely you waste enough time trying to recover?remove the recovery when the car is still on stage but cutting - adding objects to discourage cutting insteadFinally, just to repeat, I love this game already. It's very well polished, and I applaud Codemasters for choosing the early access development route. EDIT: Forgot to mention dynamic headlight and wiper control would be great. Also, the inclusion of drones and camera angles achievable via drones grabs a large part of my interest - job well done!
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