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r0zen

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Posts posted by r0zen


  1. acealsius said:
    Only thing happening that I'm not used to is with the controls set to "Manual Sequential" the brakes don't shift into reverse, so I have to cycle through all the gears in reverse order before I can back onto the track.
    I think its normal behavior for sequential mode, you should get used to it :) (not sure how it works in automatic mode maybe try this) but indeed now it's to slow so it can take a while. I've seen that its already on todo list so it should be fixed in future
    - Better gear change time and ratio;

  2. Atris said:
    For a real rally simulator:
    -Remove "Recovers Car"
    .-To Work still very on the physic
    -When I insert the a wrong gear the motor must merge

    But if Codemasters wants the usual arcade.....Adieu my dream
    -
    physics and transmission i agree. on removing recovery i think we need to have a bit wider view here, i mean i would love to have it as much difficult and hard as possible , i like challenges, especially on pad :D  but on the other hand if they'll do game too difficult they lose a lot of "normal" players i do not expect there is a lot of "petrol heads", i mean ... i guess on this forum yeah it can be a lot of you :) but in general . So i think best way would be to make as much as possible customization via options so everyone can enjoy the game, in the end they want to make money like everyone :)

    cheers

  3. I reckon it's your pad, I use a 360 pad and had to slow down my linearity because I was just fishtailing like crazy. My settings are 60/70
    You may be right I've checked logitech gamepad and it works totally different, but in game its as direct input device not x360 preset, so maybe there is chance to choose preset even for x360 devices to work as direct input and not dedicated x360 profile ?

    My other suggestion would be helmet cam with head motion like it was in NSF Shift 2 or mod for AC:
    https://www.youtube.com/watch?v=AzsY8wO5k6g

    It's great feeling when your head isn't glued to dashboard :)

  4. r0zen said:
    I have only steering sensitivity and linearity, both maxed out and it still takes ages to make sharp quick turns

    22
    r0zen said:
    r0zen said:
    Hey Guys, 

    Really great game, although I'm using gampad, and steering is to slow  and its really hard to drive, can you make some steering speed slider for gamepad profile ?

    Cheers
    Options, Controls, Advanced Gamepad Settings.

    I have only steering sensitivity and linearity, both maxed out and it still takes ages to make sharp quick turns
    Maxed? You mean all the way to the right on both?
    Currently i found that best setting is 
    sensitivity 100
    linearity 0

    but I've tried various combinations.
    Also I'm using Dualshock 4 with InputMapper (with x360 drivers) and found few options in InputMappert to tune sensitivity, curves, offset etc. but as i pointed on videos in general it seems like on gamepad steering is slower then on wheel

  5. r0zen said:
    Hey Guys, 

    Really great game, although I'm using gampad, and steering is to slow  and its really hard to drive, can you make some steering speed slider for gamepad profile ?

    Cheers
    Options, Controls, Advanced Gamepad Settings.

    I have only steering sensitivity and linearity, both maxed out and it still takes ages to make sharp quick turns

    edit:
    I've tried all combination for sensitivity and linearity but still its to slow, just to demonstrate (these are not my videos)
    I believe this is wheel and you can see almost instant counter steer (1:50)  
    https://www.youtube.com/watch?v=k_DMFEWR1RE&feature=youtu.be&t=1m49s

    here on pad it takes a while (2:30)
     https://youtu.be/wErM_mLYBQQ?t=2m30s
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