Texture LOD/Mipmapping gets very low quality much too close to the driver. It's really obvious in exterior views. If there was an option to extend it much further into the distance that would be great! Currently have an issue with severe stutter (run for random amount time, freeze for 1-3 seconds, then continue) on the first stage that I play when I run the game. It happens for the entirety of the first stage, but is generally fine after that. There are a few well spaced occurrences but it's 30 mins to an hour between those after that. Working on getting a recording and dxdiag of that to you guys soon!