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RodgerDavies

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RodgerDavies last won the day on October 26 2019

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  1. For me personally, the difficulty is great for that very reason. For the record, I've spent most of my DR2 'career' bouncing between the 2nd and 3rd tier championships ('Elite' and 'Pro'), I've never once troubled the possibility of getting to the upper level ('Master'). And this is one of my favourite aspects of the game - I can work on improving and improving. I once thought it would be impossible for me to qualify above Pro level, but I had to really work on that promotion. I'd love for the AI to have a bit more character and suffer/enjoy the same promotions/relegations as you you
  2. Completely valid point when you think of the overhype some games get because of the time between announcement and release - when not managed well, that hype can derail the good parts of the game. On the other end of the scale, you get releases like DR1's, that were so sudden and unexpected that hey, everything was new, shiny and excellent with zero expectations up front. I understand that's not the most profitable way to release, but boy was it effective.
  3. Definitely throw Raceroom onto that end of the scale IMO - some exceptional sounds in that game; it was out on its own for years but ACC, DR2 and some others are starting to catch up. AMS2's latest GTs are a step up on their previous ones (they hired 'ACFan' of modding fame).
  4. I just mean, if the strategy is announcing games now for (early) 2022, why would they wait several more months to announce another game to release in Q1 2022? There is a possible answer for that; Grid is a single brand and the 2019 game isn't being updated, whilst Dirt as a brand serves two games one of which (Dirt5) is currently 'active'. But I still wouldn't expect them to overlap so much; I'm sure certain marketing assets and no doubt other team members are shared between projects. Grid and DR2 launched 9 months apart in 2022 - if something's coming next year, I'd expect at least
  5. If they've announced this Grid game for 2022, I don't see anything arriving until much later in the year... at earliest.
  6. Urgh, well that's worse news than no news in DR terms. Maybe DR3 is just a Danish TV Company, a highway in the Dominican Republic and a debug register of x86 processors after all Although thanks @JorritVDfor this reminder: https://dirtfish.com/rally/wrc/codemasters-gets-rights-to-official-wrc-game/ 🤔
  7. I'd be very surprised if they announced something today - pretty sure there would have been some hints dropped by now if it were worth tuning in for.
  8. Good point, it's definitely A Tier in sounds
  9. With tarmac locations, you're not wrong - that's been a long-held critique of the series. It's not terrible, but it does feel like the car is set up for gravel suspension even on tarmac to me. I agree with you on the lighting too - it doesn't help that the day's time zones are day, late, later and night so rallying in DR2 is more of an evening activity. However, just fiddling with in game settings a little I've had this mostly to my liking. Could it be better? Sure, but it's still the best looking game in its genre by a mile. My biggest lighting complaint is the forced fog in some of the
  10. Which, if I understand correctly, is what ACC does with Unreal? @JZStudios @Jake Cushing Calm down both, you're escalating rhetoric at each other over something purely hypothetical. Whatever they use going forward, if there are big changes from the current engine then no doubt plenty of work will go into its feasibility (Frostbite, Madness, Unreal, whatever) and we'll end up with a better end product.
  11. I would be massively surprised by that - DR3 will have been planned well before the EA takeover. It may be factored in as an option for the WRC stuff, but decisions for any potential DR11 game coming out next year will surely have been taken before that. I can see Madness engine being a future option (AMS2 is doing great things with that) but I can see upgraded versions of the current Codies' one too.
  12. I'll ask it then... If you answer any of these, how long before you get sacked?
  13. Wow, holy 2D Batman. To think that screenshot is for a game released at a later date than the Nissan screenshot above...
  14. It's not like it drives like tarmac or gravel anyway, is it?
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