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0 New Car Smell
  1. Would it be possible to allow pulling up the start menu during replays? It would allow turning down graphics settings for high framerate during gameplay, and turning them back up during replays to make them pretty. Not really necessary, but an idea. Also related to replays, a "mute co-driver" alongside "mute music" Don't get me wrong I love the co-driver and think the work that went into it is phenomenal, (I play helmet-cam HUD off) but I like my replays just car and ambiance. Lastly, since I probably mentioned it earlier but hadn't thought of a way to implement it then, but maybe holding t
  2. It'd be neat if there was something in-between career mode and single event mode, so you're not stuck doing your 3 shakedowns to try out different settings. Not sure if it'd break the vibe of it being a sim, but as someone who's never messed with sliders or played sim racers before, it'd be neat if there were a faster way to get between the car sliders menu and a full race. Maybe a "tuning" mode where you can adjust them on the fly on some sort of test track? I think Midnight Club 3 DUB edition had something like that, lol. I just can't really get a feel for what things like "brake bias fro
  3. Only thing happening that I'm not used to is with the controls set to "Manual Sequential" the brakes don't shift into reverse, so I have to cycle through all the gears in reverse order before I can back onto the track. I haven't read the thread yet but I haven't seen it mentioned in OP. Also since this is my first Sim racer (had to see what all the hype is about) any sort of training mode or tutorial might be nice. I can't drift to same my life, but I don't actually know how to drift at all so I don't know what to practice. So far my only solution is to find a course with a hairpin near the
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