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15 New Car Smell

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  1. whitmarsh2

    Customisation is a MASSIVE disappointment

    Yeah. The lack of driver number customisation is the exact same as it's always been. That horrible black with a single font. The NASCAR Heat games have the ability to customise this and they've got much less of a budget.
  2. whitmarsh2

    Allow lapped cars to unlap during SC

    It's been multiple years and you've only just acknowledged it. Wow. Surely, you'd read the rules or watch any race since 2011 or 2012 where lapped cars were allowed to unlap themselves. In 2014, people were complaining the process took too long and it hasn't changed since.
  3. whitmarsh2


    I'd hope so. Considering SMS already has data from Mugello, it wouldn't be as much of an issue compared to adding somewhere like Buriram or Aragon.
  4. whitmarsh2

    Create my team recrute past driver

    Yeah. I'd like the ability to hire drivers that are current test drivers or 2018 F2 drivers since they already exist and they've already got the car modelled and liveries done. I feel near the end would be a bit of a mess with the less talented F2 drivers being in F1 like Gelael.
  5. whitmarsh2

    Feedback and ideas for F1 2020

    More scanned tracks. I know Paul Ricard is scanned in some way. As SMS has come on, they have/had a scan of the Red Bull Ring and COTA off the top of my head for PCARS2. Keep the 2018 and 2019 F2 seasons in F1 2020. Since the car won't change, you'd already have the assets for them and the driver models. Add Formula 3 F3 has been awesome this season and it would be great and adds a new career dynamic. Macau would be ideal as that would be a cup event at the end of the season. Expand Career Mode This links to keeping the former F2 seasons and F3. I'd like it if you started two seasons before the current season. E.g. In 2018 for F1 2020 where you drive in GP3 if you can get that sorted which would probably be a nightmare. Though this idea would be easier for F1 2021 where you start in the 2019 F3 season, progress into 2020 F2 before F1 in 2020. Maybe with the story of the real-life seasons playing through in the menus.
  6. whitmarsh2

    F2 feature race stragety

    Yes. He quite clearly pointed out the AI all run the Soft tyre followed by the harder tyre. However, if you watch an actual F2 race, you'll see a number of drivers (usually at the back) trying the alternative strategy. In the game, that doesn't happen which is part of what he has an issue with. His other issue is that the drivers on the Softer tyre only pit on two separate laps whereas you'd see some drivers wanting to go long to avoid this and they had been able to by keeping their tyres in through driving style.
  7. I'd like to see a number of things linked to driver customisation, car customisation and career in general. Customisation Car Ability to change the sponsors on the car. Ability to change the colour of the driver number. Ability to change the driver number font. Ability to customise F2 cars. Real life sponsors Helmet Ability to add manufacturer logos based on the car you're driving. Ability to add logos depending on team or personal sponsors. Career Preseason Allow for development to continue into the next season before Australia. Practice-program style events giving players the opportunity to earn resource points in the pre-season test at Barcelona. Team Ownership Own your own F3, F2 and F1 team. You have 2 rivals like 2019 and these rivals are your F3 teammates. You choose one rival to be your F2 teammate You choose anybody not signed to a contract to be your F1 teammate. In F1 and F2, your team is an additional team on the grid. Not the case with F3 because 33 cars is a bit excessive. Car Development Every team has the same ceiling. Teams get a certain number of resource points depending on financial aspects such as Prize Money and Team Investment. Teams - I want the teams to actually be something and have an end goal instead of just being a thing that exists with a car model. Each team has various attributes so there is some logic to their development. For example, Racing Point is currently more likely focusing on long-term developments and Toro Rosso is more likely to sign young drivers from F2/F3. Drivers - I want the drivers to have a goal and attributes to make their movements realistic instead of what we have. Each driver has various attributes so they are unique in their driving style. E.g. Hamilton is brilliant on one lap pace and Magnussen and Grosjean are more aggressive defenders. Addition of the current F1 test drivers into the game giving the ability to sign more drivers outside of the current grid. E.g. Esteban Ocon and Sergey Sirotkin Miscellaneous Ability to have your driver name and nationality on your car. Ability to have your driver name, number and nationality on your driver suit. Ability to unlap yourself under Safety Car. Ability to have a SC start in wet conditions.
  8. whitmarsh2

    AI in the wet - all circuits

    It's just not fun anytime it rains. I lose multiple seconds a lap despite being on the correct tyres. I tried dropping my AI level by 4 points but that was nowhere near enough. The career mode is fun. Not having a chance to gamble because the Ai are multiple seconds faster a lap in the wet is not. Before the patch, I felt the AI were slow in the rain. But the difference is less than it is now. Now it just isn't fun. I had no issues on F1 2018 in the wet and could keep pace with the AI. For example, I came out alongside Verstappen after my final pitstop and then proceeded to lose multiple seconds per lap to him. In the dry, I was on pace with him. Wheel or Pad? Logitech G29 Any Assists? Medium TC and ABS AI Level? 102
  9. whitmarsh2

    F1 2020 Features — Suggestions and Ideas

    I'd like to see career mode developed even further with the addition of F3. The story element can be started by you racing the final few rounds of the previous season in preparation for the new season. If they continue to have 2 additional characters, they could both be on your F3 team. Then one of them becomes your F2 teammate with the other being on a different team before moving to F1 as is the case on F1 2019. Alternatively, with there seeming to be a relative lack of limitations compared to the past on liveries, I'd like to be able to create my own F3 team. As I would be a new team, you could still create the story mode by having both characters. But instead, the Devin Butler style one would be pushing for you to put him in the seat for the next season in F2 and you decide which one is your teammate. The other can still join another team. Then in F1, you have the choice of any F2 driver including story mode characters as you're a new team starting off from current Williams pace as an 11th team with the multiplayer car's model. You'd then be able to build your team by signing other drivers. Possibly from F2 or other teams. To make this more realistic, I'd have a contract system. Each driver has a contract and you have the option of either buying out their contract mid or end of the season. Or see what drivers have their contracts ending at the end of the season and sign those. For that to work, I'd say you need to have a good financial system which gives out prize and sponsorship money. But not so much that it makes it easy. Since sponsors are an important part of team management, I'd use this as another way to generate resource points. The multiplayer car we have is great. But the lack of sponsors to add onto the car isn't as great as everyone will be driving the exact same car. Just with different colours. Since other games have customisable Dallara cars such as GT Sport and iRacing, I'd say it's definitely possible. Customising an F2/3 car would be great for online as well as from what I've seen, you can't customise the F2 as of now. On the HUD, I'd like to see some things changed. Personally, I'd add more drivers to the left-hand side tower. I'd say 3 drivers isn't really enough and 5 really should be a minimum. There's definitely the space for a lot more and I'd be happy to see a minimum of 5. In qualifying, this would make it easier to see how my current lap compares to the driver in the "Danger Zone" in qualifying and actually understand if I'm fast enough to make it out as there's the additional spaces for it. I'd like to see the fastest lap at all times. That means I know if it's actually achievable since there is something for it this season.
  10. #JW74 with the best helmet wants the new season to start now.
  11. whitmarsh2

    The BUG Thread

    Real life pitstops are seconds faster than any stop.
  12. whitmarsh2

    The BUG Thread

    Hovering bollards in online
  13. whitmarsh2

    CodeMasters, please patch this game.

    1) I see your point but it's always been that way. 2) Not noticed it yet. 3) I have noticed that more than previous years but I am sure you can adjust that. 4) Yes. There should really be more wheelspin under acceleration.
  14. whitmarsh2

    CAn F1 2015 be out by Australia?

    It won't because CM won't know the relative performances of the cars. Also, they said that F1 2015 won't be called F1 2015 so it might be something big.
  15. If you haven't already signed up for the EPSC, I recommend you do! Last season's Division 2 field had a title race that went right down to the wire and there was an 8 point gap and the guy behind won! I almost won the title as I was consistent throughout the season so you can too!