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0 New Car Smell
  1. Workhorse9696


    I played the Destiny beta and alpha, both of which I assume were played by thousands more than this and I played it for several days both times.  Never found a single glitch in the game.  Just saying. Guess you were playing a different version to everyone else. http://www.bungie.net/en/Forum/Topics/0/Default/None/%23glitch
  2. Workhorse9696

    New tracks on the way

    Good to see Miami return, always preferred it to Chicago myself in Grid 2.  Real shame we didn't get a new city in GAS for street. Racing over the Harbour Bridge in Sydney would have been cool B)  
  3. Workhorse9696

    Corrupt Save File / Console Patches

    I did play the beta test for destiny and it was buggy, a lot more buggy than GAS in fact ( it is a beta of course) it had at least 20 different bugs named after animals, they were all resulting to one common problem, connection and player to player syncing issues. which resulted in alot of people not being able to play the beta at all (and  that does not include the day one bug with resulted in a big patch to be implemented  in order to play again).... when a game is online based with no offline capabilities you gonna run into issues and its going to be very very complex.  If they dont get it right it will turn out to be another "defiance" game which was a major let down. So @berre, If you are going be cocky at least get your facts right. -_- Grid is nowhere near as bad, at least you can play it, you might have to start again but it still playable. If Destiny does not fix those issues you might not be able to play it at all.  The problem is that Bungie bothered to test in order to find these teething problems. I didn't really run into any bugs on Destiny, but if other people did then that's what Bungie wanted. :/ Haha so naive!! If you think Destiny will release bug free because they had a public beta you are living in cloud cuckoo land. I gaurentee it will release with some major bugs.
  4. Workhorse9696


    Ah ok :) I wasn't one of the elite touring car racers, just used to watch them disappearing into the distance!! But I do remember using a similar technique in the lamborghinis on some circuits where you only had to use the brakes for the tight corners.
  5. Workhorse9696


    If you threw your Chevy or BMW into any turn and caused wheel spin you would never be able to keep up with the good players who took the racing line and knew when to brake and when to accelerate out of the turn. 
  6. Workhorse9696

    AI Discussion and Feedback

    I'm in season 8 in Street and I normally start at the back of the pack on V.Hard and I don't think I've ever seen the AI have a first corner pile up. But then I do stay at the back for the first corner or so before I start trying to overtake the back markers. Did you ever consider that you are what's causing the pile ups?
  7. Workhorse9696

    AI Discussion and Feedback

    As for my opinion on the AI I pretty much agree with everything that's been posted so far and it's good to hear that people are praising the AI as probably the best AI in any race game which I agree with. Not perfect but very impressive.
  8. Workhorse9696

    AI Discussion and Feedback

    The problem with that is it would be too easy to pass the AI if you could easily spin them out. It's already easy enough using the AI cars to get around corners on V.Hard.
  9. Workhorse9696

    Loore why cant we

    Pretty sure you could race any car on any track in Grid's Time Trial and pretty sure there was a global leaderboard as I remember being top in some car/track combos simply because there were so many  combos. If it's a racenet issue then I'm sure people would be happy if the game just kept a record for the player that wasn't linked to racenet.
  10. Workhorse9696

    GRID Autosport Video Review

    You need to concentrate on watching the first 6 seconds and ignore the OP's video editing after the incident. If you watch the first 6 seconds you can clearly see the OP's car moving across multiple racing lines before he got hit. If you just watch the OP's edit after this it looks like it was the AI's fault. 
  11. Workhorse9696

    GRID Autosport Video Review

    You moved all the way from the right of the road to the left of the road without a care in the world about what was going on behind you and then you make a video to show how reckless your driving is and try to blame the AI. Am I missing something here?
  12. Workhorse9696

    GRID Autosport Video Review

    You tried to cut up/block the AI driver who was going much faster than you. If it was the other way round you would be complaining about the slower AI car being too aggressive and trying to block you!!
  13. Workhorse9696


    I really enjoy the AI, they can be a bit aggressive but then so can I!! I really like the way that you're never allowed to relax and every mistake sees the AI behind you getting closer to catching you up. Nothing more tedious than breaking away from the AI and driving the rest of the race out on your own with barely any pressure. Thanks to the AI in career this is the first CM game since they introduced online play that I'm perfectly happy playing offline and am not missing playing online against real players at all. 
  14. Workhorse9696

    GRID Autosport Feedback

    Yep, far too easy to damage steering. Only playing career but it's a real pain to have your steering damaged 2 laps into a x3 lap race. Considering you have to brake late to pass the AI it's inevitable that you will make contact with the cars in front as you're trying to push your way through the pack. Really wish they would tweak this as it's my only real gripe with the game at the moment.