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BrySkye

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Everything posted by BrySkye

  1. BrySkye

    DiRTy Gossip

    Finland had a community test, so we ended up doing a bit of teasing ourselves.  Not so this time
  2. BrySkye

    DiRTy Gossip

    Thing about the current PP cars is they have tons of grip and downforce but instead of losing grip gradually it goes from 100% to 0% in an instant. I think reducing the downforce and having the more gradual grip transitions in v2 will actually make them more drivable. Potentially slower on paper, but faster in practice. Plus, of course, the three cars we have were specifically tailored to the all gravel course. Even in v1, the cars feel much much nicer on the gravel sections. Assuming it's still happening, I would expect being able to take the other cars up Pikes Peak will happen when they are all v2
  3. BrySkye

    DiRTy Gossip

    We're getting a few new features, like manual lights and wipers. We also might be getting the all-gravel version of Pikes Peak. Wouldn't have thought it would land with Winter Wonderland. Besides, we need something besides engineer contracts to spend money on. Stages require a significantly larger investment of time to research and make than cars. It's not like we're getting a car pack instead of new stages.
  4. BrySkye

    DiRTy Gossip

    When you think of a red rally car from the time period, its probably going to be either the Peugeot 206, 307, Mitsubishi Lancer or Total Citroen C4.
  5. BrySkye

    DiRTy Gossip

    Yeah by the sounds of it, I won't be able to play it for a little while as my controller (or pad, being grammatically correct) is at home and I'm at uni :( Actually, the word controller in that sentence is grammatically correct :P Not gonna bother explaining here, since most will be like "here we go again" xD And I kind of expected that the update will roll out on Monday. Releasing it on Friday is kind of risky, since if something will mess up we would have to wait till Monday to get it fixed. Also there hasn't been an update before that did roll out on Friday if I remember correctly. Though please do correct me if I'm wrong here. There has, but not a public one. A community test version once rolled out on a Friday and it completely broke the online. Which was pretty bad since the whole point was to test PvP! If something had happened like that with a public release, it would have been a full-blown emergency with staff going in during the weekend. So no, a big public release is never going to happen on a Friday or during the weekend.  Monday? Maybe, but I personally wouldn't look any sooner than Tuesday.
  6. BrySkye

    DiRTy Gossip

    When they were releasing the Steamworks version of DiRT 3, they mentioned that it couldn't be done for DiRT 2 due to having to renew licenses to do that. Don't remember if that was the only reason, but it could mean we won't be seeing that particular car in DR. Licenses are time limited. When the license runs out, the game can no longer be produced. Not so much of a problem with physical copes where the production run typically ends well before the license deal, but with digital games it means once the license expires and is not renewed, the game is just completely withdrawn from sale. Can't buy it any more. If the license has expired, a re-release means having to re-new the license for that specific game. With older games, this is often considered to be a waste of money as demand for the game itself is expected to be pretty low. This is why the original DiRT and DiRT 2 are not longer available to buy on Steam, but it doesn't have any impact at all on DiRT 3 or DiRT Rally. It's on a game-by-game basis. Let's put it this way. Toyota is still licensed in DiRT 3, though it's not in DiRT Rally. It's one of the biggest downsides of switching to digital distribution. Games get withdrawn from sale all the time.
  7. BrySkye

    DiRTy Gossip

    The achievements that were numbers now have titles and descriptions which are freely visable 154 › Hello? Is it me you R looking 4? Win a Championship in a R4 vehicle 155 › The Only Way is Up Finish in the Top Tier of a Hillclimb Daily in Online Events 156 › Turtley Awesome Beat the Delta Time in a Delta Daily in Online Events 157 > Owned Finish in the Top Tier of the Owners Club Daily in Online Events There's been no community test for 0.9 as of yet. Personally, I'm not really expecting one either.
  8. BrySkye

    DiRTy Gossip

    I actually wanted the Evo IV =P R4 is definitely it's own class, That's the case for all of the other 'win a championship' achievements. I'd say it's highly unlikely that v1, ie, Winter Wonderland, is going to add more than one car class, if any. With R4, we're probably looking at all the car classes the game will have for the foreseeable future.
  9. BrySkye

    DiRTy Gossip

    Nah, it's been out for way too long. Now fully upgrading THIS car is a whole other story!
  10. BrySkye

    DiRTy Gossip

    You do realise that steering wheel is a controller as well? Just like keyboard, gamepad, joystick, mouse etc. To visualise more what you actually wrote: "I play with a controller but for you guys playing with a controller". See my point? We can go even further though. The word controller means anything that is used for controlling something. Using the phrase "I play with" automatically indicates that you have a way of controlling it, thus using the word "controller" basically makes you say the same thing twice. The word that should be utilised at this point is a type of controller that you are using to play the game with, like the ones I mentioned above. I really don't like Americans for how they're destroying English language with their lack of imagination to naming things. Microsoft couldn't even come up with a name for their gamepad, so they went with "x360 controller", most likely never realising that they'll be bringing another controller. And yes, Kinect can be called "x360 controller" as well and it will be 100% correct grammatically. The messed up part is that the specific name of the x360 gamepad is "x360 controller" or "x360 wireless controller" just like the specific name of the gamepad for Playstation 4 is DualShock 4. Grammar nazi here, in case someone is wondering and sorry for the off-topic, I have a hard time keeping this "part" of me in check xD Well... if you want to be technical, it was the Famicom/NES that popularised the gamepad (or as it was more commonly called here, a "joypad") It was officially called the NES Controller. So you're complaining about terminology that has been around almost as long as the device itself. Thing is, game/joypad is sometimes used interchangeably with D-Pad. It's not an American thing. The broadest term is peripheral. The general term is input device. Controller is pretty much limited to pads as we think of them since they came to prominence at about the same time, as opposed to the paddles of Pong consoles or joysticks of the Atari, etc.
  11. BrySkye

    DiRTy Gossip

    If that was possible, people would do it. Unfortunately, the tools just aren't there to put completely new cars into Codies games, which is why it's all putting existing cars from an EGO game into other ones or Any Car Any Track ones. As long as nobody is distributing Codies files, it's all good.
  12. BrySkye

    DiRTy Gossip

    Not on its own, no. Numbers on their own for a file name are too generic   It's the combination of gold/yellow on blue, the typeface, etc that make it representative of State Express.
  13. BrySkye

    DiRTy Gossip

    Well, there's two sets. You have the original WRC fivesome by Evolution Studios and all for the Playstation 2 World Rally Champsionship - 2001 and my first PS2 game along with Devil May Cry WRC II Extreme WRC 3 WRC 4 WRC: Rally Evolved. These were pretty well regarded. Then you have the Milestone tetralogy, which is more correctly called "WRC: FIA World Rally Championship", "WRC 2: FIA World Rally Championship", etc Losing the WRC license, they are now making Seb Loeb Rally Evo, which will be build around the same tech. WRC 5: FIA World Rally Championship is the first by Kylotonn, so although it's continuing the naming/numbering, it's got nothing at all to do with the previous 4 games, and so has its own host of new issues.
  14. BrySkye

    DiRTy Gossip

    Those are all just mods, like how I put the Celica GT-Four from DiRT 3 into Dirt Rally, both in Rally and on Pikes Peak. On a fundamental level, I don't think the goals of the WRC for games lines up with those of DiRT Rally. WRC is on the decline. One of their goal for the WRC License in gaming is to attract new fans, being as accessible as possible to the largest audience possible. Its merchandise. To them, there is no benefit in targeting the hardcore or simulation rally market because not only is it niché, but they are already fans of their series. So when devs pitch more realistic games, I can imagine this actually being a cause for concern.
  15. BrySkye

    DiRTy Gossip

    If they couldn't get the 2015 Ford, I wouldn't have much hope for any 2015 car at all. I'd wager probably too closely tied up with the WRC license.
  16. BrySkye

    DiRTy Gossip

    DiRT Rally has got plenty of Peugeots.   Group B 205 Evo 2 205 Pikes Peak 405 Pikes Peak 306 Kit Car 208 WRX They are the joint-second most numerous make in the game. Equal with Lancia ( @KickUp made sure we got plenty of those!), but after Ford. As for Pikes Peak, I think it will be a lot better with the all-gravel version of the course. The Hill Climb cars in the game were all designed for that, rather than tarmac. They are really nice on the gravel sections, there just aren't enough of them!
  17. BrySkye

    DiRTy Gossip

    Honda (and Acura) have big presences in Gran Turismo and Forza Motorsport, as well as games like Need For Speed, so they aren't particularly adverse to licensing. Heck, they are in GRID Autosport as well. Most companies seem pretty keen on it. I believe it's the circumstances that have changed more than anything else. 15 years ago, video games were a great way for the car makers to reach a new audience. Mitsubishi have publicly stated that Gran Turismo played a significant part in their decision to bring the Lancer Evo to the US. Now though, it's not so much about reaching a new audience. It's a competitive environment and as car lists in games have grown, it's they which need the car makers more than the other way around. In the past, games could just make up cars or use stand-ins. That doesn't really fly any more. Unless you're making a kart racer or a really bad mobile game, you NEED licensed cars. So licenses are considered more valuable then they used be. Games are now much more expensive to make, a result of the resources required for the HD era. That's only going to get worse with 4K.  Combine that with many companies considering their IP valuable and a good way to make money, it's not always going to work out even if both parties are keen. There can, and will, always be other potential factors involved. There will always be a few extreme exceptions.. As a very general rule, things might just be more complicated and expensive then they used to be. Metal Gear Solid 5 is the first MGS game that doesn't feature real guns or vehicles to try and control its budget. All the licensed music was apparently considered more important. =P It's why the FIM-92 Stinger missile has become the "Honey Bee" Good job it wasn't that way in the original. Wouldn't quite be the same if a dying Gray Fox rasped out "Snake! Fire the Honey Bee!" As for EA sub-licensing Porsche, I don't think they've done that since 2011 and the Forza 4 expansion pack. They seem to be reverting back to keeping it to themselves in order to give the license more value with their absence from Forza 5 and 6, despite Turn 10 constantly poking them about it.
  18. BrySkye

    DiRTy Gossip

    It solely depends on how they go about getting the license. Some can for one game, some for few games or few years. The Porsche exclusivity that EA had is one of the best examples of a possible way of attaining a license (bad way, but still a way). That's rather different since EA have a long-term exclusivity deal with Porsche.  EA essentially manage the Porsche licensing for video games, which is why the likes of Microsoft/Turn 10 have to go to EA to feature Porsche. Yes, but point stays. The way license is acquired, used or anything regarding that license in fact is down to how they go about it. Kind of, but the Porsche/EA example is a unique scenario. There's no other car licensing agreement even remotely like it. Pretty much every other licensing deal is on a per-game basis. It's considerably more expensive for either exclusivity or a longer term deal which is an extra chunk out of budgets. For most devs/publishers, the revenue from one game is what provides the funds for licenses in the next game.
  19. BrySkye

    DiRTy Gossip

    It solely depends on how they go about getting the license. Some can for one game, some for few games or few years. The Porsche exclusivity that EA had is one of the best examples of a possible way of attaining a license (bad way, but still a way). That's rather different since EA have a long-term exclusivity deal with Porsche.  EA essentially manage the Porsche licensing for video games, which is why the likes of Microsoft/Turn 10 have to go to EA to feature Porsche.
  20. BrySkye

    DiRTy Gossip

    No mention of exclusives anywhere. And you can be very damn sure Codies don't have any cars under exclusive license apart from possibly the FIA WRX content.
  21. BrySkye

    DiRTy Gossip

    Agree on the physics, completely disagree on the engine. Current iteration of the Ego engine that they're using for DR isn't bad, but you can see it's old (especially when looking at grass). I would imagine they will be moving to a new engine or a new version of Ego that will remove most of the limitations they have now and bring the next game to a graphical level of DriveClub or at least very close to that level. Needless to say, they definitely seem to have a good groundwork laid out for the next rally game. Engine is more than just the graphics though.  A new engine means throwing out most of that groundwork and starting from scratch.
  22. BrySkye

    DiRTy Gossip

    You must have missed the post months ago where someone here emailed Toyota TMG about DiRT Rally and they responded that they hadn't had any contact from Codemasters, nor had they even heard of DiRT Rally, but their cars were going to be in SLRE. That was months ago and actually the first confirmation Toyota was going to be in it way before Milestone said anything. =p
  23. BrySkye

    DiRTy Gossip

    Celica ST185 and ST205 are both in Forza 6, including custom parts to turn them into the rally versions.
  24. BrySkye

    DiRTy Gossip

    They won't have been getting exclusivity. As I pointed out many times, Toyota are still playing nice with every other developer out there, so there were obviously factors involved that we just don't know about, be it Codies making a bad choice of which channels to go through, financial compensation (too much money for too few cars) or who knows what else. Milestone also just don't have the capital to go about a whole lot of exclusivity. If they did, they would be proclaiming it very loudly as a selling point. They aren't being shy about that. They probably do, however, have a bigger budget to work with compared to DiRT Rally, since they are releasing a multi-format game with all that lovely potential console money. It's utterly pointless trying to make Toyota or other car makers out as some kind of villain when we don't know a whole lot of the story. We don't even know if anything might have changed in that regard in the last four or so months, with Paul dropping hints about new cars in the prototyping phase, despite there not being a whole lot of time left to finish them. Cars they might have already had source files to work from?
  25. BrySkye

    DiRTy Gossip

    Nope, which is why I've stuck it in this gossip thread. :) At the time I guessed the Pikes Peak version of the quattro, which was shot down despite turning up soon after. After Pikes Peak was released, I asked if it was the 205 PP, since that was (and probably still is) the most evil car in the game and by some margin. Paul still said that wasn't it. Also wasn't the 037 This took ENTIRELY too much digging, scrolling through Paul's entire tweets & replies list until mid-May but finally found the original tweets https://twitter.com/BrySkyeGaming/status/600005881804300289 https://twitter.com/Kick_Up/status/600012837348597761
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