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JZStudios

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JZStudios last won the day on October 19 2019

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  1. JZStudios

    DiRTy Gossip about DIRT 5

    Is there a total vehicle count available or no? There's a lot of classes which is cool, but I'm hoping there's enough variety in those classes. Things like sprint cars and the rock bouncers only having 1 vehicle, sure, but D4's singular trophy truck was pretty weak.
  2. JZStudios

    DiRTy Gossip about DIRT 5

    It's totally different because it only had road courses? That's not a massive difference. Grid 1 and 2 and maybe Autosport had open road courses. It wouldn't be anything new to Grid. Otherwise Grid is primarily a road/street car semi arcade racing game. I'd say it's pretty similar to a road/street car semi arcade road course racing game. I didn't really play DriveClub so I can't exactly comment on the theme/feeling, but I have a sneaking suspicion it's not far off.
  3. JZStudios

    DiRTy Gossip about DIRT 5

    Seems like it would be pretty close to Grid, which itself got a reboot. And now they have SMS too.
  4. JZStudios

    DiRTy Gossip about DIRT 5

    Same studio. There's some engine build footage for Onrush that's actually really cool, like vegetation that grows and dies. No idea if that was actually in game, but it was cool. Check out 18:24. The flowers dynamically "grow" and die, while the trees change colors and eventually leaves fall. As seasons change the track can start to snow and it can build up over the race. It's unlikely, but it would be really cool if Dirt 5 had that feature. I said it when I first saw it, but I've been wanting a game that can dynamically change seasons for a long time.
  5. JZStudios

    DiRTy Gossip about DIRT 5

    No, it's made by the guys who made Driveclub, using a new engine they made. I think... they did make the engine for Driveclub, and I don't know why Sony would have the rights to the engine and I'm pretty sure CM bought Evo Studios rather than just hiring the employees. Pretty sure it was said during the release of Onrush it was a new engine.
  6. JZStudios

    DiRTy Gossip about DIRT 5

    Did you actually watch the footage? There's lots of sliding, and damage is definitely a thing, though not on the same scale as D2. I don't care about chase cam because that's for arcade players.
  7. JZStudios

    DiRTy Gossip about DIRT 5

    Wow the YT compression kills it here. Had to bump up the res. 5:07 to 5:14 shows some great carbon fiber material/shader on the dash, that's really nice. Most games just have a simple flat texture or maybe anisotropy and it just doesn't look real. The new engine overall looks really good, seems like the Evo guys should've done this instead of Onrush. Hope they stick with this for DR. It also seems like there's a pretty decent variety in vehicle classes, I just hope it doesn't end up like D4 where there's only 1 buggy, 1 2wd truck and 1 4wd truck.
  8. JZStudios

    DiRTy Gossip about DIRT 5

    Mmm, I don't know. People were pretty upset that Ken Block even existed in either game. I enjoyed it, but having Mr. The Block say "Welcome to Dirt 2" is a lot more lowkey than Donut media, Slaptrain, and a full "story." I did like the first Horizon, where they kind of hyped up each "boss" before you raced them and they had an amount of personality. It was relatively minor and all done over "radio." And I'm all for the "arcade" style, I just started playing D2 and getting close to finishing it, it's great fun, and so is D3. All I'm saying is I hope the "story" isn't too... over the top hipster d bag style, but given Donut Media and Slaptrains involvement... That's not exceptionally likely. The hipster d bag cliche has been far too prevalent in racing games for something like a decade now and it's real tiring.
  9. JZStudios

    DiRTy Gossip about DIRT 5

    All I'm saying is, someone knows how conversations work.
  10. JZStudios

    DiRTy Gossip about DIRT 5

    You don't understand how conversations work, do you?
  11. JZStudios

    DiRTy Gossip about DIRT Rally Games

    Toyota?
  12. JZStudios

    DiRTy Gossip about DIRT 5

    Track looks pretty wide for rallycross, even compared to the older titles, though the physics look about the same.
  13. JZStudios

    DiRTy Gossip about DIRT 5

    None of that is new though, it's been done lots of times in other racing games, and it's always been boring or laughably dumb at best, or super obnoxious. NFS 2015 seems like it did a lot of that too.
  14. JZStudios

    DiRTy Gossip about DIRT 5

    Sony is literally porting over some of their big name exclusives, and long time console exclusives have had PC ports that sold well, which in turn led to them releasing more of their games on PC. PC is also a growing market, which spurred the ports in the first place. You're simply not being factual. Rockstar recently has been putting much more effort into the PC ports than the consoles. There's also a bunch of games that start on PC before moving over to console. Who would play on a TV? The vast majority of people who play on console.
  15. JZStudios

    DiRTy Gossip about DIRT 5

    Ohhh, on console. Okay, sure. I was confused because Dirt 2 supports 144. Yeah, that's why it's growing rapidly and MS and Sony are pushing into the PC market. Buying a game simply because it has a high framerate seems rather... dumb. You'd still need a TV capable of 120hz, of which the vast majority are only 60, especially at 4k.
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