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JZStudios

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JZStudios last won the day on October 19 2019

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  1. JZStudios

    DiRTy Gossip about DIRT Rally Games

    Both pretty minor and it was pretty sparse before then. They had a typical year of support and then some bug fixes. They aren't updating it anymore.
  2. JZStudios

    DiRTy Gossip about DIRT Rally Games

    Yep. Like it means anything. They might get a slight boost in sales, but I feel like if it went to DR2 it'd be a bit disingenuous to win a category for "continued support" months after the final update. Just got Elite Dangerous for free from EGS. They released in 2014 and they're still updating the game.
  3. JZStudios

    DiRTy Gossip about DIRT Rally Games

    Isn't it explicitly not getting new content though? Toyota confirmed?
  4. JZStudios

    DiRTy Gossip about DIRT Rally Games

    Kind of like when you need to race home to use the bathroom and just don't quite make it.
  5. JZStudios

    DiRTy Gossip about DIRT Rally Games

    That list includes HR, QA, and localization departments which are typically outsourced. Even still, compared to the size of teams now it's not that big.
  6. JZStudios

    DiRTy Gossip about DIRT Rally Games

    Depends. You'd think Burnout would be pretty simple.
  7. JZStudios

    DiRTy Gossip about DIRT Rally Games

    Let's all pour one out for Pork. What do you mean sometimes?
  8. JZStudios

    DiRTy Gossip about DIRT Rally Games

    I'M 100% SOBER! I can NOT be the only that can't ever understand what he, @dgeesi0 as a native English speaker, is saying? He's literally told me before he speaks in gibberish to win internet debates! That's not how it works! You can't just start an argument, speak gibberish, and then claim you won because they have no idea what the hell you said! I've worked with African immigrants speaking Afrikaans and Mexicans speaking only Spanish and I have exactly 100% success in translating and understanding what they're saying through broken English and heavy accents. Somehow, Dgeesio eludes me. I swear to God with him natively speaking it he knows exactly what words to completely omit or switch around so nothing he says has any actual meaning at all. If someone asks you if you want Red or Blue and you say "I want red blue" they won't know what the **** you're talking about! Is that supposed to mean "and," "or," or "purple?"It's been years I've been having this same argument with him. I assume he's talking about Apples and Oranges, I very clearly talk about Apples and Oranges, and then he brings up Grapes outta ******* nowhere as a reason I'm wrong. I'm blindsided every time and it makes me question what the hell we've actually been talking about because I can't decipher his crazy talk. And then I ask him to clarify, and he's just like "You can't understand my gibberish, you're dumb and therefore I win." He hasn't clarified his sentence I asked him to. Yeah, but those aren't changes, just tweaks. Because tweaks aren't changes, and also a 2 year dev cycle is actually one, and the engine coding guys just sit around twiddling their thumbs I guess. I don't know. I just hope my bizarre rant started an actual thing. I have no idea how my phone came up with that, I've never even come close to typing it ever. Or, "Sequels also shouldn't have any changes at all, ever. It will destroy the previous titles."
  9. JZStudios

    DiRTy Gossip about DIRT Rally Games

    What the **** are we talking about? You make that argument and it's false every time. You speak English, and yet manage to find a way to type sentences specifically so they have zero ******* meaning, or possibly 3 or 4 contradicting meanings so I don't know what the hell you're trying to say. It's frustrating trying to talk to you and decipher your Navajo code. Seriously, when WW3 breaks out, join in on making the enigma machine, because Holy ****. As you responded before my edit, I'm going to reiterate and ask you to clarify this sentence, because I legitimately don't know what you're trying to say. No early access title with passion is better than a well developed game? That seems contrary to your argument and agrees with me. No, early access titles with passion ARE better than a well developed game? I... you're opinion. It's very rarely ever true, most EA titles end in cancellation or failure. What speaks volumes, what are we talking about? I don't understand! Y'know, I just realized you type like autofill on phones. The words are real, and there's almost enough connection to try and make sense of it, but at the end of the day it's basically just reading lorem ipsum. For example; "You doing here is my favorite part of the royal Caribbean Cruise line of work to get the best way for you to be able to make it" Tell me what the **** that means, please. Maybe you can make sense of it, because I was just hitting random words. I'm frankly impressed royal Caribbean cruise managed to come up.
  10. JZStudios

    DiRTy Gossip about DIRT Rally Games

    This isn't English. I have no idea what you're trying to insinuate. Dirt 5 is now on a completely separate engine, meaning the physics can be, and probably are, completely independent. The physics engine and other aspects are also generally overhauled and changed over time. UE4 is not the same as when it launched. As to you not saying they don't update it; Which isn't true. They've reworked the physics engine, and it wouldn't be starting over from scratch. You make changes, add new features, more calculations. You don't just throw everything away and start over, and even if they did, they have a 2 year dev cycle. So yes, you made a bad argument because you don't understand what you're talking about. UE4 has a new audio engine pipeline, they didn't just chuck all of the old pipeline and any projects being made in the meantime simply just used what was already present while they work on stuff in the background. If the system was set in stone with only minor changes they wouldn't need anyone to work on it. Again, not English. I have to pull out my cryptology 101 book to figure out what the hell you're trying to say. You said that changing games "ruins games." That leads to stagnation. I don't understand what you're misunderstanding. I specifically said from the start that DiRT isn't a yearly title and could have physics changes during that 2 year dev cycle and you tell me that "Changing games ruins them" and "You don't paint over the Mona Lisa" like that has anything to do with what I said. No. I can't understand what argument you're trying to make. It's not like the Mona Lisa was the only painting done by da Vinci. And he kept adding to it until he died and it took him 5 years to "finish it" before that. I don't know what that means. English dude, you speak it. You may as well type in wingdings for how hard it is to try and understand what the **** you're trying to say. I genuinely don't know what you're trying to say. No early access title with passion is better than a well developed game? That seems contrary to your argument. No, early access titles with passion ARE better than a well developed game? What speaks volumes, what are we talking about? I don't understand! You have no idea what was updated or how. It's not like either was especially realistic.
  11. JZStudios

    DiRTy Gossip about DIRT 5

    Yeah, their FFB system for wheels is ridiculous too. PC1 had a super complex system that made no sense and none of the devs could actually explain it. Eventually someone in the community figured it out and made a tool that graphs all the sliders and what they do, and suddenly it made sense, but if you never found that it was basically black magic. So PC2 they tried to simplify it, and it was better but still a bit needlessly complex with "tone" and "volume" sliders so you were suddenly messing with a guitar and amp. Then it turns out they had forces missing from the FFB that could be added in with a FFB file, but only on PC, so everyone on console is stuck with the half implemented FFB.
  12. JZStudios

    DiRTy Gossip about DIRT Rally Games

    Forza and Forza Horizon are in the same situation. They help each other out, but aren't directly tied. The physics in Horizon are not the same as Motorsport. Except actually, now that Dirt has an entirely separate engine from Dirt Rally and it's not like there's never been any physics changes since the launch of the Ego engine at the start of the 360 era, this is a bad argument. Updating, improving, and adding new features are key to making yearly or bi-yearly releases not stagnate, unless of course you're COD and people like playing the exact same thing for 20 years. Every major franchise has done this to great success. Halo (the Bungie ones), Grand Theft Auto, Assassins Creed slightly, Battlefield, Forza Motorsport and Forza Horizon, God of War, Arma, the list goes on. every good sequel has improvements and advancements. Every time a change kills a game, it was a ****** change or broken ****, like everything 343 has done with Halo since they got it. No one's painting over the Mona Lisa. You make a sequel. I can't even believe you said that, it's so asinine. Early access titles made by people with no actual goals or deadlines are a moot point, and frankly 90-99% of them are failures and at this point anyone buying into them is kind of dumb. The only EA title I bought into was DR because I knew it was CM and they'd actually have a release deadline and a plan and a game would actually happen. Dirt Rally had a physics overhaul...?
  13. JZStudios

    DiRTy Gossip about DIRT Rally Games

    DR isn't a yearly title though. It's bi-annual. If you don't ever change or update anything then people lose interest.
  14. JZStudios

    DiRTy Gossip about DIRT 5

    You'd think after so many games and making it less sim oriented they would've figured out how to make a controller work.
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