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JZStudios

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Posts posted by JZStudios


  1. 13 hours ago, JorritVD said:

    Teasing like....

    jennifer aniston the breakup GIF

     

    Did the DiRTy Gossip topic just got a whole new meaning?

    I'm just glad I'm not the only one with a celeb crush on Aniston.


  2. On 2/16/2020 at 1:44 PM, SRD_SimVansevenant said:

    Never did, but why not get into it. We can help out with liveries for example. We have some great designers in the community.

    Some players were already called up during the development of previous titles to test a version of the physics etc. inhouse. Weren't you one of them? 

    We gave feedback, but given how different our build was from final release, i.e. I liked the alpha build and don't particularly like the final build... And it wasn't in-house, we got alpha keys for Steam.

    But again, thy never claimed it was by the players and it's not the early access deal the original had.


  3. 7 hours ago, urgaffel said:

    I worked on the vfx for that game 😄

    Wait... don't you guys have the Micro Machines license? You could literally make a game about racing around the studio.


  4. 16 hours ago, SquirrelEsquire said:

    Xbox Gamepass has kind of turned things on their heads in the past year or so, probably making any past sales metrics irrelevant regarding future plans. I wonder to what degree that will influence things as the future is looking very subscription based.. which frees up funds to potentially allow more players to upgrade to wheel & pedals. Then you've got them hooked 😂

    Forza Horizons has been the (free) gateway drug for a lot of people to get into Sim racing. I'm surprised Microsoft haven't been more aggressive in buying up studios like SMS to capture that prolific post-Forza spending people do when branching out. 

    Why would a subscription service of $10/month give people more money than a single $40-60 purchase? Much less the $400 for a wheel?

     

    10 hours ago, Johnnnn said:

    I agree, but it's dumb and very annoying, right?

    Sure, but people don't really use the sub forums, so I guess they're trying to promote them. Why they don't do a standard forum layout and have a "home page" with all the subforums listed for general, technical, suggestions, etc. I don't know.

    • Agree 2

  5. 8 hours ago, PJTierney said:

    To prove to you that the studio was not shuttered, obviously 😉 

    I can also confirm that the studio is still around: http://www.codemasters.com/contact-us/

    Well I'm sure Pandemic, Visceral and Dreamworks, I mean Danger Close, I mean Dice L.A. are still around at EA too. They just aren't their own studio, I didn't mean the guys were fired.

     

    8 hours ago, CMMcBabe said:

    My job involves making sure all of the development teams are kept up to date with what they might need for the future.  I also went to visit the new Birmingham studio recently.

    So anything to share?

     

    7 hours ago, tbtstt said:

    Oh, I forgot to ask yesterday, it's completely unrelated, but what kind of car is this?IMG_0017.thumb.JPG.1091b209016738f55a13a0090fdc167e.JPG

    Also ignore my gigantic windshield crack. It's been like that for like 4 or 5 years.

    1 hour ago, Johnnnn said:

    I want topics, not scrolling down. If it's broken for limited time only it's fine then. When will it work again?

    It's not broken. It's different.

    • Like 1
    • Agree 1

  6. 4 hours ago, CMMcBabe said:

    Our Cheshire studio is still up and running, I was up visiting a few weeks ago.

    Psh, says you. Seemed to be kind of like an EA thing, they tried one game and then they "shuttered" the studio and absorbed it into the main conglomerate.

    But uh, why were you visiting?

    1 hour ago, tbtstt said:

    The completist in me wanted to see CotA added to complete the 2018 season, but the rallycross track there was pretty ****, so not the end of the world we are missing that.

    Spa is more of a shame but, from what has been said here and elsewhere, it seems like an expensive track to license. 

    As has already been said by others it is a huge shame that we have no Hyundai in game, either in the R5 or RX Supercar classes: licensing is to blame though! 

    Yeah, but if it's part of the Rallycross license you'd think they'd make it work.


  7. On 2/4/2020 at 10:39 AM, Mike Dee said:

    If all goes well, I'd expect to see a DR3 type title in 2021 Q4. We've got next gen consoles dropping at the end of this year, give devs about another year to really flesh out their games on the new platforms and we'll hopefully be getting a new engine in that timeframe too. The purchase of SMS by CM is perfect timing to get that team working on a new engine. They need to drop all support for current gen though, trying to even shoehorn it in will ruin anything they could achieve without it.

    Their purchase of the Evo Studio guys was a perfect time to make a new engine, which I think they did, used it for their one rather impressive game, and then shut it all down.

     

    On 2/4/2020 at 3:43 PM, ianism said:

    image.png.d4841b40c12989797c453f207288154a.png

    Yeah, well after the EA Porsche deal...

     

    16 hours ago, RodgerDavies said:

    a) not if you're not into that sort of thing they're not

    b) I don't mean an exact replica, I mean that... 'more relaxed' style

    Oh, based on nothing concrete, just gut feel - I don't think it will be a direct Dirt Rally continuation. Anyway, I suspect whatever it is is a while away and I have plenty of DR2 to enjoy in the meantime!

    Outside of Horizon making a major shift into "appealing" to hipster D bags, the driving is pretty fun. I boot up Driver San Francisco and just drive around. That does lead to problem 2 though, the Horizon series has gotten more and more straight roads with very little character to them. I still think the first game is the most fun to drive with tighter winding roads.

    I'd say it's likely that next is D5. Makes sense to switch it up every release, but given the very lackluster reviews of D4 I also wouldn't be surprised if it wasn't.


  8. 2 hours ago, Johnnnn said:

    I don't care about cars too much so I can't see it but forum is full of people who see old models (same bugs) in current games. So I am not sure and many old models looks pretty good now.

    But it's something like you say. They used them but not fully. Still, it's pretty easy to build new game every year if you have almost all cars. Then it's not that hard sell new game with old content and make money on it.

    CM could sell DR2 again for new consoles and DR3 could have all current cars with some polishing. Dirt 5 could have the same cars. So still DLC makes sense to me.

    I have very little idea what you just said.

    Forza 5 scrapped nearly everything from cars to tracks and started over. Anything that was close enough still got manually reworked. For Forza 6 and 7 they added more cars, tracks and features. They may or may not even do something similar with Forza 8 on the new console, after all they're taking a 3 year "break" between releases instead of the standard 2 they've done so far.

    A new game is much easier to use a new engine with (But I somehow doubt they'll actually do that, even after acquiring both Slightly Mad and Evo Studios, both of which made their own much more impressive game engine. And even though the devs fairly consistently talk about the engine limitations.

    But I guess keeping a game in 2006 and occasionally tossing some stuff at it is the norm for "sim racing" so it's pointless to try and argue anything different. Why expect a new game to actually fix issues, add new content and features when you could just... not and keep everything really old and outdated?


  9. On 1/29/2020 at 9:02 AM, PJTierney said:

    If you look through some blog posts on the matter (not just Codemasters, but Forza, GT etc.), a car can take upwards of 9 months to research, license and build from scratch, especially older ones for which CAD data isn't readily available from the manufacturer.

    I don't know about you guys at CM, but I remember seeing some Forza promo where they have a big robot either laser scan or probe all over the surface of the car.

    They still do opening doors, hoods, trunks, engine bays, some occasional hatches, the entire interior too though, and I'm assuming that's probably done mostly by hand, or maybe with some photogrammetry and retopology tools.

    On 1/29/2020 at 9:07 AM, tbtstt said:

    Me freak out about a Subaru @PJTierney? I think you must have me confused with someone else... :classic_biggrin:

    I was watching Mighty Car Mods do a video on "Yaris Hilton" and Marty said they should've got a Subaru. Moog just reaches over the roof of the car and slaps him.


  10. On 1/29/2020 at 7:28 AM, Johnnnn said:

    Sounds cheap to me. You can sell it to 100k ppl. And then sell it again with next-gen or next game. Forza uses some cars for 15 years 😄 (some updated more, some less).

    Factually false. Turn 10 scrapped everything and made from scratch for Forza 5 to match a new "standard" for the now current gen consoles. They may have kept some of the higher poly count Forza 4 cars, but there's a reason Forza 5 had 200 cars vs. Forza 4's 500, and Forza 7 has something like 700.

    https://www.eurogamer.net/articles/2013-11-06-why-forza-motorsport-5-has-less-cars-and-tracks-than-forza-4


  11. On 1/28/2020 at 1:13 PM, versedi said:

    I'm back, got my wheel out of closet. It was all in dust even though wrapped in foil.

     

    Hello everyone I knew, and Welcome everyone I didn't meet yet!

    ...you were gone?

     

    On 1/29/2020 at 6:44 AM, LutzM said:

    So some guys think it will be the last addition to that great game... so games get support for one year and then it's on to the next nowadays...would be sad!

    Why not continue to add new locations & cars and earning money that way...

    Because they can also just make a new title and potentially theoretically add in new features and engine improvements. It's not like Activision is starving for cash for releasing COD every year.


  12. 1 hour ago, tbtstt said:

    Its definitely the best of the little Lego models I have seen. The rear wing is spot on! 

     

    DSC_1063.JPG

    Well it's a bit easier when the actual car is an 80's brick.

    • Like 1
    • Haha 3
    • Agree 2

  13. 8 hours ago, PJTierney said:

    Pretty much everybody I know at Motorsport Games (except the Virtually Entertained crew that ran the World Series) is ex-Codemasters 😉 

    Does that mean their new game will be like CM titles, but not on horrendously old engine?

    Very intriguing.

    7 hours ago, gfRally said:

    Here is Motorsports Games About info:

    Motorsport Games is a truly global organisation, with offices situated around the world.

    Hmm. These kinds of "global organization" game companies never end up well.


  14. Just now, Ialyrn said:

    The game might be solo in the since its player vs AI, baring the online racing modes anyway. But every single mode in this game has an online leaderboard attached to it. Thats where the issue will come into play.

    Whatever. That really only affects Dgeesio and esports. and no one likes them anyways.

    • Haha 1

  15. On 1/14/2020 at 4:03 PM, SRD_SimVansevenant said:

    So you are one of those modders... Breaking the integrity of the game by modding in cars that aren't suppose to be in the game, tracks-car combos that aren't allowed, and so much more apparently. You and similar modders like you are the reasons we aren't allowed to get our hands on the files for designing liveries for the DLC cars. I believe this to be extremely disrespectful and shameful behaviour. The reason we, honest players and modders, can't have the nice things we deserve... 

    What a poor understanding of the discussion. First off, you can have access to the textures without having access to the car model. DR1 did this, and it was fine.

    Secondly, nowhere did he mention adding in cars or changing car-track combos, which still wouldn't be an issue.

    Thirdly, adding in modded physics doesn't break the integrity of the game. I'd like to see you apply that argument to everyone's favorite, Richard Burns Rally.

     

    What exactly kind of mods do you "respectful" modders plan to add in? Liveries? Ooh, exciting!

    On 1/15/2020 at 11:29 AM, SRD_SimVansevenant said:

    I don't break the terms of service by modding the liveries because that is accepted by the developers. Modding physics and putting in ACAT is against the terms of service and should be punished. And I do blame the right people. The DLC cars are locked because of the danger of being made available for free by those modders that break the terms of service like the person above. 

    FYI, people complain about the physics because they don't know how the car should behave in real life, how it should be driven to behave that way or they don't know how to create setups to make them behave in a way they want them to behave based on their driving style. The baseline ingame is a descent platform to start from and further refine to your personal style. 

    TOS doesn't mean anything. I didn't pay (Well actually I got this one for free) for a product so that I can strictly only use it how someone else dictates I do. Especially in a game that I play solo. There's more than likely already systems in place to check for physics changes online. If I want to take a WRX car up Pikes Peak, what exactly is the harm in that? DLC being locked is not about modders, it's about pirates. Modders change values or add things, pirates steal stuff.

    And no, the tarmac physics are in fact ****. Every one of us Beta testers (and the community as a whole) agrees with that.

    On 1/16/2020 at 2:24 AM, SRD_SimVansevenant said:

    Let's look at it from this perspective:

    • Designing liveries doesn't give anyone any advantage over someone else. It's purely cosmetic. = Allowed
    • ACAT and physics alterations by community members have the possibility to provide a significant and unfair advantage to certain players. = Not allowed
    • They deny access to DLC cars for livery designs because those files also contain all the other elements of the car as well which can lead to piracy and the devs losing revenue. = Not allowed

    ACAT doesn't give anyone advantages. You're not doing it online and it's a car and track combo that's not available, so where exactly is the advantage there? And once again, they can give access to the texture files without giving access to the car files, a la War Thunder with plane skins for example, which is solely online. That issue is straight from someone at CM.

    On 1/16/2020 at 2:24 AM, SRD_SimVansevenant said:

    It's modders that change core elements of gameplay or aspects that endanger revenue that are the reason certain things are no longer put available to the designers who don't mean any harm to the game, especially when their mods are only cosmetic.

    Sometimes I'm baffled by the things I see other people saying. Like, Oh no, there's some mods for GTAV car physics, Rockstar loses $1 billion dollars. Uh oh, someone made me be able to play The Witcher 3 like Deadpool, Link, or Big Boss. I should get a refund.

    Except, oh yeah, mods actually make games far more successful and seriously prolong the life of the product.

    On 1/17/2020 at 12:44 AM, ianism said:

    lol that's the worst analogy I've seen in my life. more guns lead to more death. it's a very simple relationship. look at the homicide data for the US versus any other rich country.

    Factually false, and any location that's heavily anti-gun like Chicago, L.A., New York, London, etc. all have significantly higher crime statistics than places literally flooded with them. Those numbers are also often cherry picked or are based on total population, which to make that fair would be more like comparing the US to the entirety of Europe. Alternatively those figures are looking solely at gun related crimes, and once again, remove the gun free zones I mentioned earlier and the US is statistically actually far safer than a lot of other "rich" countries. Not to mention the fact that the FBI accurately reports all crime data while England actually expressly states that it very often reduces the severity of crimes (Like turning armed robbery into just petty theft) to make it seem safer than it is.

    But this is not the place for politics, though I agree it was a terrible analogy.

    4 hours ago, ianism said:

    sorry, but no. I'm gonna get all pretentious about this for a sec: I have a master's degree in history. I have researched this. I will say this slowly.

    you. clearly. do not. know. what. you. are. talking. about.

    check out this list for a preliminary example, and sort by Rate. https://en.wikipedia.org/wiki/List_of_countries_by_intentional_homicide_rate

    the US is 89th with a rate of just under 6 per 100,000 people. it is the only rich country in the top 150, and the rate is triple that of the next-highest, which is Canada at 1.8.

    Your source is Wikipedia? Wow.

    Also in that source;

    "Research suggests that intentional homicide demographics are affected by changes in trauma care, leading to changed lethality of violent assaults, so the intentional homicide rate may not necessarily indicate the overall level of societal violence.[3] They may also be under-reported for political reasons."

    But again, let's stop this pointless debate of defenseless European against Freedom Loving Americans.

    Quote

    sure, not all homicides are with guns, but again, this is just an example.

    Well then by definition your conclusion is flawed.

    • Agree 1

  16. 8 hours ago, RodgerDavies said:

    I would be tempted to say “oh look, a Codies employee involved in WRC, interesting...” because it’s the gossip thread, but I’ll refrain.

    Is the Jr WRC a different licensing entity?


  17. 4 hours ago, carpa said:

    If this news doesn't live up to the expectations we're creating here, the hype train will crash harder than Hirvonen in Finland... 

    cdf84e11f139c97db853c7bb0ac07caf.jpg1280519369.jpg

    Hmm... I don't see Mr. The Blocks name or a Monster Energy logo, this photo is false.

    • Haha 2

  18. On 1/14/2020 at 12:40 PM, PJTierney said:

     

     

    *cough* maybe better than normal stability levels should be the goal here. They seem less stable than power supply in the Soviet block.

     

    1 hour ago, Dytut said:

    All I've noticed is that testers seem to be *reeeeeaaaaally* smug right now.

     

    I take that as a good sign 😄 

    What testers? You mean us? We're always smug though.

    14 minutes ago, tbtstt said:

    You may not have tested anything, but I'd wager you know what is coming! :classic_laugh:

    Literally no idea. Other than a few sneak previews real early on, and I mean just pictures or words, we haven't gotten anything in terms of news for months. I can check the secret place, but typically we would all get tagged since we don't have any reason to visit it anymore.

    *Edit, I'd say at best the last time we actually got anything somewhat gossipy was in June of last year in which PJ just said that basically tarmac physics are unlikely to change, due to the reworking of a bunch of other systems and them being busy with the GRID reboot. Like, big surprise there.

    May 16th CMMcBabe asked for our opinions on the FFB changes. That's all. I don't believe that was an early release for us either, that's just when the FFB update happened.

    April 16th I got in an argument with @dgeesi0 about his... umm... "unique" writing style I can't decipher, despite him being English.

    And after looking through like 20 pages it's mainly been us quibbling about random things or bug reports. I'm thinking it's more like a year or more since we've actually been let in on something.

    • Haha 1
    • Agree 2

  19. 4 hours ago, RallyDriven said:

    Well, that’s my short lived return to gossiping over. 2020-2020 RIP

    Whatchu talkin bout? He linked 2 pictures of cars.

    Cars confirmed.

    • Haha 2

  20. 5 hours ago, gfRally said:

     @tbtstt  Maybe Petter's picture is part of the joke?  IDK

     

    I would say that 70% of the players are actually THIS guy.  

    EDIT: Just to clarify, the other 30% think kidnapping homeless codrivers is ok. 😛 

    Well something needs to be done about the massive droves of roaming homeless co-drivers.

    • Haha 1

  21. 1 hour ago, gfRally said:

    Slow gossip lately, so her is some fake (but hilarious) news:

     

     

    C1ECB1E1-C539-4C50-B511-0B9C9EAD728B.jpeg

    That must be fake news. A Finn yelling to slow down? At least put some effort into it guys.

    • Haha 1

  22. 5 hours ago, PJTierney said:

    I expected the Samir memes when writing this caption, but not the Jon Armstrong = Keanu Reeves comparisons...

    I wasn't expecting anyone to really care about Keanu Reeves, but then the Cyberpunk reveal happened.


  23. 5 hours ago, caerphoto said:

    It's a pretty good book if you want something to send you to sleep and have nightmares about billionaires destroying the planet.

    Honestly with how poorly I've been sleeping that could be great.

    Although my sister and her kids waking me up with dogs barking and the bird screaming doesn't help.

    7 hours ago, koog2003 said:

    That's sick man. How can this be possibly legal ? Basically in the US you are allowed to work yourself to death ... that's insane and inhuman. Here in Europe thank god employers cannot make you work more than a certain amount of hours a week (which in NL is 60 hours) by law. A company allowing a worker to work more than 60 hours/week is committing a crime and in the worst case scenario the government would even force the company to shut down. This is human and thank god we are protected.

    Look at Japan. A lot of offices have bunk beds.

    Side note, Japan has the highest suicide rate in the world. Don't know why.

    • Haha 1
    • Sad 1
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