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JZStudios

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Everything posted by JZStudios

  1. JZStudios

    DiRTy Gossip Thread

    3/10. Not enough effort.
  2. JZStudios

    DiRTy Gossip Thread

    I ALREADY POSTED THAT! ME! NOT YOU! You don't even have the decency to insult Mr. Block and his appalling behaviour and social skills.
  3. JZStudios

    DiRTy Gossip Thread

    Well then we'll just just have to protest for next game. We have enough people between the 2 of us. and it should still be easier to implement since they don't have to build the entire game around it. Oh damn, that reminds me I recently deleted a secret picture I'm not sure I can talk about...
  4. JZStudios

    DiRTy Gossip Thread

    I'm curious as to why VR has now been supported, but proper triple screen is still missing.
  5. JZStudios

    DiRTy Gossip Thread

    NEIN! You play flight sims? You ask ATC for clearance and traffic control, take-off, do **** all for 5 hours while flying, then talk to ATC for clearance and traffic control and land. Do it again. Sims aren't for fun. Rally driving isn't fun. I've never seen a rally driver smile. Filthy masochists. I'm surprised they don't dress like Slipknot.
  6. JZStudios

    DiRTy Gossip Thread

    I still want dash cam. I don't like any of the camera views in game, but I also don't like how it controls either so I really haven't been playing. I almost hate to say it, and I don't know how the Ego engine works with cam positions, but considering it worked perfectly fine in DR and D4 and no one complained about it, they changed it for no reason to a form that universally seems to be less liked, and it should be really easy to just input the same values from DR and D4. It should only take less than 2 hours max, probably less than 1. But maybe Ego is super weird about changing camera positions, which I'm doubting since they added in the ability to move it around in 3D space. Guaranteed the devs can turn off the bounding limits and in game move the camera to a good position and save the value. The issue is in game now there's "head cam" and "cockpit cam" which are almost identical except the FOV on one is massively more shallow and isn't affected by the FOV slider. I can't imagine why they thought that was a good idea.
  7. JZStudios

    DiRTy Gossip Thread

  8. JZStudios

    DiRTy Gossip Thread

    Ew. I beat a woman in an elevator ONE TIME!
  9. JZStudios

    DiRTy Gossip Thread

    ***** Christ, @tbtstt God I hate your name. Tell this man what for! All these nonsensical numbers, that's not a real car!
  10. JZStudios

    DiRTy Gossip Thread

    Fun fact, I hate Abu Dhabi. I like tracks with flow, and Abu has exactly -15 flow. I don't know why it's seemingly so popular other than the Arabs dumping a buttload of oil money into it. I don't want to offend anyone, but the Arabs are also not known for fixing or making anything. They use their money to just buy new things or pay someone else to do it, and I'm thinking whoever designed the track had no idea what he's doing and just dropped a piece of spaghetti or loop of string on a map and went "BRILLIANT!" There's a better video of a different track whose name eludes me, and turn 1 is basically an acute hairpin after a long straight and every single driver slams into each other and the race commentator says "Whoever designed this track needs to be taken into a dark room and beaten."
  11. JZStudios

    DiRTy Gossip Thread

    I'd like to point you towards Forza. When the Xbone came out they scrapped 95% of the cars and rebuilt them from scratch to meet a new standard for the new console. They just keep adding more cars every year. Forza 5 released with 200 cars and 14 tracks, Forza 7 has 700 cars and 32 tracks. Horizon 2 launched with 210 cars, Horizon 4 is apparently somewhere around 1000. The issue is that Codies seems to lose all of it's licenses every single game and has to try and get them all back.
  12. JZStudios

    DiRTy Gossip Thread

    Pretty much. Dirtfish was the most fun part of D4 and I only put 8 hours in that game. And that version has more obstacles.
  13. JZStudios

    DiRTy Gossip Thread

    It's weird that they got the license for D4, but didn't actually do the full compound. And now that they removed the other stuff it's kind of just a large parking lot.
  14. JZStudios

    DiRTy Gossip Thread

    Well, like I said, it's literally the same thing from D4, but they removed the old D3 assets. Once again it falls onto user made content is something they can't control. They only police vulgarities, just as an in-house rule but they don't have to.
  15. JZStudios

    DiRTy Gossip Thread

    It was in the back of a van and would only spawn sometimes.
  16. JZStudios

    DiRTy Gossip Thread

    Well Dirtfish is fun, but it is the same thing as in D4, so quite limited. Still fun to do sick slides and donuts in and out of the warehouse and around the heli pad. Also removed the Dirt 3 assets, most notably the digger. I get that this is more "serious" or whatever, but with the kinds of RX tracks Mr. Pastrami makes some jumps wouldn't be bad. Or maybe something of interest in the big empty area next to the warehouse.
  17. JZStudios

    DiRTy Gossip Thread

    Woo! Get ready boys, 6 total sales incoming! Ah. I love having to download updates for things I'll never use. Is it at least in the same "game?" Assetto Corsa and Project Cars both show up under Steams "I'm going to force you to have a VR tag, despite you not owning VR and not give a way to delete or disable it" category. Did... Did you just have fun? Good god sir, have you gone mad!? We will not accept this tomfoolery in our presence. I beg your leave at once! Good day sir! It's more like a set from some weird 90's TV spooky mystery show.
  18. JZStudios

    DiRTy Gossip Thread

    Messing around at Battersea in D3 pretty quickly got me to reliably do sick high speed handbrake turns into donuts around light poles. I still argue it's be fun to have gymkhana back, but keep it as a separate career path like they're doing now. You're not forced to randomly do rally, then RX, then hillclimb, then gymkhana. And if you aren't interested in gymkhana or haven't practiced those events are a real *****. Well, Dirtfish was kind of limited and didn't have any of the actual "tracks" outside of maybe a bit vague cone track.
  19. JZStudios

    DiRTy Gossip Thread

    Huh... that's weird. That doesn't look like Mr. Blocks car, and the only thing that broke was a bumper.
  20. JZStudios

    DiRTy Gossip Thread

    Oh. Never actually been much of a fan of top down racing. Dangerous Driving is so far up Burnout 3's butt that it forgot to do anything interesting like polish the game. It also has that default UE4 look I hate. Apparently the controls aren't very tight, there's no real destruction to the cars, and since it's apparently such an indie title, they couldn't manage to find any free music or create a few tracks of their own, so there's just literally no music whatsoever in the game. Wow, that first one's Steam video nearly gave me a headache from the audio. The Dirt Rally one is a shrunk down version, so having the complete thing in BeamNG is pretty cool. The guy said he made it from topological data and Google street view, so it's relatively accurate. There's also... Road America or Atlanta... I forget. I wish more laser scanned tracks and stuff would be put in Beam. But the cool thing about Beam (Which I'm not sure Dirt did) is that the altitude actually affects the air density so you have less downforce and less power at the top. They just need to work more on brake and tire thermals. Also, @PJTierney Have you seen Dirtfish? I already asked, but is it any different to Dirt 4?
  21. JZStudios

    DiRTy Gossip Thread

    Any time someone mentions a not "hardcore" sim racing game it's met with venom. Even though a lot of people are wanting a new arcade racer there's none being made. Well, none that are any good anyways. The NFS reboots and The Crew are not really doing that well for a combination of lack of good content and poor controls. I'd love for a new Burnout game to exist.
  22. JZStudios

    DiRTy Gossip Thread

    I made another one...
  23. JZStudios

    DiRTy Gossip Thread

    Anyone interested in pixel arty cars? Shout out to whoever took the picture I copied. And another WIP I started first, but didn't like doing pixel gradients. I was bored so I started it, but now it's basically just work.
  24. JZStudios

    DiRTy Gossip Thread

    Very interesting. I had seen the ones in Burnout before, and thought it very strange that a British based company would plaster their world with US politics. I'm also not in any of those states, so I wonder if maybe I just saw it online somewhere... Still, based on that link it claims Obama's campaign approached them. I'd still think they'd have to "buy out" the competitors, like Diesel jeans. Wonder how much it cost. Oh. On February 22, 2008, the New York Times reported for the period through January 31, 2008, with Hillary Clinton's campaign spending $106 million, Barack Obama's campaign spending $115 million and John McCain's committee $41 million. Sounds about right for EA. Anyways, politics averted.
  25. JZStudios

    DiRTy Gossip Thread

    Huh, seems like they should also allow the Audi red, but whatever. It's interesting that in films and TV, the companies pay them for product placement, but in games it seems to be the other way around. Unless it's Mountain Dew. Oh, and Energizer in Alan Wake that died out because they made the batteries die almost instantly when you them, so the DLC was generic batteries. Or Barack Obama and EA. I remember seeing the billboards in Burnout Paradise which I always thought was... poor, but apparently "During the 2008 presidential campaign, a number of 'vote for Obama' ads were unsubtly inserted into 18 EA game titles, such as NBA Live 08, Burnout Paradise, Nascar 09, Need For Speed: Carbon, Need For Speed: Pro Street, NFL on Tour, NHL 09, Skate, and even Guitar Hero." Something seems odd to me how a man with such meager income can get a company as large as EA to put his constipated political advertisements so prominently in so many games, but ehh..... politics.
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