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JZStudios

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Posts posted by JZStudios


  1. versedi said:
    Would people in here like a mechanical failure system in DR2? By that I mean something in line with F1. But say if you've been clubbing a few massive holes on the apex etc you can break your steering or suspension fully resulting in crawling to the finish or retirement. Adding a further risk reward element. As opposed to the usual suspension and component wear that seems to replace genuine damage in rally games? I just feel there should be more retirement possibilities instead of simply when you fall down a massive ravine. A heavy roll could cause retirement and such.
    Yes, but licences.

    We won't see BeamNG levels of damage for a long time unless manufacturers will take the pole out of their arse.
    That along with the extra hardware power needed for that kind of deformation and particle physics. BeamNG is a bit of a powerhouse to run smoothly because there is so much going on. The driving physics are also pretty basic compared to something like DR.
    Beam is also running in essentially a no name freeware engine that I'm pretty sure they had to heavily modify. They've also been optimizing it like crazy, but...
    And the driving physics I think are the best... at low speed. I guess their working on getting tire pressure and temps working which should improve it.
    tbtstt said:
    gfRally said:
    tbtstt said:
    JorritVD said:
    Why the Focus not would be in DR2.0? I still think it will be, because:
    - The model is already available and is a fan favorite. 
    - In DR1 the Impreza was there, but was from a different season. They could add the 2017 version with the 2018 ARX liveries. 
    - The WRX will get support series, so ARX could be part of this.
    - Codemasters have a good relationship with Ford/M-Sport

    But GCK tweeting about this is almost like a confirmation the Megane will be in the game.
    The rallycross content in DR 2.0 is being advertised as "2018 World Rallycross Championship", I don't recall the previous content in DR or D4 ever being that specific. 

    Given that the track list we have seen only includes 2018 Championship circuits then I am assuming - perhaps wrongly - that the car list will be the same. 

    Although the ARX is run by the same promoter (IMG), they have stressed that both series are standalone and ARX is not a support series. Again I am perhaps jumping to conclusions, but I suspect that distinction will apply to the game license as well: I would be very surprised to see ARX cars appear in something so heavily WRX branded.

    I could be wrong though (and I certainly wouldn't be surprised to see ARX DLC further down the line).
    ARX DLC bonus?  Maybe a free add on?
    Yeah, I wondered if it could be part of the initial DLC package(s); two of the three circuits from this years ARX season are already in the initial track list. If the CotA track was added as DLC then they could, potentially, throw in a few additional cars (the Focus and Subaru would probably be easiest) and turn it into an ARX DLC.
    How about that Nitro Circus RX track? That looked fun.
    ...bring back dirt 2....


  2. CMMcBabe said:
    Malkael said:
    CMMcBabe said:
    Malkael said:
    Oh boy, what I wouldn't give to have Rally Australia's old Western Australia (Perth and surrounding areas) location in the game. That would be a real treat considering I grew up here. My first thought on seeing that photo was Australia as well upon seeing the fences, skybox and dryness of the environment.

    I wouldn't be able to give you an exact location though if it is Australia though because the trees are sending me for a loop at the moment since they don't immediately look like anything uniquely "West Aussie" currently. Plus the road surface initially looks a bit too sandy my liking for the kinds of gravel we often have here in the south-west of the state, regardless of if they are swept or not. Could just be the photo failing to capture the intricacies of the surface texture though, since I know some of our gravel is rather small in size.
    A lot of it makes me think of Millstream-Chichester, which then makes me nostalgically sigh.
    Ah, mentioning that sure brings back some childhood memories. Unfortunately I haven't had the opportunity to get quite that far north again in WA for a while. The Pilbara and Kimberley regions of the state can be quite magical though, well recommend anyone taking the time to visit them. Have fortunately been among the Perth Hills and Wheatbelt more recently though when I'm not in the city, so pretty familiar with that landscape and its seasonal variations. Which when it is summer pretty much consistent of being as dry as a bone, haha.
    WA is gorgeous.  I travelled from Broome to Perth a few years ago and loved it.  Got off the plane in jeans in 40 degree temperature, that was horrible.
    "Horrible"
    You silly Brits just like to complain about the weather. Try Florida.
    tbtstt said:
    Not really gossip, but Petter Solberg testing the Polo R5 ahead of it's tarmac debut:



    I know the differences in this model have already been mentioned, but I wonder if any of the returning R5's (specifically thinking of the Fiesta) will be tweaked for DR2.0? 
    Light pods? ;)


  3. SamRWD said:
    I think it would be really really cool to get a real dash as the HUD. A trip is a nice Rallystic touch, not a crappy odometer to see how many km your car has
    I cant figure it out which car it is, is that an Escort WRC?
    https://www.instagram.com/p/Bot2WplgpSQ/?utm_source=ig_share_sheet&igshid=zybowcriekcm
    HUD is one thing (I personally never use 2d HUD, I always rely on 3d cockpit dash) but UDP output would be also useful for Android HUD development (F1 uses one already, so maybe that could make it easier do).
    DR and D4 already do that. There's an app for that.

  4. mats27 said:
    Benniz said:
    So that's how that DS3 R3 ended up in that ditch! I was wondering how that had happened while watching WRC-All Live. What car were you running?
    Same. Looked like a pretty silly accident to be honest.  :'(
    We had been going slow because the car was damaged. We’re not sure if they had been stuck behind us for a little while and they might have been frustrated. But I think we would have noticed if they had been behind us for a long time
    Do rally cars remove the horns? Otherwise here the custom is to give a little "love tap" from the back.
    carpa said:
    So on Friday of Rally GB our suspension completely collapsed at the front due to how rough stage 3 was. Towards the end we got caught by a DS3 R3, and this is what happens (contains some swearing)

    https://www.youtube.com/watch?v=uWR8mAthB4o&feature=youtu.be
    Well, that's... peculiar. Gutted for your problems with the suspension, but at the very least WRC TV didn't film you while stuck in a ditch like that DS3 guy...
    I feel like there was an episode of Top Gear where Jeremy talks about who to watch out for on the roads so they don't crash into you. Pretty sure Citroen was up there.

  5. JZStudios said:
    @RallyDriven what happened? Binned it on day 1?!
    Yeah. Stages were incredibly rough. Penmachno absolutely destroyed the car, collapsed front suspension and damaged gearbox or diff. Then we hit a huge rock two corners into slate mountain which put the nail in the coffin by breaking the steering arm. Even if we had made it through I don’t think we could have restarted. Pretty **** day. There was a nasty accident in Brenig and we got stopped by a red flag halfway through.

    Heading to dyfnant tomorrow to go watch
    Wait... who was it that threatened to put a big rock in the road?
    Someones missing a blackened eye. ;)
    If he put some of these rocks there then fair play, I’m not punching him in the face!

    https://instagram.com/p/BojtL6Mngr4/
    Eh, just your regular Mongo could solve that.

  6. @RallyDriven what happened? Binned it on day 1?!
    Yeah. Stages were incredibly rough. Penmachno absolutely destroyed the car, collapsed front suspension and damaged gearbox or diff. Then we hit a huge rock two corners into slate mountain which put the nail in the coffin by breaking the steering arm. Even if we had made it through I don’t think we could have restarted. Pretty **** day. There was a nasty accident in Brenig and we got stopped by a red flag halfway through.

    Heading to dyfnant tomorrow to go watch
    Wait... who was it that threatened to put a big rock in the road?
    Someones missing a blackened eye. ;)

  7. Keko55 said:
    Do you tire of asphalt will use the Golf gti fwd?
    I've never been more confused.
    Jepsertti said:
    Just realized that after all this VR support talk the only thing missing anymore is the helicopter camera view guy who filled this thread about posts how the first WRC game on PS2 had perfect heli-cam prior to DiRT 4 release :D
    Oh man, forgot about that guy, or the infamous water splash debate.
    #Watergate all over again. ::smiley:
    #NoHeliNoBuy I like the memes we create in our own little community.


  8. Flykas said:
    Hey, can we just come to a compromise. Just enable real good support for Nvidia 3D vision, lol.

    But on a serious note, I just recently got up to set it up properly on a projector and it is really amazing in AC and Spin Tires, it worked well in Dirt Rally too.
    Oh, another cool concept that Nvidia totally dropped. Not surprised. I thought about buying it, but... The only thing I have that really properly supports it is oddly Deus Ex.
    SamRWD said:
     LMAO its ok to **** about chocolate bars
    Don't forget about pizza.
    Got you covered, bro!

    https://youtu.be/1Mosy1FLCNA
     LMAO its ok to **** about chocolate bars , but not VR ..........................excuse us
    The chocolate posts will only last a day and don't cause conflict between non chocolate bar fans and chocolate bar fans, the VR posts have been going on for days and clearly do cause conflict.
    Fun factoid, one time when my dad was a kid he went to someones birthday party, but didn't have a present so his mom bought a $5 box of chocolates (Back when $5 of chocolate was a shit ton of chocolate.)  Anyways, the gift opening comes around and the kid opens the box and just starts screaming.
    Turns out the kid was deathly allergic to chocolate. Rest of the kids enjoyed it though.  :D


  9. JZStudios said:
    MTOJay said:
    JZStudios said:
    MTOJay said:

    KevM said:
    I genuinely think the team are cautious after DiRT 4.  They’ll see how well the customers support them with 2.0 and plan a future strategy based on demand.  Why invest time and resources into something that isn’t making profit targets.  That’s what it’s all about after all.

    If you want to see the game get VR support, support the game.  By bad-mouthing it all over the Internet, you are effectively damaging your chances of ever having the very thing that you want!

    Wish the guys well and be patient.  Some day, all your dreams will come true!  B
    well, define what you mean with support. i personally never said that i dont want this game to succeed. i support its development. but i wont buy it until it offers the stuff it needs before i can enjoy it. for some of us vr is as important as wheel support. you have to see it like this. would you buy the game if it had only keyboard support without knowing if it would ever get wheel/gamepad support? thats how important vr is for me personally. i simply cant enjoy any racing sim without vr support anymore so it doesnt make sense to spend money on it. why would i buy something i simply woudlnt even be playing a single minute? every single minute i would spend with dr2 on a screen i could spend in any other sim of choice with vr and have a way more enjoyable time. you wouldnt drive dr2 with a keyboard when you had the choice of dr1, dirt4, iracing rallycross, rbr or whatever with proper wheelsupport and ffb right? thats how important it is for me.

    saying that we dont buy it without vr is not badmouthing. its just giving our opinion.
    You've already made that argument, and we've already said we don't mind playing it without a wheel.
    Let's take a look at Dakar, the wheel support is pretty bad, and they've had 2 patches in the last week, and it's still terrible, but people will still play it with a controller. I also have a pretty good feeling that much like every CM title it doesn't really support multi-monitor.

    How is saying "We're not buying this." supportive?


    there are many different boxes that need to be ticked for me personally before i consider buying it. and one of those in my case its proper peripheral support. be it wheel, pedals, anaologue handbrake, clutch, hpattern shifter, vr headset. all these things are vital for me to enjoy it. (besides good physics, great stages etc)

    i honestly dont undestand why i should support something financially that would be in a state that i simply wouldnt enjoy. where is the logic in that? i buy something if its worth my money. and without all the listed features it simply isnt worth my money in my opinion. i dont perorder anything and i dont buy on promises. i buy things that are worth my money.

    and if codemasters specifically asks the community what they want them to work on after the release, and if they specifically ask how their potential customers think about vr support then we do exaclty what they asked as. tell them how we think about it. you guys are free to say you dont need it, we are free to say we need it.

    we are not saying "we are not buying this" we are saying "we are not buying this if it doesnt support what we need in order to enjoy it". who the buys stuff he doesnt enjoy? we are consumers/customers and not a charity.

    Suit yourself then. I buy games because they're fun, not to justify my $600 peripheries. Sure, I've got a wheel, pedals, h-pattern, analog handbrake, surround sound, and triple screens, but I'll still play Burnout Paradise on a single monitor, in stereo, with a controller, because it's fun. Game doesn't even have FOV or an interior view. Same with countless other titles, I asked on the Firewatch Reddit how to lower the FOV so I can play on triple screens without throwing up and a dev just said "We never thought anybody would do that." So I played in single screen.
    Conversely, I don't play games even if they support all that if I don't find them fun. What does your game list consist of? Because the only thing I can think of that matches that ludicrous list of demands is AC, the separate DR VR thing, Pcars and... uh... iRacing and LFS maybe? Does Raceroom do VR?

    Do you like... not play anything other than racing sims? Or... not use your PC for anything other than VR and racing sims? I'm just kind of curious. I'm envisioning trying to use Microsoft Word and just being like "****! This crappy software doesn't support my analog handbrake!"

    As an aside, you clearly just stated you're not buying the productwhich also makes you not a consumer nor a customer. You're perfectly within your rights to not purchase something, but don't pretend that you're a customer if you... didn't buy the thing... That's like... going to a restaurant and being upset that I got served the wrong thing when I didn't pay for anything.... and it's the wrong type of restaurant... I just don't understand the "logic."
    I’m just imagining you sat at in your rig typing on a keyboard and trying to pull the handbrake to put in a comma and getting angry that it’s not supported
    Yeah, the internet browsers are also SUPER not optimized for triple screens, what is this? 1996?
    I mean, come on, using a handbrake for commas is scientifically the fastest method of typing.  Once I get the go faster stripes painted I'll be able to do 1,000 words per minute.

    Actually I'm really kind of butthurt that Win7 supports multiple monitors so poorly. XD There's the snapping thing, which works for full screening on each monitor, but going to the edges to do the side by side split, it actually just does 1 split on the left side for half of that monitor, and 1 split on the right side for half of that monitor, so there's a full 2 monitors of empty space in the middle I can't actually utilize. XD It's super dumb.
    Win10 supports multi-monitors, but I still don't think I like it.
    MTOJay said:
    i enjoy the occasional arcade game on a monitor myself. trackmania for example. i dont see dirt rally as an arcade title though.  and yeah i agree, of course a title needs to be fun and encouraging. thats the thing though, thats where dirt rally expelled. it was a pleasure to drive. but only in vr for me. i think most agree that after so many hours of dirt rally the stages get pale. there is difference between trackracing against other cars and always driving the same stages over and over again on your own. after a few hundred hours it gets boring. thats why i had high hopes and was immensly hyped when dirt rally 2 was announced.
    Well then maybe DR2.0 isn't for you either. Other than physics and locale it's pretty much the same game, and if that isn't enough to excite you like it has all of us, and you just "Don't enjoy the game otherwise" then there's nothing "new" here for you. Personally I find most of those other games boring and lifeless, other than maybe R3E which has a appalling payment scheme that people have been saying they've needed to sort out for years. My biggest problem with PC sim games is twofold, 1. The AI usually sucks or is nonexistent, 2. I don't much care about GT, F1, or even hyper/supercars. I've always been more interested in road cars, which is apparently an incredibly small market on PC. I could go off the rails and talk about how I don't scream about it all over the internet, make reddit posts, flood comment sections, set up a change.org poll, or threaten anything... but I won't.

    I also find it odd that you bought a handbrake for DR when... all of those other games support them.


  10. MTOJay said:
    JZStudios said:
    MTOJay said:

    KevM said:
    I genuinely think the team are cautious after DiRT 4.  They’ll see how well the customers support them with 2.0 and plan a future strategy based on demand.  Why invest time and resources into something that isn’t making profit targets.  That’s what it’s all about after all.

    If you want to see the game get VR support, support the game.  By bad-mouthing it all over the Internet, you are effectively damaging your chances of ever having the very thing that you want!

    Wish the guys well and be patient.  Some day, all your dreams will come true!  B
    well, define what you mean with support. i personally never said that i dont want this game to succeed. i support its development. but i wont buy it until it offers the stuff it needs before i can enjoy it. for some of us vr is as important as wheel support. you have to see it like this. would you buy the game if it had only keyboard support without knowing if it would ever get wheel/gamepad support? thats how important vr is for me personally. i simply cant enjoy any racing sim without vr support anymore so it doesnt make sense to spend money on it. why would i buy something i simply woudlnt even be playing a single minute? every single minute i would spend with dr2 on a screen i could spend in any other sim of choice with vr and have a way more enjoyable time. you wouldnt drive dr2 with a keyboard when you had the choice of dr1, dirt4, iracing rallycross, rbr or whatever with proper wheelsupport and ffb right? thats how important it is for me.

    saying that we dont buy it without vr is not badmouthing. its just giving our opinion.
    You've already made that argument, and we've already said we don't mind playing it without a wheel.
    Let's take a look at Dakar, the wheel support is pretty bad, and they've had 2 patches in the last week, and it's still terrible, but people will still play it with a controller. I also have a pretty good feeling that much like every CM title it doesn't really support multi-monitor.

    How is saying "We're not buying this." supportive?


    there are many different boxes that need to be ticked for me personally before i consider buying it. and one of those in my case its proper peripheral support. be it wheel, pedals, anaologue handbrake, clutch, hpattern shifter, vr headset. all these things are vital for me to enjoy it. (besides good physics, great stages etc)

    i honestly dont undestand why i should support something financially that would be in a state that i simply wouldnt enjoy. where is the logic in that? i buy something if its worth my money. and without all the listed features it simply isnt worth my money in my opinion. i dont perorder anything and i dont buy on promises. i buy things that are worth my money.

    and if codemasters specifically asks the community what they want them to work on after the release, and if they specifically ask how their potential customers think about vr support then we do exaclty what they asked as. tell them how we think about it. you guys are free to say you dont need it, we are free to say we need it.

    we are not saying "we are not buying this" we are saying "we are not buying this if it doesnt support what we need in order to enjoy it". who the buys stuff he doesnt enjoy? we are consumers/customers and not a charity.

    Suit yourself then. I buy games because they're fun, not to justify my $600 peripheries. Sure, I've got a wheel, pedals, h-pattern, analog handbrake, surround sound, and triple screens, but I'll still play Burnout Paradise on a single monitor, in stereo, with a controller, because it's fun. Game doesn't even have FOV or an interior view. Same with countless other titles, I asked on the Firewatch Reddit how to lower the FOV so I can play on triple screens without throwing up and a dev just said "We never thought anybody would do that." So I played in single screen.
    Conversely, I don't play games even if they support all that if I don't find them fun. What does your game list consist of? Because the only thing I can think of that matches that ludicrous list of demands is AC, the separate DR VR thing, Pcars and... uh... iRacing and LFS maybe? Does Raceroom do VR?

    Do you like... not play anything other than racing sims? Or... not use your PC for anything other than VR and racing sims? I'm just kind of curious. I'm envisioning trying to use Microsoft Word and just being like "Shit! This crappy software doesn't support my analog handbrake!"

    As an aside, you clearly just stated you're not buying the product which also makes you not a consumer nor a customer. You're perfectly within your rights to not purchase something, but don't pretend that you're a customer if you... didn't buy the thing... That's like... going to a restaurant and being upset that I got served the wrong thing when I didn't pay for anything.... and it's the wrong type of restaurant... I just don't understand the "logic."

  11. MTOJay said:

    KevM said:
    I genuinely think the team are cautious after DiRT 4.  They’ll see how well the customers support them with 2.0 and plan a future strategy based on demand.  Why invest time and resources into something that isn’t making profit targets.  That’s what it’s all about after all.

    If you want to see the game get VR support, support the game.  By bad-mouthing it all over the Internet, you are effectively damaging your chances of ever having the very thing that you want!

    Wish the guys well and be patient.  Some day, all your dreams will come true!  B
    well, define what you mean with support. i personally never said that i dont want this game to succeed. i support its development. but i wont buy it until it offers the stuff it needs before i can enjoy it. for some of us vr is as important as wheel support. you have to see it like this. would you buy the game if it had only keyboard support without knowing if it would ever get wheel/gamepad support? thats how important vr is for me personally. i simply cant enjoy any racing sim without vr support anymore so it doesnt make sense to spend money on it. why would i buy something i simply woudlnt even be playing a single minute? every single minute i would spend with dr2 on a screen i could spend in any other sim of choice with vr and have a way more enjoyable time. you wouldnt drive dr2 with a keyboard when you had the choice of dr1, dirt4, iracing rallycross, rbr or whatever with proper wheelsupport and ffb right? thats how important it is for me.

    saying that we dont buy it without vr is not badmouthing. its just giving our opinion.
    You've already made that argument, and we've already said we don't mind playing it without a wheel.
    Let's take a look at Dakar, the wheel support is pretty bad, and they've had 2 patches in the last week, and it's still terrible, but people will still play it with a controller. I also have a pretty good feeling that much like every CM title it doesn't really support multi-monitor.

    How is saying "We're not buying this." supportive?
    KevM said:
    MTOJay said:

    KevM said:
    I genuinely think the team are cautious after DiRT 4.  They’ll see how well the customers support them with 2.0 and plan a future strategy based on demand.  Why invest time and resources into something that isn’t making profit targets.  That’s what it’s all about after all.

    If you want to see the game get VR support, support the game.  By bad-mouthing it all over the Internet, you are effectively damaging your chances of ever having the very thing that you want!

    Wish the guys well and be patient.  Some day, all your dreams will come true!  B
    well, define what you mean with support. i personally never said that i dont want this game to succeed. i support its development. but i wont buy it until it offers the stuff it needs before i can enjoy it. for some of us vr is as important as wheel support. you have to see it like this. would you buy the game if it had only keyboard support without knowing if it would ever get wheel/gamepad support? thats how important vr is for me personally. i simply cant enjoy any racing sim without vr support anymore so it doesnt make sense to spend money on it. why would i buy something i simply woudlnt even be playing a single minute? every single minute i would spend with dr2 on a screen i could spend in any other sim of choice with vr and have a way more enjoyable time. you wouldnt drive dr2 with a keyboard when you had the choice of dr1, dirt4, iracing rallycross, rbr or whatever with proper wheelsupport and ffb right? thats how important it is for me.

    saying that we dont buy it without vr is not badmouthing. its just giving our opinion.

    I wouldn’t buy a 4-cylinder Porsche.  I believe the car should still have a 6 cylinder engine like the last ones have had.  

    I wont buy Breakaway bars from they changed the recipe last year.  I believe the Breakaway should still taste like it used to.

    I don’t waste time complaining all over the Internet that things should be different for me to buy things I used to like.  Iv never posted a complaint to Porsche, or McVities or wherever, I just stay well clear of the keyboard and don’t buy what I don’t want.  It’s that easy.

    if things change, I’m here waiting.  Cash in hand...
    ... Kev, I have a serious question that I think needs discussing.
    What's a Breakaway bar? Is it like @urgaffels quexchexlax?


  12. This is pretty unrelated, but apparently Dakar 18 has been getting almost daily updates including updates to add in wheel support.
    I'm just wondering why people aren't screaming about #NoVRNoBuy. Seems like a prime candidate. ;)
    Wish those guys well though and hope they make it an actual series. Would be cool to have some more diversity.

  13. ShodanCat said:
    So are you guys who were contacted to provide feedback still actively participating in the process, or was it a one-and-done kind of deal? Also, what was the criteria for being selected? I sure would've liked a chance to offer feedback as well.
    Honestly I feel like Early Access should be used again, but I suppose that ship has sailed already.
    We're... active in our top secret spot, but as far as testing we don't know. We offered feedback but haven't had anything new in a while, so the gameplay video releases are exciting for us too. ;)
    ...it's a little unclear what we are and aren't allowed to say other than "We did testing! We like the physics!"
    So... We did testing! We like the physics!

    As to the selection process, I have absolutely no idea why I was chosen since I am absolutely nothing special, just an avid forum member. :P You'd have to ask Christina to figure out her reasoning for my attendance, other than she said she was looking for a "diverse" group of participants. Maybe you weren't diverse enough.
    ShodanCat said:
    So if there is deformation in the terrain, will have rally with staggered starts like Dirt2/3? I would like to see cars pass when you drive slow with damage...traffic is part of the rally.


    I think some of us are getting our hopes up a bit as to just how the surface "deformation" really works. According to what we've seen and read from people who played it at the little event last weekend, the system selects from 3 possible states. So I'm assuming they hand-crafted some changes which are tied to each of the 3 states, and it selects from those based on the running order.

    What I'm saying is I don't think it's some amazing real-time surface deformation technology, which is a lot to expect - but rather a pre-designed set of changes to each stage.

    edit: And apologies, I know you weren't specifically talking about the tech behind the degradation/surface condition, I just thought I'd mention it. I doubt they were have traffic running the stages in general because it would require an entire AI system.
    As just my thoughts, (i.e. nothing formal or informed) I don't think they changed a whole lot on the Ego engine, so DR and D4 didn't have staggered starts and I don't expect DR2 to have them due to engine limitations. Then again, the stages are obviously longer than DR based on the NZ vid, where I think the engine was being stretched pretty thin in the DR stages/length.
    As such, if the engine won't handle actual staggered starts there's no real reason to make the road deformation super dynamic, so 3 states of "fresh" "Used" and "worn" would make sense.
    I can see how that could be interpreted as 3 stages - however, that's not what he's saying, and notice the last thing he says is:

    "...and then from 10th all the way down to kind of a 150th, you'll notice that the track will start to rut, material will start to be moved to the outside of the racing line and the track camber adjusts slightly based on the build up of that material, so where ever you are in the competition running order, you'll find a slightly different challenge.

    This all suggests it's progressive - his description of the "3 states" was for where the best, worst and how affected the stage would be.
    Hmm, potentially what it could be is something like 3 "hard" modeled surfaces that blend between each other for each running position, so it's a more "gradual" though still premade degradation.
    What could potentially be possible is they have independent ruts or tire tracks that can randomly generate and blend together for a bit more variety.

  14. tbtstt said:
    JZStudios said:
    tbtstt said:
    I'd just like to say that I have an intense dislike of all you PC players who get to sample the game early. 

    I shall be crying into my PS4 controller later. 
    Still a little dissapointed you couldn't partake. ;)
    Not half as disappointed as I am! 
    Well of course not, not even close. ;)
    If it makes you feel any better the super bloom/lens flare you can see in the game videos has prevented me from really being able to play extensively. XD It might be kind of broken and blinds me for half the track. Definitely needs to be fixed before launch.

  15. SamRWD said:
    JZStudios said:                  
    I... Don't like that co-driver. Very breathy, lot of plosives. Aside from the fact they are all pre-recorded which doesn't bother me as much.
    Whens the KickUp codriver DLC?

    WOW, you don't like Phil Mills? :)
    EDIT: BTW I would love to get an option to get Phil's voice even more disorted!
    https://www.youtube.com/watch?v=jpDSPhECTSA
    I don't mind him in that video, but in the gameplay he sounds more like he's trying to narrate a documentary like Attenborough. XD Every line just kind of has the same plosive in the middle so the sounds all have a bell curve. So, it's like hes saying "into FIVE left, into FOUR right... four HUNdred." Which he's not doing in that onboard, and which Paul also didn't do.
    It's just a weird thing. Guess maybe he's just not a very good voice actor and he's trying too hard or something? XD He's certainly clear and easy to understand, and I guess he's loud enough unlike Mr. Mumbles in DR.
    Sorry Paul. ;)

    Edit, since I'm nitpicking anyways, another thing he does inconsistently is have harsh plosives in the letter T at the end of LefTUH and RighTUH. But he doesn't do it every time. Sometimes it's LefTuh and RighTuh, and sometimes it's almost silent. It's just one of those things where I'm super weird and have oddly sensitive ears to high frequencies and I hate listening to them. Like I was listening to one of a friends songs he made and long story short we discovered that I hate drum cymbals because they just sound really harsh and hurt my ears.
    Hooray for Autism!... probably...

  16. tbtstt said:
    I'd just like to say that I have an intense dislike of all you PC players who get to sample the game early. 

    I shall be crying into my PS4 controller later. 
    Actually, at first when we all got contacted and got together one of my first thoughts was "Why isn't Tbsstststsst here? Oh right, silly console man." Still a little dissapointed you couldn't partake. ;)
    ShodanCat said:
    I'm not going to get into an argument over whether it's correct since a) I haven't tried it myself and b) it could change significantly before February 2019. I'm just giving my opinion on what I think it looks like so far. You'll have to forgive me for being a bit skeptical after Dirt 4.
    And as the people who've played and tested it, it's miles better. FWD cars are really pretty damn grippy, especially when you lighten the hell out of them. Think they feel pretty good.
    As a side note, I've got 8 hours into D4 before I uninstalled it... sorry DiRT team. :P
    Do the guys who've tried the game know if there'll be AI retirements visible on stage?
    I don't think we had that enabled (If it's present) in our builds, which were super early and we were told to focus pretty much solely on physics and ignore all other bugs. XD
    Sorry for not clarifying at all.
    gfRally said:
    Well it was a feature in dirt 4 so I would guess it will make its way over into dirt rally 2 as well. In dirt 4 it always seemed to be breakdowns, I’d like to see something like a car in a ditch or off the road, that would be cool
    Ken Block isn’t in this game :wink:

    It's times like these that I wish there was a button for a passive, disheartened sigh....
    Has anyone been able to figure out if that New Zealand stage is a real one?
    I've tried finding videos but most Waikato rally stages appear to be on tarmac. We need a local to go recce!

    Also wondering what the in game Solberg would be. Appeared to me during the hype train that he/his story would be somehow a big feature as opposed to just technical support .but so far no clues.
    You mean you haven't just traced out the route based on the pacenotes and scrounged around Google Maps?
    I thought this was the Gossip thread, not pre-school!
    SamRWD said:
    Aaa1981 said:
    Myself think the best game is dirt rally , even hardcore etc, but the physics there top . There was a hope that will continue and judging by the video this is the same slag and dirt 4 ! On YouTube posted the gameplay of the rally cross with a view from 3 persons, and then the fears were confirmed . Look at the wretched work of the suspension!!! Machine as wood , especially when landing , do not have that smoothness that was . It looks like squalor and crafts like wrc. Disappointed to say the least ...

    The entire "gravity" setting in Dirt Rally was way off. Granted it gave us some really nice oversteering capability, but on bumpy rally and rallycross roads, if you keep "going light" and losing control of the car over every small bump, its very difficult to enjoy the game.

    So even though Dirt 4 was a mixed bag, I really couldn't go back the other worldly gravity of Dirt Rally. Dirt Rally had a LOT to improve in the physics, and I think most of it is being addressed in the footage we are seeing so far of 2.0 
    Snip

    I see you got unbanned. ;)


  17. RWDsam said:
    Areyouben said:
    Last question handling wise, just to be absolutely clear. Are you able to initiate some oversteer in turn entry, point the front of the car towards the inside and use that initial positioning of the car to power trough a corner in one clean motion consistently? (instead of having to initiate oversteer two, sometimes three times in order to not understeer into a tree)

    In D4 you were able to do the first half of the gif below. But at the end of this gif the rear would grip more than it should, causing only the front to slide and point the entire car towards the outside. Sometimes that would happen in real life depending on braking input and weight shifting around, but it felt like I didn't get the right result when using the ScanFlick or using the handbrake at all in D4.

    Image result for rally
    I also shared that pain in DR, I shall give it a go and see what its like but I'm pretty sure it is much more like this now. It finished its arc rather than just gaining that grip out of nowhere. I will try and give it a go this evening unless someone else wants to try it.
    Please do! 
    Also are you allowed to show any footage, or lifted embargo only included VW/New Zealand footage from press meeting?
    Can we say the locations we tested?
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