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JZStudios

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Posts posted by JZStudios


  1. 3 hours ago, Katzenkralle91 said:

    Heeey Codies Team, I bought this game today and it is sooooo fantastic. Dirt 5 is muuuuch better than I expected 🙂 I love this game so much, I love the Career mode. The AI on very Hard is really challenging, I wish they can be a bit harder 🙂 and I also wish the Replay Mode will come back, I loved the Replays in Dirt 2 and Dirt 3. You did a very good Job

    Please fix the AI, on some Events they are tooooo easy even on very hard, add the Replay Mode and also fix the Performance issues, it runs overall smooth with my rtx 2060 super, but on some corners on a few tracks there are FPS drops. I am soooo excited for the Future from this game 🙂

    This game is so cool 🙂

    all Colin Mcrae Rally and Dirt Games are amazing. 😉

    Don't talk about Dirt 5 here. Go to Discord. This is for Dirt Rally 2, but actually Dirt 5, but not really, because logic.

    • Confused 1

  2. 5 hours ago, Janneman60 said:

    I think this is on a level were people are not really interested in games, it is all about return on investments.

    But it can for sure affect games, as smaller games with no mega fanbase are shot off by the board. For hard core sim games it is maybe not so good.

    Considering how many other franchises Take Two has killed in favor of forcing everyone to work on GTA and milk money from players I'd hope CM keeps control. These big buyouts always lead to the death of franchises.

    That being said, I'm still surprised how many studios CM has bought out themselves since I figured they were closing in on bankrupt.

    • Agree 1

  3. 26 minutes ago, PJTierney said:

    I never played it either (the beta bored me as it wasn’t about racing).

    I do know ONRUSH didn’t have replays though.

    I'm really curious how much support they had from other teams. Based on what I've heard just from the past it doesn't seem like there's a whole lot of intercommunication between studios. It just seems crazy for CM to make Cheshire do all this by themselves when they've never done it before.


  4. 3 hours ago, Ialyrn said:

    Their first game in 1986 released on 6 systems.

    You literally quoted me saying within the last 15-20 years and come back with a title from 1986. News flash, console games made in 86 were done by teams of less than 30 people, with most being done by less than 5. They aren't nearly as difficult to make games for as modern systems. Hell, according to Google, which is never wrong, even at the advent of 3D consoles like the N64 in 1996 the team that made Super Mario 64 was 15 strong.

    Giving examples of the past from 40 years ago when most games were made by one person in a matter of weeks as to why modern systems should be fine across 9 platforms is incredibly, frankly, dumb. Within the past 15-20 years they've only really done titles on Playstation, Xbox, and PC. Maybe Linux. As far as I'm aware they haven't done anything cross gen, so yes, what I stated was factual and they've primarily focused on 3 at most. Out of all the CM games I have (12 total) only D4 and DR1 have Linux support.

    Then let's add in the fact that the team doing D5 is primarily the ex Evo Studio (from what we know) who have throughout their existence only worked on Playstation until OnRush, which at launch was only on PS4 and XO. There might be a PC port now. So let's take that team that have never done anything close to this scope, and force them to simultaneously launch on 9 systems is insane.

    Even if they did get contractors to do the porting for certain systems then they need to have people dedicated to quality control over those groups, and across 9 platforms, that's still a lot of work.

     

    If you can't comprehend that, I can't help you. Not even Skyrim did that.

     

    3 hours ago, Ialyrn said:

    You are thinking of Forza Horizon 2, amd that is an edge case. It also isnt a codemasters title or studio, so isnt an apples to apples comparison. Turn 10 and microsoft wanted to have some version of forza horizon 2 on the xbox 360 around the transition period to the xbox one. It really has no baring on codemasters or their previous experience.

    It was an example of a cross gen game. An example that stated that MS and Playground hired a separate studio to make a version for the 360 because it's a lot of work. Something which CM presumably isn't doing, meaning this team, who've never done this before, is doing it by themselves. The biggest difference is that Playground went ahead with Next gen features in mind and left it to the other studio to deal with porting it to 360. With CM on D5 they have to design for the Xbox One and make it work on everything which is why people say it looks like ****. It's not a next gen title in any fashion.

    Codemasters wanted to have some version of Dirt 5 on the Xbox One around the transition period to the Xbox Series X. It really has no baring on codemasters or their previous experience.

    Isn't it interesting how I can substitute MS with CM and your argument falls apart? It's almost like you didn't think about your argument at all..


  5. 17 hours ago, UnderclassGDfan said:

    No.
    Since I own a X-Box One (Day One Edition) and currently using a X-Box One S I know the differences.
    The One S is smaller, has a little more power and is HDR ready.

    But yes, yes...probably have the identical version for both consoles.

    Basically identical. It also has a 4k blu-ray drive. The very slight power boost is only enough to run HDR and give an additional frame or two. I don't know any games that have been specifically optimized for S outside enabling HDR. Pretty sure every game runs at the same framerate and resolution.

    17 hours ago, UnderclassGDfan said:

    No idea.
    Would never ever buy a streaming machine.
    I hope Stadia flops as soon as possible.

    The shield seems okay. Pretty sure it works with your steam library so you can play in the living room. My brother primarily uses his as a Plex server. Haven't heard anything good about Stadia though.

     

    17 hours ago, Ialyrn said:

    Codemasters have already confirmed that the pre-order bonuses will be purchasable in the future. So why would that be of a concern to me?

    Because you'll have to pay for things they stripped out last minute to sell to you later.

    17 hours ago, Ialyrn said:

    Lets not forget, they have been making games since 1986. And they have released titles on multiple systems simultaneously through almost that entire time.

    3 at most. At least within the past 15-20 years. Anything cross platform (I'm not aware of anything) was probably done by a separate contracted studio like the 360 version of Forza Horizon which had massive changes and part of the map locked off. Having the one small studio do 9 systems simultaneously single handed is pretty extreme.

    Of course that's not an excuse as to why they didn't delay it. They should've, and there's a bunch of smooth brains online saying D5 looks worse than D2.

     

    7 hours ago, PJTierney said:

    Google Stadia's entire platform runs on Linux instead of DirectX (Windows) I believe, so I imagine a lot of work goes into making a Stadia build.

    DIRT 5 is using an evolution of the "Cheshire engine" which was previously used in ONRUSH.

    Yeah, not a lot actually works properly on Linux so that alone is going to be a big difference, especially for a team that's previously focused on Playstations.

    Did it have a replay? It launched on consoles so I don't even know. There was a PC port planned but I don't know if that ever actually happened. All of a sudden now they're doing a simultaneous launch on 9 systems instead of 2. That's a big step up.

    5 hours ago, PJTierney said:

    Here's some pics from another player if you want something "non-Codies" 😉 

    The blur actually looks really good, especially compared to Forza. But D5 looks like turds, so. Last gen, terrible, etc.


  6. 4 hours ago, UnderclassGDfan said:

    I count 10 systems.
    X-Box One, X-Box One S, X-Box One X, X-Box Series S, X-Box Series X, PlayStation 4, PlayStation 4 Pro, PlayStation 5, Google Stadia and several PC specs.
    Ridiculous.

    Was pretty much doomed to be an unfinished product.

    Yeah, but the One S is basically identical to the base version, it's just a smaller box. Wasn't aware of Stadia, and I have no idea what goes into that. I thought it was like the Nvidia Shield streaming thing where it's a remote play of the PC version. Is it not?

     

    4 hours ago, dgeesi0 said:

    yeah i think the rush powers that be wanted it done for eggbox. you can tell many things are not finished or as should be. also the best recording in dirt games is done from replays. it just shows you whoever is making these decisions doesnt know their own games. or...its a case of people upstairs just saying that goes out regardless. if thats the case sooner or later this will bite you in the ass.

    Best I can figure is it's a new engine and OnRush didn't have a replay. Still, it's very odd that it has a photo mode but not a replay.

     

    1 hour ago, Ialyrn said:

    This just proves my point that dirt 5 clearly isnt a finished game. Not even having v-sync is a massive oversight, probably more so than broken wheel support.

    I get that this year has been bad because of covid, but i cant believe codemasters have released a brand new title as broken as this. I am so glad i decided to hold onto my cash this time.

    Yeah, but now you won't get the exclusive day 1 pre order cars.


  7. 3 hours ago, MartĂ­n Cleppe said:

    hi @PJTierney, how can it be possible that it doesn't have a replay mode? to use the photo mode you must pause the game ... please confirm that the replay mode will be added, thanks.

    Don't ask questions about D5 in the D5 thread on the official CM forum. You won't get any answers.

     

    The fact that it doesn't have VSync is very odd. I recently realized that this game is effectively being made for at least 8 systems, and it seems like it's been rushed to be day 1 for the new consoles. That's nuts.

    • Agree 1

  8. 2 hours ago, Leo Natan said:

    Handling is so laughable, I’m not sure why anyone with a wheel would even bother. Which is why they didn’t even bother with the wheel support


    @JZStudios Handling here is as terrible as in Showdown. The content itself is less important. I really don’t give that much a damn if cars are licensed or “inspired by”, as long as they drive like cars. Neither this nor Showdown has that. Or Grid 2019. Or Grid 2. 

    Having played Showdown with a wheel, it was roughly equivalent to D2 and D3. At this point you're just talking out your ass and making stuff up. Good day.

    • Agree 2

  9. 1 hour ago, dgeesi0 said:

    a tripple AAA driving game not having wheel support at launch is a joke. i just dont get how it can even happen. 

    Burnout didn't have wheel support. Nor did Driver San Francisco, which is a real shame since I think that game would've been phenomenal.

     

    3 hours ago, FlatOverCrest said:

    The rain piles up on the side windows like it's clear jello which doesn't make sense in a prepped race car that should have a hydrophobic coating like Rain-X applied to windows to prevent this from happening.

    I just saw GamerMuscle review it and he shows a clip of racing in the rain and yeah, it looks terrible. They don't look very good in general, but whatever car he has the rain drops stretch unnaturally and are present even when under a long indoor basement stretch. The lack of a mirror is pretty laughable too. They'll really have to fix these things.

     

    49 minutes ago, Leo Natan said:

    Probably because it's not "fun" to drive with a wheel. 😂

    Lol. Just like Showdown and Grid 2019 sold like crazy. 😂

    Showdown primarily focused on fake cars doing demo derby as an obvious spinoff. It was also priced at $50, which is a very weird number. The fact it's not $60 and is called "Showdown" indicates it's not a... "full" or "proper" title, but also indicates that CM likes money. Should've been priced at $30 and it probably would've sold more. Probably not a lot more, but more. The only "successful" demo derby game I know of is BeamNG.

    I completed Showdown. It's ~70% demo derby, 50% banger racing. D5 has nothing of the sort.

    I don't know about Grid. Ironically the general consensus is that Grid 1 is good while Grid 2 is worse, but I hated Grid 1 and liked Grid 2. Autosport was decent and I think priced at ~$30-40 but apparently everyone hated Grid 2 for some reason and never bought it. I don't know what happened with Grid 2019. From what I quickly gleaned online it has far more issues than just being arcade.

     

    @Ialyrn Doesn't work with G29.

    https://twitter.com/AustinOgonoski/status/1323449563592552448?s=20


  10. 5 hours ago, dgeesi0 said:

    a simple way around the lack lustre tarmac handling or the feel would to just narrow stages down. if you arent driving down 3 car motorways and only car width events you wouldnt feel the exagerated bad handling . it would just be small sharp movements. it would even make it more exciting.

    I still feel like tarmac was way better in the alpha build. I don't know what they did to it. Then again I haven't tried Germany since frankly, I'm not paying for it.

    • Haha 1

  11. 15 hours ago, Leo Natan said:

    Good for you? And?

    Nope. You are nitpicking and biased. Shitting on a game and company for doing what the game always is and was is dumb.

    Good for you. Stop trying to force things that aren't because you aren't entitled. I don't go on Doom forums and **** all over it because it isn't ARMA, that's idiotic. And as much as I see "simmers" saying there's a higher demand than ever and pitching a fit any time a game isn't the same reskinned flaw of terrible physics "sim" game, sim games outside Forza and GT barely move any units.

    2 hours ago, Leo Natan said:

    So why, now of all times, make a game that is basically Showdown 2, I really cannot understand.

    It's not even close to Showdown. From reveal trailers it's far closer to the first 3 games. But whatever. The game has color, and therefore it's garbage. It'll sell like crazy.

     

    1 hour ago, FlatOverCrest said:

    The rain piles up on the side windows like it's clear jello which doesn't make sense in a prepped race car that should have a hydrophobic coating like Rain-X applied to windows to prevent this from happening.

    They did the same thing in DriveClub and everyone was ecstatic about how realistic the jelly globs on the windshield were. I never understood it. All the other points seems like they were rushed to release. I wish there was a forum somewhere to discuss what's happening with the game.


  12. 4 hours ago, Leo Natan said:

    The joke is, there has been a boon of simulation racing this year, much bigger demand than previous years, and CM fudged it completely with Grid, PC3 and this. Franchise after franchise down the toilet.

    Aside from the Dirt franchise never being a sim, I honestly can't figure out why people on the forums are so freaking hell bent on making literally everything a sim and destroying any amount of fun to be had in arcade racers.

    I will never buy a sim racing game again because they're all basically identical in that they all drive roughly the same, they're all exceptionally boring after a few minutes, the AI is generally terrible or non-existent, they all have the same car and track list, and they all have fucky physics. Every one of them. When I can go back and play a relatively obscure PS2 sim game and have it play and feel damn near equivalent to anything modern... It's so unbelievably stagnant.

    And then every time there's a fun racer announced that isn't a boring sim title the comments are full of man children shitting all over it. It boggles the mind.

     

    And then to add on top all that, you've got the iRacing league being broadcasted on air with pro drivers saying it sucks and it's completely unrealistic and just intentionally slamming into each other because it's just a game. I'd honestly rather watch them play a new Burnout. At least then they might have some fun.

    • Like 1
    • Disagree 1

  13. 3 hours ago, EggBerry said:

    I think there's room for both, as well. But discord is hella confusing, and every server has its own organizational pattern, rules, fast-paced chatter, etc. A forum is more static, and there's definitely a need for that as well. It's a benefit to be able to page through past content looking for answers and general tips that would get buried in a discord server.

    I just find it interesting that there's no presence at all for D5 on the forum. There's a dedicated thread for it, but it's just reposts from PJ that have been stated on Discord. I have no idea who any of the D5 team is.

     

    1 hour ago, Ialyrn said:

    I gotta be honest, I dont understand how a game from Codemasters, a racing game at that (its literally all they have made in the past decade baring on ios game and Overlord: fellowship of evil); doesnt have full wheel support at launch. Its not like the wheel protocols for Xbox and playstation have suddenly changed. Xbox one and PS4 wheels going forward for the PS5 and Xbox series s/x are fully supported on the console level (according to both Sony and Xbox/Microsoft). And even if changes have happened on the upcoming consoles that no one has made public, the scope of wheel compatibility on Windows has not changed at all. So it really boggles the mind.

    I get that covid is a thing, but this just smacks in the face that Dirt 5 isnt finished; so I dont understand why they dont just delay. Surely that is a better option if the game is not in a completed state?

    Having a delay solely for wheel support is a bit silly, but I'm curious, did Onrush have wheel support? They're using their own engine so maybe they haven't actually worked on wheel support yet. Everything else CM is using the same Ego engine so they have all that support built in.

    Either way, it is a pretty big "Oof." I think most of the team has pretty limited wheel support experience despite doing a lot of racing games. Mostly all designed for controller.

     

    1 hour ago, PJTierney said:

    I like the permanence of forums, but also the spontaneity of Discord. I think the two can coexist, and if I ever make an official server for Rally, I'll keep that in mind 🙂 

    The entire issue is that there's no forum presence at all. I don't give two rats farts about there being a Discord chat room, I'd just like an actual forum to announce news and actually discuss topics.

    As to "spontaneity" when the DR forum is active it goes pretty quick, so it works as a chat room too. As it stands all we get is a repost that wheels may or may not work, but I have no idea which ones and I can't ask anyone because none of them are on the forum.

    I mean, I could ask you, but you'll just say "I don't work on the D5 team, I don't know." Which also seems a little odd to me that there isn't more communication there. I'm sensing a trend.

    • Agree 1

  14. 23 hours ago, Scrogs said:

    Hey.....I'm as old school as you can get. I like forums.....never heard of Discord until today. What is it?........ and do I (as a feller in his sixties) need or even want it? 

    As PJ pointed out, it's a live chatroom. Unless there's a bunch of sub chat rooms the main one can have up to a few hundred people all talking at once.

    The reason I dislike it for anything other than an interpersonal communications alternative to mobile phone data should be clear from that. It's a terrible way to catalog things, in the sense that you can ask a question and have it answered, but if anyone in the future searches for that question it's basically vanished into the ether.

    For instance, a while ago I played through Freespace 2, a 90's space fighting game. I had issue with the audio or something as I was adding modern mods to it, and there's a forum dedicated to it, but it's not very active. Had to use Discord to ask, and I got an answer, but in the future if I need to know that again I can't just search Google or the forum, I'll need to go back to Discord and ask again.

     

    You also can't make specific topics like on a forum, and the only people that can make sub chat rooms are the server owners. Therefore, with the recent news of limited wheel support, instead of having a specific thread for discussing it and knowing what wheels are and aren't supported, it's just a mess of noise and having to constantly repeat what wheels are/n't supported.

    • Like 1
    • Agree 5

  15. 8 hours ago, FlatOverCrest said:

    I understand that there is a base that probably prefers Discord but there is also a base that wants/prefers a spot on the forums so I think they should have both. The forums are important for users to be able to create an area to discuss a topic that interests or affects them, which you cannot do on Discord. Discord seems to function mostly as a hype machine and is not a replacement for a Dirt 5 subforum. I absolutely hope that future Dirt Rally and WRC games from Codemasters, do not go down this sole path on Discord. That would be a bad idea.

    I just find it dumb that there's an official CM forum and the gossip thread for D5 had to be split on it's own inside the Dirt Rally section because there's no official forum on the forum.

    Discord sucks as anything other than a chat room. I don't know why so many companies are using it in favor of forums which also facilitate chat.

    • Agree 5

  16. 1 hour ago, PJTierney said:

    DiRT Rally 2.0 didn't have a "Year Two Pass", just sayin' 😉 

    It would be really nice if there was an actual Dirt 5 subforum the devs and their own CM would visit on their own platform instead of a third party chat room. Just sayin.'

    None of this makes me want to buy the game currently. I might wait a year for a complete edition bundle and buy that.

    • Agree 1

  17. 22 hours ago, dgeesi0 said:

    i know but if you think 9 million people play dirt rally 2.0 then i dont know what to say...

    Once again, lifetime and active are 2 very different metrics. Your favorite movie was probably seen by millions on release, but now no ones watching it currently so therefore no one's ever seen the movie. Or at any point since release.

     

    4 hours ago, UnderclassGDfan said:

    I'm not so much surprised about the choosen cars, but I used the Fulvia waaaaaaaay more than the Cooper, because of the sound. And design.

    The Fulvia also easily outclasses the Mini.

    • Like 1

  18. Dirt 4 also had a pre-order bonus car that became extra paid DLC later. I really hate pre-order trends. I'm not buying a product that hasn't released and I'm not paying more for something they stripped out of the game. I don't necessarily mind paying for expansions and stuff, but paying for things literally stripped out last minute is hot garbage.

    It's amazing just how impressed I was with CM when I joined during the DR days with their open communication and goodwill for the community, but since then everything's been downhill.

    • Like 1

  19. 6 hours ago, PJTierney said:

    I wouldn't mind taking a look at that (more for curiosity than anything else), got a link?

    Someone posted it on the forum a while ago. Doesn't seem like they put it on Nexus...

    HAHA! Found it. Why it's not on Nexus, I don't know. Maybe I should think about adding it there, but then end up too lazy and not actually do it.

    For proof that D2 actually looked as bad as the picture I posted, here's with and without the filter.

    1a.thumb.png.ed50f49548d9f48c28a62f23dafb9db2.jpg.536df374053010fca793c331a83a8fbb.jpg


  20. 2 hours ago, RGgiac said:

    truck.thumb.jpg.cf951ebeefae35dfb023a8ab76d11766.jpg

     

    I don't like the graphics, too cartoony. Give me washed out colors 😅

    Pretty much. It should really look like this,

    truck.thumb.jpg.cf951ebeefae35dfb023a8ab76d11766.jpg.2473f531a650a8220f79c75f6eeb9d5b.jpg

     

    The sad thing is, that's actually really close to how DiRT 1 and 2 looked. I got a mod for D2 that kills the filters and it looks so much better. What's kind of weird is some of the menu stuff was intentionally designed with the filters, so without them they end up being kind of dark and weird, but the tracks look great.

    • Like 1

  21. 9 hours ago, JorritVD said:

    "Do it alone"? Yes hillclimb you do alone, but with rally you have a co-driver 😉

    Not really a massive difference. I'd like to see more content in general like the first 2 games had. And ACAT. Like Kamaz on tiny hillclimb courses.

     


  22. 8 hours ago, JorritVD said:

    Hi, just saw this video on YouTube, might be a good feedback video to the developers.

     

    I've seen that guy do a breakdown of some of the PS5 stuff. He apparently thinks that D5 is a next gen exclusive and not a current gen title.

    As to the car paint, I could be wrong since I've not actually seen a proper rally car, but I would be far more surprised to learn that they have 14 layers of gloss and metallic paints like streetcars would have. Paint gets heavy. Everything I've seen from images to footage of actual cars the paint is pretty flat.

    Also, as I mentioned before YouTube destroys the footage with compression.


  23. 8 hours ago, ianism said:

    lol I just noticed this. as you should've gathered from what I was saying, communication is what matters. if we're talking about like a novel, scientific article or magazine, these things matter. if we're communicating in a forum or instant messaging/texting or commenting on an article, we tend to write in a similar fashion to the way we speak, which enables ("illegally") shorter sentences and often does away with capitalization and punctuation. this is also why emojis and gifs are a thing. I also just don't give a ****. if you don't like it that's your problem, not mine.

    It was just a fun contradiction is all. Personally I try to keep up with proper structure and punctuation. Otherwise things tend to turn into run-on sentences and you have to do a double take to decipher what the hell someone is trying to say. It is made harder by the fact that by default both iOS and Android don't have common punctuation keys immediately available, even in landscape mode.

    I think people also on average suck at speaking to begin with, so adding in the commonality of online/texting those weak skills are basically obliterated and no one can manage to follow a simple conversation anymore. It's actually infuriating trying to have a conversation and the other person just can't seem to understand the only language they speak.

     

    What really aggravates me is my brother will not say "Yes" in a text, instead opting for "Ye" because pre-existing definitions need to **** off in favor of not having to press a single extra key.

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