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JZStudios

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Everything posted by JZStudios

  1. Why? It's been like that since DR1. Now this thread will just die until DR3 is announced.
  2. Well it's not a new Dirt Rally, so by immediate definition all interest was lost.
  3. I say the exact same thing about Unreal Engine.
  4. I will 100% **** my pants if Dirt 5 has dust plumes like that. Of course Gleylancer disliked it for literally no reason. Stay classy Gley. It's a cool demo, but it was barely running on next gen hardware. Actual games won't look quite like that, though Nanite is definitely cool. Has the potential to reduce rendering load and texture calls while still providing higher fidelity.
  5. I have a question for @urgaffel When?
  6. This argument was always dumb to me. Simulating things has been around for a very long time. Simulations are designed to replicate the real world in a test environment. To leave the realm of video games and go into engineering, there's a LOT of simulating that gets done, from tire models, to architecture, to lighting, to aerodynamics, to electronics with 100% accuracy, or thereabouts. It's always been designed to be a test environment for rapid prototyping or testing if a building can withstand an earthquake. My buddy is remodeling his bathroom, and I've gone through and measured his enti
  7. Again, NFS and Burnout have their own physics calculations that they follow, probably using a lot of the same math. It's just the amount that's being simulating and the input variables. For example, BeamNG realistically simulates pretty much everything. They have a slider built right into the environment settings so you can change the gravity, with presets for different planets and the moon. Setting it to Mars gravity doesn't make it not a sim, it's just not simulating Earth. So bring this back into perspective, look at the Crew, in which when you take a car off road or off a jump it has
  8. Physics, all physics, follow physical laws and rules, what are you talking about? Whether the game has suspension at 800 pounds or 3 million pounds doesn't mean it's not simulating physics. It's simulating physical objects with the same mathematical equations and expressions. The only difference is how many elements are being simulated and what the input variables are. All I'm saying is that there's plenty of examples of arcade titles having adjustable variable inputs that produce simulated outputs and change the handling of the vehicle. Therefore stating that a game is "serious
  9. The previous Dirt games did and so does The Crew. Does the game have Physics? Yes? Then it's a simulation.
  10. But what are we supposed to talk about here?
  11. Every racing game is a simulation. Dirt Rally was never marketed as a sim and had very weird physics. I don't know who hoped that would continue when it did very poorly and satisfied neither side of the playerbase.
  12. A serious off road game is not exactly equivalent to a serious rally game, since it was a Dirt title and had multiple motorsports, but I guess none of that actually existed. In any case, D4 did not do well and at failed at being so, despite whether or not it was trying to. But this argument is still really freaking stupid. The My Stage didn't pan out. It was too repetitive, didn't give enough variation, and the stages were still to wide for a "serious" rally game. That collectively hampered the experience for simmers and arcade racers. But apparently we're now supposed to believe D4 was a
  13. And you seem to know better than the entire community that collectively disliked D4. It got a lukewarm reception at best.
  14. Dirt 4 is not a serious rally game. It attempted to be by ignoring every other aspect of the franchise and failed and got panned. Why would they return to that when they can go back to the old model that did really well and had a large fanbase? Goal posts haven't shifted. D4 was not a very good rally game. And I didn't set those goal posts, you did.
  15. I've never seen anything with Colin's name attached to D2 or D3. I'd also very much argue that D3 added in Gymkhana and a lot of other "fun arcade racer" elements and was in fact not solely nor primarily focused on rally.
  16. Dirt 4 was a tonal disaster and not a very good outing for the series. Why you're pretending otherwise is super weird. DiRT has never been solely focused on rally, and it also was never a sim franchise. What are we even talking about here? This has been going on for a while and it's completely nonsensical. Dirt Rally is a spin off, and it's pretty evident now that it will continue to be a spin off while the mainline games continue. I still fail to see the problem here. No one freaked out that Forza Motorsport was going to die and that Horizon was going to kill the franchise. DR1 was also
  17. Fixed that for you. I didn't know that, that sounds rad!
  18. There was tons of dirt in the game? And once again, Dirt Rally was not the original basis of the franchise... never was. Why this sentiment seems to exist from you makes no sense. The previous Dirt games all had rally content. Hahahahahaha, no it wasn't. Dirtfish also had very different physics from the rest of the locations, and while yeah, it felt good, you know what it wasn't? A sim. Yep. I've finally got fed up and I'm starting my own subreddit to hopefully be able to host this type of content without having to take anything down. https://www.reddit.com/r
  19. This isn't DiRT related, but our... well at least @PJTierney's and mine, good friend has once again been forced to "shut down" PRC Trackside, this time because he made a compilation video of professional race drivers stating what they don't like about iRacing. https://twitter.com/randomcallsign/status/1258121167057162241?s=20 I'm kind of dumbfounded, sad, and confused. I really enjoyed PRC as he called things as they were and tried to bring attention to issues, while the terrible community did as much damage to him as they could, including things that really shouldn't be mentioned. I
  20. If the trailer is anything to go by, I'm saying that's unlikely. But also from the blog: "The narrative features a voice cast led by the legendary Troy Baker and Nolan North" I'm tearing up. They aren't in a good place right now. I also don't know why them. I'm 100% sure Troy knows as much at cars and offroad motorsport as he does football. "partnered by the car culture heroes at Donut Media" Ugh. I hate to jump on the "dudebro" train, but that guy is rather obnoxious. Split screen is cool though, if only I had friends. Hope I can change the split di
  21. I wouldn't say Utah is impossible, but they've already shown footage with big rock features like that in China. Man, for a second I thought you said "New audio engine" and I almost got real excited. It showed rally in the trailer.
  22. D2 had far more content than DR1, D4, and DR2... Do you have any concept of what the DiRT series is? It's always been a multi-motorsport series.
  23. Why would it not have cockpit cam when every CM has had that for 2 decades? Wonder if it's a new engine. I'd much rather it was in the base game. I'm getting real tired of paying $60 for a demo and needing to cash out to get the full game.
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