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35 Unleaded
  1. I never could handle the linearity steering on 0. It just threw me off the track anytime i even touched the thumbstick
  2. kevinkirk

    Buttkicker Gamer

    Im planning on buying one once it gets back in stock. My rig has a regular car seat. I have been brain storming how im going to mount it myself. Best plan i have so far is welding a socket to a plate welded to the springs underneath or something like that. Maybe connecting the socket buy running a bolt and a washer thur it and bolting it to something. I am also concerned about how noisy it is. My main concern is since im on xbox i assume i have to run it thur the audio signal. So i am worried that things like wind noise and engineer voices are going to get in the way of what i want it to pick up.
  3. kevinkirk

    Different setups = same time

    the most effective slider that shows the most change would be the downforce sliders. The camber and caster sliders might have some effect on tire wear but to me the sliders besides the downforce sliders barely change how the car feels. At least not near as much as changing them should anyway and no combination of them effects the car enough to make it undrivable.
  4. kevinkirk

    Different setups = same time

    there isnt enough range in the setup sliders for it to really effect the car. The sliders are just 2 or so clicks to the left or to the right. For example the camber settings range has only something like one degree of adjustment in the slider. To show how little that is, F1 wheels camber moves more that during cornering loads. The setup options are way to numb in these games and dont change the car anywhere near enough.
  5. yea, it keep you on your toes, but I loved pcars 2 controller handling. I didnt even change much from the default settings in pcar 2. The first thing I had to do in both games was run with little to no front downforce.
  6. none of that is my experience with either pcars one or two and im on controller. Sounds like you never paid attention to the track temp, tire temp, or adjusting you tire pressures and car setups for both.
  7. kevinkirk

    What is that Codemasters?

    Looks like one of the cars ahead of you hit it and crashed also.
  8. kevinkirk

    What is that Codemasters?

    looks like a block that makes up the wall is sticking out onto the track and you hit it.
  9. does the people ramming you get damage from ramming you?
  10. nothing about shifting up or down is realistic in the game.
  11. kevinkirk

    Enough is enough CM

    The things you stated are not bugs. They are simply things you dont like about the game or you wished worked different in the game. If those things are working to how codemasters meant or decided thats how they should work, then its not something to fix.
  12. kevinkirk


    never has been anygood
  13. kevinkirk

    Fix Suzuka Bump PLS

    doesnt that depend on what car setup your using?
  14. kevinkirk

    Please help!!! Can't control car

    if your saying the steering is to sensitive try playing with the steering linearity (I think its called) in the controller options. I have to use a lot of steering linearity and very little front downforce other wise its just to uncontrollable for me jerking left and right with just the slightest touch of the thumbstick.
  15. kevinkirk

    It's time for telemetry

    To be honest I just cant wrap my head around the inner working of either. What ever I find to read about it, its much to over my head to understand how each works. I cant understand the lingo of what it says.