

Crumplezone99
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What we like in the next GRID game
Crumplezone99 replied to Blaziken 2020's topic in General Discussion
Livery creator would require people to police it. Forza has always had a problem with people making liveries that reference drugs, sex and nazis and they get banned for running them. Codemasters can barely get a finished game out. Zero chance of them policing anything. -
Bathurst isn't an F1 track though. Silverstone is an F1 track and is in the game. So why no Spa or Bathurst? Like you say, I can only think they were trying to destroy their own game.
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Codemasters are good at doing racing, just not so good at the game part. Just look how many times they've had to be told to put really obvious things in. Like rear view mirror in GAS and lobbies with AI players in the latest game. I also wonder why Spa and Bathurst don't feature in GRID 2019. Did they think 'hey, what were the best tracks from our previous games? How about we just don't put them into the new game for no reason?'
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I remember it being OK. Most people didn't bother trying to manipulate their rating. People with bad ratings were dirty drivers and vice versa. An undeserved bad rating was soon lost. All racing games should have some sort of system for dealing with rammers though. Whether it be ratings or time penalties. It's not hard to do.
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I don't understand why GRID 2019 didn't have the driver rating system from Autosport to pick out rammers, crashers and bad drivers. Actually I do understand it. It's because obviously none of the development team had ever played or even seen any of the previous GRID games.
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I'd rather have freedom to choose cars and tracks than be stuck with fixed events. With Autosport especially, people stopped playing because CM stopped updating the car/track rotations and it got really boring. Hopefully GRID 2019 will have a better lifespan.
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I doubt it. What's wrong with multiplayer? I think it's better than previous versions as hosts can choose to use any car on any track. As a result we don't have a lot of races on reverse tracks. Real life tracks just don't work in reverse. We could do with some sort of system for dealing with bad drivers who hit others. Like in Autosport for example! Why has that not been included?
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Yes. I'll actually be able to buy some cars now!
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There are many tracks from previous games they could have put in. Spa and Le Mans would be good.
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Car Tuning in Multiplayer, More Community-Requested Additions in Next Update
Crumplezone99 replied to ChrisGrovesMCM's topic in General Discussion
That would be a great idea. I wonder why they didn't play any of the previous GRID games before working on this one. Hmmmmm. -
Car Tuning in Multiplayer, More Community-Requested Additions in Next Update
Crumplezone99 replied to ChrisGrovesMCM's topic in General Discussion
Agreed. We need to be able to tune cars between each race. Different tracks definitely need different gear ratios at least. We had that in GAS. Anyone on the dev team actually play that game? Either that or reset each car to default tuning for multiplayer. -
Public lobbies coming January 13 - 'Session Search' walkthrough
Crumplezone99 replied to ChrisGrovesMCM's topic in General Discussion
Good news. I will actually be able to play the game now. -
I'm not playing it until they get rid of AI in MP. If they don't do this, I want my money back.
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Played the 360 version for a few hours. Getting some time in on career before hitting online. Playing on hard difficulty with no assists. All good so far. AI aggression is nicely balanced I think. Having trouble with the street race on Dubai. Is it just me or is that track really slippery? All good so far. Thanks Codemasters for bringing GRID back to me!
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Just pre ordered for 360. Loved GRID, but I never even played GRID2 as it looked like an awful game. Hope my faith in you isn't misplaced CM. Autosport is looking good though!