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0 New Car Smell
  1. I know some of what im going to say  has been already said, but I'm going to repeat and reinforce them. I played 2 days, 9 hours total, I have read a very very lot of real racing and car behaviour in all ways, I come from AC but im going straight to what I want to say: - FORCE FEEDBACK for me is the FIRST prority, it's the only way to feel the car and it's really very dead at the moment, you can't feel hits or what is going on under your wheels and you cannot almost feel its behaviour, without a good force feedback this game wont save itself to be tagged as arcadey. - DEGREES OF ROTATIO
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