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45 Unleaded

Gaming Setup

  • Platforms
    Playstation 4
  • Peripherals
    Steering Wheel
  • Steering Wheel
    Thrustmaster T300RS (Open Wheel Add-On)

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176 profile views
  1. joserdcosta

    AI in the wet - all circuits

    Since codies are having a look I'm happy about it. What is important here is that the community is trying to help. Thanks everyone
  2. joserdcosta

    AI in the wet - all circuits

    Hi there, Tbh I was talking about race pace, but respect and accept that maybe I'm not "good" in the wet as I am in the dry. What I can say is this year I cannot keep the AI level in the wet (compared to dry conditions). Maybe I need to practice more, but in the previous games this never happened. Cheers guys!
  3. joserdcosta

    AI in the wet - all circuits

    Thanks :)
  4. joserdcosta

    AI in the wet - all circuits

    I agree with you. I'm not saying AI pace is fine. My point is it's not impossible to get there, but it takes too much effort compared to dry conditions. That's why I think they need to tweak it asap because it's ruining the experience when the race happens in changeable conditions. Thanks for the reply Would be nice if @Fayacould say something about this. This is a long discussion and we're trying to help. Cheers
  5. joserdcosta

    AI in the wet - all circuits

    I believe so. The only thing that bothers me is that people will keep decreasing AI level in the wet to match with the dry conditions. I think with a bit of practice we can match their pace but not everyone wants to do that. IMO they should tweak a little bit to make sure people keeps the AI level regardless the weather. I mean, it's noticeable there are more players having to change it than the ones who are able to match AI times in the rain. It's also a shame codies didn't say anything about it yet (I think) Cheers and thanks for the reply
  6. joserdcosta

    AI in the wet - all circuits

    Hello everyone, I've tested the AI in the rain today. I'm racing with no assists, cockpit view and AI 100/101 for dry sessions. I used Austria in my test and my conclusion is the AI is indeed quicker than it should IMO. Basically I had to decrease from 101 to 95 and I was quicker than Kimi (was playing as Giovinazzi) by 0.3 a lap. Given that I'd say at this point I'm "4/5 clicks slower in the wet" compared to the dry. My problem are the races where the conditions change. That will be tricky. Cheers
  7. Hi everyone, I think this has been the hot topic of the forums for the last weeks. There were a lot of discussions, people saying AI is too fast (majority of the players) against some others saying that it's possible to keep up the pace. At the end of the day for us I think it would be nice to have a feedback from codies. @Fayacan you please give us some information? Are you looking at the problem? Is it a problem? Unless you guys say something everyone will keep waiting for it to be patched. Cheers
  8. joserdcosta

    AI in the wet - all circuits

    Question: how many clicks you usually drop in terms of difficulty? Cheers
  9. joserdcosta

    Easy way to find your Difficulty Level !!!

    Question: Is it a problem if we run with the team we are used to? (Comparing with the teammate in the same way). I'm saying this because using cockpit view it takes a while to get used to different cars. @TheSerbian Cheers
  10. joserdcosta

    AI in the wet - all circuits

  11. joserdcosta

    Why Penalty? [Video]

    A shame to get a penalty in cases like this.
  12. joserdcosta

    F1 2019 AI Tracks Difficulty Edited !!!

    Good stuff man. Thanks for the help. Keep updating it ūüí™ Cheers
  13. joserdcosta

    My Career Mode Summery: Season 3

    That's a shame. No point having 10 years since it's easier do do everything in 3 IMO.
  14. Are you skipping session to the end? I remember something similar in Australia sector 3 but only simulating times. Cheers
  15. joserdcosta

    AI wet qualifying pace issue (Test results)

    Great original post. First off all thanks for all the testing. From my understanding it seems something is wrong with qualifying, specially when simulating/fast forwarding times. TBH I FF all the time in qualify. Next time I'll wait and see how it goes. Cheers