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Julo264

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Posts posted by Julo264


  1. So basically i'm working on Fabio Andolfi's Fabia livery. The work is almost ready, though i have one small issue. The original Fabia R5 has michelin tyres, while Andolfi uses Pirelli's. I habe tried to modify the tyre texture myself, but making it look at least decent seem to exceed my abilities🙃. So if one you guys would be able to share the Pirelli tyres with me, that would be really great. Of course I will metion you in the credits etc. Thanks🙂

    20190724145904_1.jpg

    20190724145926_1.jpg


  2. JorritVD said:
    A video, almost nothing visable:
    https://scontent-ams3-1.cdninstagram.com/vp/651c2ba0ff941b6825ae9ebd5d6313dc/5C49AA1F/t50.12441-16/51030805_289365098405183_1197016858633365164_n.mp4?_nc_ht=scontent-ams3-1.cdninstagram.com

    a random cockpit shot:


    SCOOP. Opel R2 confirmed:

    Is it just me or the third monitor on the final picture looks like Monte Carlo?

  3. Poland:
    1. We're not afraid to make a difficult game -> widens the stage.
    2. The same problem that happend to wales in D4. It's not green enough. What's with the yellowish foliage hue?
    The cameras used in real life onboards, use fisheye lens, which curves the edges of a picture. It makes the stage look more narrow than in real life. I remember there was the same problem with F1 2017 and the tires width. In TV the fisheye lens made them look thinner

  4. I have compared Polish stage with RL. It's based on SS11/15 Baranowo from 74th Rally Poland 2017, but it isn't exactly the same. The start is different, the finish is a few hundred meters away and a part before village Baranowo (from ca. 22:37 to 23:17 in the DiRT Show footage) is completely imaginary.

    Some part of the stage seems to match the RL SS very well, some parts don't (eg. some road signs are missing). The RL WRC car seems to be a little bit faster on straights (which might be WRC vs Peugeot 205 thing), but it's far more slower on middle corners (those 3s and 4s).

    I've made a movie with the comparison, but I have doubts sharing it publicly because of WRC license thing.
    For me the begging of the stage looks very similar to Paprotki, that was used in 2017. Until the exit of the first village I actually thought it's Paprotki

  5. Ok so I have a theory about the 28 stages, Stephane Prevot was talking about. If @versedi is right, and the stage we saw first isn't Baranowo, it means that we can have two different long stages for DiRT Rally 2.0. I would imagine that they will also be available in reverse, so you practically have 4 stages to record pacenotes for. Why 4? Now here's a thing. Pace notes recorded for stage run in one direction, don't actually apply well for it, if its run in other direction. That's the thing I learned when I have done some pacenotes for myself, for RFactor. You couldn't just simply "mirror" the pacenotes, because some corners were different when run in reverse. It sounds strange, but it's actually true, believe me. Now let's move to the 28 number it's a weird number, because it doesn't divide by 6 nor by 8. But it actually divides by 4 (4 stages per location) and it gives us 7. I know that we are expecting possibly 8 locations, but maybe some of the weren't ready to record, so they got S.Prevot to record for the first 7, and maybe they will bring him back for the last one. Ok, so that's what I think, let me know if I missed something 

  6. versedi said:
    SS11, Rally Poland 2017, Time stamp 4:58 (doesnt work on the forum, copy link below):

    It rained that last year :) Colour in pictures is justified completely when it's dry. Notice how the gravel looks before the first corner at the start, and how it looks just after it in the shadows where are trees - it's still completely wet.
    youtu.be/N38purMOJME?t=299

    https://youtu.be/N38purMOJME?t=299



       Nice find mate @Rod@RodgerDavies  , really good eye. Are you from Poland? :D



    I still think that the stage they've run the previous time isn't Baranowo - that's something else. There's no square right like that on Baranowo. Unless that was 6:37 and I'm just seeing the road ahead wrong.

    I see that Jon removed those videos from his IG :(

    Well at least concrete plates are confirmed, at least 200m of them in Baranowo :D
    Pretty hyped for Baranowo, the concrete section in the village there is pretty fun. I was there, spectating in 2017

  7. sqdstr said:
    I just read Jon Armstrong's Q&A on his instagram page where he confirmed Spain as the only tarmac location in DR2.0, like we guessed already.
    He also confirmed there will be mixed surfaces but didn't mention for which location(s?).
    Also someone asked about the kit cars, I really hope they get the Renault Maxi Megane as well to add to the class with the 306 & Ibiza if they (hopefully) also return in DR2.0
    About the mixed surfaces I would guess it's USA, because that's the only location we know nothing about. But idk, in Poland on some stages there were tarmac sections

  8. Glad to read more people don't feel the need to believe the hypetrain of codies after dirt4. I promissed myself never to buy a game with pre-order anymore, thanks codies for this ?.

    However I also am one of the noVRnoBuy guys. It isn't just because of the better gameplay with a VR, but also I invested in a VR. Without VR in a game I would have to invest again in a good monitor and a holder to mount it on my playseat which would be again about 1000 euro's. So this has nothing to do with suggested childless behaviour, if you are on that path please rethink..
    When I say these people behave like kids, I wasn't meaning the fact that they are asking for VR. I meant the way they do it. It's nothing wrong with saying that you want devs, to implement something, but when it's like 10 guys shitposting #NoVRNoBuy under every goddamn single post by Codies over and over, it's annoying as hell. Not even mentioning the fact that they have stated it multiple times, what are the chances of VR in DR2. The game is under development and if you post this hashtag under those posts, it won't make VR implement itself, like really guys, what do you expect will happen?

  9. @Rallystu2 @RodgerDavies @Madhun1967 I am surprised you guys haven't figured it out yet. Codies has a special marketing machine that overlooks the lacking areas and hypes what they consider "new", "groundbreaking" or "unique in the genre". They only respond to/confirm questions that could lead to another pre-order. If they don't talk about it then it's a pretty good indication that it won't be in the game or it will be similar to the way it was before. So my observations based on what we have seen/heard so far:

    • Leagues/Clubs: not mentioned and they don't answer people who ask - Leagues OUT
    • VR: "Maybe". Despite the #NoVrNoBuy movement polluting FB, Reddit, YouTube, etc... they don't say anything about VR - VR OUT
    • Physics: Looking much better but then again we were promised that in D4. Actively hyped by Codies - Physics COULD GO EITHER WAY but I am optimistic
    • Content: No confirmation/hype over expanding the paltry 140km of DiRT Rally. They don't answer people who ask - Content WILL BE THE SAME 72 stage cut-up reverse marketing gimmick as DiRT Rally
    • Surface deformation: Actively hyped, poorly implemented. Why do the first five cars all have the same conditions? It should be car 1 road sweeping, cars 2 & 3 loose but better than car 1, cars 4-10 optimum, cars 11-150 ruts. The way they are implemented means we will be seeing the same conditions 99% of our runs - Deformation is a MARKETING GIMMICK
    • Tyre choice: Finally! Probably the only real new feature here, and it's about time. Amazing that the official WRC games were the only ones this gen that had tire choice and tyre wear - KUDOS TO CODIES FOR THIS
    • Post-launch support: It's not support, it's selling DLC
    This game to me is just overpriced DiRT Rally DLC without the original DR content inside. The marketing machine has to tread carefully to sell us an $80 DR DLC. So don't expect a whole lot of sincerity during this pre-order period.

    Forgive me if I sound rude but this time I will not fall for the hype. I will definitely buy the game eventually since I am a rally freak but I will not pay eighty bucks for what should be a DLC for DR rather than a full-priced game with so few new features.

    EDIT: Forgot the most important part: please, please, please Codies prove me wrong on my critical points. I would like nothing more than to eat my hat after release and pay full price because you have done things right this time.
    I find it funny that people keep saying that Coedmasters did not say anything about VR, becasue they have mentioned it on the livestream and multiple times on FB, that it won't be available at launch, but,if there will be support they will implement it later. Side note: people who type #NoVRNoBuy are behaving like little spoiled kids. Second things second, it's true that WRC games implemented the tire choice, but it was so poorly done, that you could literally feel no difference between compounds. And the last thing is that, as far as I watch WRC, there seems to be a road sweeping for the front cars even on the second loop, if conditions are dry.

  10. There was a dedicated Rally Poland game back in the day, exclusive to Poland. I translated it via my Polish wife (and one of the co drivers spoke English so you can replace the others with that, haha).

    Some sample gameplay. It feels like Xpand Rally or something like that: 

    https://youtu.be/6r7A4O-GPS4
    I had this game and it was straight up horrible. Pshycis, graphics, and generally gameplay was really bad, though two good things were Skoda's? and different co-drivers for each crew. Stages were ok-ish, but quite short

  11. dwkGravey said:
    Julo264 said:
    I read this article and got a big **** in my mind. Until it gets to the DiRT Rally part, it's critical but somehow in small percentage, accurate. But then author starts writing about DiRT Rally:

    "It was before Christmas 2015, when a new rally sim, called Dirt: Rally, came out. However, the fans weren’t too excited. The range of tracks and cars was truly amazing, but the way the cars behaved wasn’t. Once again, the series tried and failed to produce a worthy successor of Richard Burns Rally. The physics model was cumbersome and with too much traction on all surfaces, the simulation didn’t feel very realistic.

    And developers made it worse when they prevented players from modifying the cars’ behaviour. Instead of providing improved model of physics, they introduced more paid content, alienating the hardcore fans. Although the game was a lot of fun for less experienced players, the skilled ones could get bored quite soon. The unfulfilled potential was, in the end, even worse than if the game was really that bad by itself."

    What. The. Hell

    Pretty accurate as I recall.

    "Too much grip!!1!" – Dirt forums, April 27, 2015 to June 5, 2017

    "Dirt Rally was perfect!!11" – Dirt forums, June 6, 2017 to present
    The pshysics model is a really personal thing, but author of the article should be less emotional. And the whole thing about paid content is just purely ridiculous.

    P.S I wouldn't compare comments from the begging of Early Access to comments after full game launch

  12. I read this article and got a big wtf in my mind. Until it gets to the DiRT Rally part, it's critical but somehow in small percentage, accurate. But then author starts writing about DiRT Rally:

    "It was before Christmas 2015, when a new rally sim, called Dirt: Rally, came out. However, the fans weren’t too excited. The range of tracks and cars was truly amazing, but the way the cars behaved wasn’t. Once again, the series tried and failed to produce a worthy successor of Richard Burns Rally. The physics model was cumbersome and with too much traction on all surfaces, the simulation didn’t feel very realistic.

    And developers made it worse when they prevented players from modifying the cars’ behaviour. Instead of providing improved model of physics, they introduced more paid content, alienating the hardcore fans. Although the game was a lot of fun for less experienced players, the skilled ones could get bored quite soon. The unfulfilled potential was, in the end, even worse than if the game was really that bad by itself."

    What. The. Hell

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