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(* marks ideas for the first season,! marks what NEEDS to be in the next game imo(whats realistic to implement this year)) Better character customization - just like in Fifa !- Helmet editor Young Driver Test with RB,Ferrari and Merc (maybe you would be a "junior" than and could get better contracts at e.g. Merc powerd teams?) - Short inturduction interview like in f1 2010 ~ "....may you introduce yourself?" ~ "What will be your Racing Number?" - program like 2012 - Contract suggestion based on performance (just a suggestion bc. some of you want to start with a top team) - difficulty suggestion (like in 2014) Better Contract system - Payment system with money (negotiation) ~buy new designs for your helmet/gloves ~pay fines (for Speeding in the pitlane) ~you get paid after every race (maybe + signature bonus) - RP payment negotiation !- Contracts in advance ~sign a deal for next season in the last quarter !Technical / mechanical issues for players !Pre Season Testing - *Intruduciton of the Padock ~Motorhome: Laptop from 2018, Exit where you can head to Garage("next session")and press area,trophy vitrine(where you can look at your stats, edit your driver (helmet,hair style, etc.). You select by looking around. ~Press area: Press conference(Top 3 after every race), Interview Pen (after some sessions), (like 2010) - maybe 4 days with 3 hours each (you can change in the settings) - (More) Testprograms ~Cornerspeed (for Aero) ~Raceprogram/reliability (do a Stint with each compound,10-15 Laps each(dempending on the compound)) ~components wear, 3 Laps, timing of gear change, Use of Curbs, correct ERS-deployment, controll engine temps ~2018 programs - Gain RP to develop your car (new parts arrive after the second day, than at the first race) Melbourne - Interview to start of the season ~"...What can we aspect from you and your car this year?" Free Practice improvement - practice race starts - variety in the programs (maybe even based on new part which need to be tested) ~track acclimatization, Racesimulation, Qualisi: every weekend ~Components wear, cornerspeed, ERS-management,Tyre-wear, fuel-management: alternate every weekend Race improvement - Interview before race !- cool down Lap ~Teamradio:-more emotinonal > Result ("Here is the full race result: Vettel wins, Hamilton second, Leclerc third, after that it is: Verstappen, Hülkenberg, etc.") > "With that result we´re 9th in the driver championship, the team is now in 5th place" ~KI takes over at the pit entry Run out of fuel - Consequences ~Fines, Panalty !Red flag !Increase media aspect - News like in 2012 based on what happened on the track and what you said in interviews - "flirt" with other teams at the last quarter of a season ~Teams get more/less attracted !more cutscenes What do you guys think about it?
F1 2018 is the best F1 game Codemasters have made so far but it still has features missing I would really like to see added. 1: Would love for F1 2019 to have a full Simulation Mode along side an Arcade Mode for casual games, set it up like Dirt 4 with the option to choose Gamer or Simulator Handling 2: Flat tyres fall apart as we're heading to the pits for a tyre change 3: Would love to see real F1 onscreen graphics like we see on Television 4: GIF of Car Setups for each part, you have a description for what each option does but for someone like me it's hard to understand so if we could get a GIF or a little video which shows us what the setting will do to the car would make things so much easier. I have learning disabilities and taking information in through text is difficult for me but video makes it so much easier to understand 5: Give us full control of our car, don't just steal control away from us when entering Pit Lane or at the end of the Formation Lap, let us align our car up and if it's not lined up correctly then we get a penalty like in real life 6: Bring back localised weather, in 2018 when it rains the entire track is wet where as in 2016 it could be raining in one section of the track but dry on another section 7: VR Support, please give us support for Rift and HTC VIVE, it makes the game so much more immersive 8: When Jeff speaks have him sound like he's speaking over the radio 9: Give us an option track trial that helps to teach us where the braking points are or an option to disable the racing line but enable a post that flashes or something 10: Bring back your driver getting into the car in the garage, you've already got the video clip on your server from a previous F1 game 11: Give us all tyre options, just because no team used SuperHard tyres in F1 2018 season doesn't mean they shouldn't be in the game Am I missing anything? What else should be added to F1 2019?