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Showing results for tags 'crashes'.
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Very disappointed to know that the new grid has vastly toned down damage. The physical crumpling of chassis and frame are basically non-existent. Watch this: https://youtu.be/6sc4P4LPS9Q from 4:20. So far I’ve noticed: 1. Wheels don’t detach anymore. 2. Way less crumpling. 3. Car resets every time you roll. Where are the visceral rolling crashes gone when you’d roll 10 times after hitting a patch of gravel? 4. Mechanical damage is also toned down. I’ve yet to see a single gameplay video where someone has mechanical damage. In previous versions it was inevitable to have a wonky car at the end of the race. The visual effects like breaking carbon fiber and holes in the car are very impressive but it’s missing the almighty crunches and visceral feeling crashes. Also the camera shaking is non-existent which also contributes to weak feeling crashes. Is it because of Ferrari? Because honestly it’s not worth binning the amazing damage for them. Atm grid autosport has way better damage on the switch and mobile versions.
If devs can't make better damage, could mod community make one? Something similar to Grid Autosport Great damage model, spectacular crashes, rolling cars was the main essence of this franchise. I can't stand that this is ruined in this game. I don't care about multiplayer - it's dead anyway. Someone let me know, please...
Excuse me Codemasters, but what's the point that AI have better damage than player car? More I play, I'm more surprised what I can see in this game. Ai can loose wheels, can rollover (very scripted, but it is) I even saw when FERRARI car lost BUMPER in the mid race which is totally impossible for a player car If some car manufactures don't like their cars gets too damaged and player car have this restrictions, why AI cars can gets more damaged?