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  1. I have been playing career mode driving for STR, I got a new contract after a few races to become no.1 driver then after a win and a podium from two interchangable weather races i got another contract negotiation after Hungaroring. At this one I tried my luck with Mercedes as they are falling down the pecking order. They agreed to sign me as their no.2 with very basic terms and I went off to do an invitational event. I ended up starting but quiting as had to go out, the next time I pick the game up the invitational loads up but afterwards no sign of the move to Mercedes. I take it this is a bug and/or it bugged out due to quitting during the invitational straight after signing the contract?
  2. The 'Promiscuous' hitmaker Nelly Furtado took to the Codemasters forum to request more random online failures in the F1 2018 Codemasters series. "I have really enjoyed the online gameplay from the F1 2018 Codemasters series this year, and I hope to enjoy the same for the upcoming series. I would like to put in a request for more frequent and varied random online failures. At present the cars can be driven as a 'man-eater' with no risk. There needs to be more DRS and ERS failures, with the variety of random punctures to make things a bit more unpredictable - it all adds to the 'hoo-haa' of online league racing. At the moment I feel like I've got the Spirit Indestructible"
  3. Zoek jij een leuke Nederlands / Belgische racing league dan is BCR echt iets voor jou ! Hou jij ook van racen en kan je niet wachten om een stap verder te nemen een een competitieve racing league, wil jij ook de adrenaline voelen als je iemand voorbij gaat of wiel tegen wiel vecht voor die positie wacht dan niet langer en join onze racing league ! en wie weet zie ik jou ook op de racetrack ! waneer is de race ? derace is op maandag 20:00 CEST waar kan ik inschrijven you kan inschrijven in discord: https://discord.gg/wXsbFg6 waarom je BCR moet kiezen als race league ! 1. we hebben een leuke community van jong tot oud, we praten over de f1 races en leuke updates die in de game komen, maar ook over off topic zo als Asseto Corsa of Projec Cars. 2. iedereen is welkom van jong tot oud ! 3. we hebben 4 FIAs die serieus kijken naar reports die gebeuren in de race 4. we hebben tot nu toe met elke race meer dan 17 drivers geraced dus zijn zeer actief ! 5. proberen onze league zo schoon mogelijk te houden zo als taalgebruik en het race zelf natuurlijk ! 6. we hebben een schema waar we netjes de punten telling bij houden maar ook de tijden van kwalificatie en de snelste tijd in de race en op welken band dat is gedaan nummers 1. krijg een prijs aan het einde van het seizoen infomatie Session Options: Qualifying: Short Qualifying Race afstand: 50% Quick Weather: Dynamic Start Time: Official 15 custom race kalender ! ( kijk foto onder )
  4. This year I’ve seen the upgrades I’ve bought mostly fail. Compared to last game the this bug is effective in my career mode I can’t even improve my ded slow Williams
  5. EsgNismo

    Goodbye F1 2018

    My mates and I had a good time. I got so many of my friends to play F1 for the first time. F1 2018: Online League Rage / Failtage
  6. Hey! New to all that... Looking for friends to race have fun and learn with. I'm 51 and a bit late to the game... If you don't mind "old Papy" 💊to race with you, let me know! Don't worry, I've got a defibrillator at home! Just kidding....I actually use an almost as old as me T80 but waiting for my new G29 pretty soon. I play F1 2018 version on PS4. Je suis québecois 🇫🇷🇨🇦 (trouve pas le drapeau du Québec). Amis francophones bienvenus! Si vous avez de la place dans votre ligue pour un débutant, faites-moi signe! À plus!
  7. Could it be possible to open up the option for users to ReBind the Menu controls in game, so that we can use the buttons we want on our wheel/controller as we please? I'm currently experiencing an issue where, to scroll through a car setup menu, I need to use buttons 8 and 10, however after a firmware flash of my Fanatec wheel, the buttons have changed numberic value to 33 and 30 respectively. I hope that devs allow us to tune these options in any way we like in the future!
  8. vsiatr

    F1 2018 crashes

    Just installed F1 2018 on a windows PC with Windows 10 Pro 64-bit (10.0, Build 17134) Intel Core i7-950 @ 3.07GHz 8GB RAM MSI RX Vega 56 Air Boost (8GB OC) Game settings for display are the default ones First, it was crashing while loading a track (any track, from any area -career, time trial, circuit, etc.) and now it crashes right from the beginning -while still loading the game. Through Steam, I verified game files, have the latest game updates, even disabled cloud storage, but nothing...
  9. Hallo an alle deutschsprachigen F1 2018 Spieler, wir, die Airborne Racing League, suchen nach weiteren Fahrern für unsere F1 2018 Liga. Wir sind eine lockerer Haufen Erwachsener Männer - ein Einstieg ist, genau deshalb, aber auch leider erst mit 21 Jahren möglich. Das Klima ist sehr angenehm, u.a. auch weil wir darauf achten, dass unsere Fahrer immer fair und freundlich miteinander umgehen. Lasst euch positiv überraschen. 🙂 Unsere Einstellungen: kurzes Qualifying + 50% Rennen Streckenbegrenzung strikt Verbotene Fahrhilfen: Bremshilfe, Boxenstopp-Assistent Neue Saison Anfang April: Anfang April starteten wir zusammen in unsere dritte Saison. 19 aktive Fahrer treten gemeinsam an und messen sich über 12 Wochen miteinander bis der dritte Champion fest steht. Spannung war bei uns in der letzten Season vorprogrammiert -> 10 verschiedene Gewinner in 21 Rennen. Meldet euch bereits jetzt zu Season 3 an. Zunächst solltet ihr dazu den Kontakt zu uns, über Steam, oder einem Kommentar unter diesem Beitrag suchen. Um alles weitere kümmern wir uns dann. Jetzt Kontakt aufnehmen Einfach über Steam: [AiR] iosis :> oder unter diesem Beitrag als Nachricht. Infos, Statistiken, Hall of Fame, Fahrerprofile & Tabelle https://www.airborne-gaming.de/deutsche-f1-2018-liga.html JEDEN DIENSTAG UM 20:20 Uhr LIVE auf Twitch
  10. Hello Codemasters, John Blank101 here regarding a Pit Lane glitch that has been hindering this game for months if not since the start of the 2018 title. Why is it still affecting the outcome of our races, I have been a member at Contest Of Speed since 2018 was released, and have seen numerous races across all our tiers not only in our league but in other leagues be hindered with a pit lane glitch. Just this week for example we are running Hungary, Mondays race Tier 3 Force India victim of the glitch, Tier 2 on Tuesday Red Bull and Force India, tonight we have our Tier 1 race and I wouldn’t be surprised to see it happen again, it’s happened multiple times in the past across all teams we run a full season and I feel like we see it at least once every 5 races per tier, that’s close to 15 times per season all tiers combined. It’s unfair to keep a competitive environment and have the drivers put in the practice to stay competitive, and fight for the championship. Here is my link, I will get the other members from my league to provide there content as well. https://youtu.be/UVpNjwvtsT0 Hungary Pit lane Glitch for 3plus minutes. A short description of the problem: Glitched in pits on pit release car is stuck. Platform you’re on (PS4, Xbox One, PC, Steam): PS4 Game Version (Shown on the Start screen in the bottom left hand corner): Game Mode, including if it was Single Player or Multiplayer (Time Trial, Career, Grand Prix, Custom Game etc): Multiplayer If in Multiplayer, how many players and how many AI?: 20 Players What happened in the lead up to the problem?: Pit Box is glitched Red Bull both cars Force India Both cars If you get an error message, the exact wording of the error message you're receiving: Any accessories you are using (wheel, pad, etc): Pad If you have any videos or screenshots, please share them. If the video is long, please include a timestamp for when the issue appears: https://youtu.be/UVpNjwvtsT0 Hungary Pit lane Glitch for 3plus minutes https://www.youtube.com/channel/UCu3MelnzsXUQ5juT92WMrWg https://www.contestofspeed.com/
  11. One thing that bothered me a lot in the game (aka, since F1 2017), is that it's "banned from the server for cheating." Being as clean as I can run on the servers, there are always those idiots who enter the halls, not to run clean, in a fair dispute, but rather to indulge in the fun of others. Sometimes, I feel like playing on the server, meeting new people, and also participating in championships, but this impediment that Codemasters made me, prevents me from doing so. I still remember what happened: F1 2017, public room in Abu Dhabi. Some idiots, who were on the server, were getting in the way of anyone who wanted to be serious. They were locking the track, the curves, anyway ... In a curve in Yas Marina, it was blocked (car stopped on purpose), I had to leave the track, I took the punishment of the game, to divert those imbeciles, and since then, no I can play online more, because I was marked as a "cheater". Sincerely, Codemasters ... I struggle to be able to buy the original game, I get indebted many times, but if this restriction of the servers, is not withdrawn, I never buy any more from the franchise. And, That's all.
  12. Dutcak Racing League is looking for drivers to compete in our F1, F2, F3 and F4 categories. We also plan on expanding to Gran Turismo Sport. We are also looking for people to stream and commentate our races LIVE on our YouTube channel and maybe Twitch. If you wish to be a steward, well you can do that too. If you are interested, contact me on Discord ( FilipDutcak#5941 ) You can also join the league Discord server: https://discord.gg/ZnUKDfy Thank you for reading and hope to race with you soon. Filip Dutcak, Dutcak Racing League
  13. Hi welcome to Formula Apex Racing Season 1 we are starting a new f1 2018 league for a pre-championship for f1 2019 we are looking forward to search drivers who can race at 8pm on Saturdays for a clean race and hoping for a nice championship a lot of prizes will decided for the winner at the end of the season join in our discord server for more infos General rules Lobby options: Car Performance: Equal Qualifying: Short Race Distance: 50% Weather: Dynamic Race Settings Parc Ferme Rules: On Collisions: On Vehicle Damage: Full Ghosting: On Safety Car: On Rules and Flags: On Corner Cutting: Strict Formation Lap: On Race Starts: Manual Tyre Temperature: Surface and Carcass (Simulation) Assists Restrictions Braking Assists: Off Anti-Lock Brakes: Any Traction Control: Any Automatic Gearbox: Any Pit Assist: Off Pit Release Assist: Off Dynamic Racing Line: Corners Only ERS Mode: Manual Join in our discord server: https://discord.gg/KnzsEEE Hoping you can join us! current drivers: 15
  14. Xtreme 1 Racing League https://x1racingleague.com.mx I extend a cordial invitation to anyone who likes to join the X1 RACING LEAGUE. It is a league on Xbox One Platform 50% race distance, we race on Sundays at 13:00 GMT-5 (Mexico City Time). Drivers from all over the world are welcome as we are a bilingual league! The league will officially start on Sunday June 30, 2019 with the release of f1 2019 videogame, but we will have a preseason during the month of May and June, you can check the calendar on the facebook page of the league. We will have prizes for the first three places in the league (they will be announced on the facebook page). To sign up please fill this form https://forms.gle/y87PFtm3tU49gx9i6 and you'll be contacted by the administrators. ------------------------------------------------ Extiendo una cordial invitación a todo aquél que guste integrarse a la X1 RACING LEAGUE. Es una liga en plataforma XBOX ONE, las carreras tienen una distancia de 50%, en la cual se corren los días domingo a las 13:00 GMT-5 (Horario de la Ciudad de México). ¡corredores de todo el mundo son bienvenidos ya que somos una liga bilingüe! La liga oficialmente iniciará el domingo 30 de junio de 2019 con la salida del f1 2019, pero contaremos con una pretemporada durante todo el mes de mayo y junio, podrán consultar el calendario en la página de facebook de la liga. Contaremos con premios para los primeros tres lugares de la liga (serán anunciados en la página de facebook) Para inscribirse llenen la siguiente forma y serán contactados por los administradores. https://forms.gle/y87PFtm3tU49gx9i6 Saludos y los esperamos!
  15. TSRL (Top Speed Racing League) have officially announced that Season 8's sign ups are now open. The league will be ran with a shortened calendar on the F1 2018 game provided by Codemasters. Sign up Link: https://goo.gl/forms/cJlmUNiZhzigqftw2 League setup: Short Qualifying followed by a 50% race at a selected track. These races take place at 8;00pm UK Time - Upon sign up you can choose which day you wish to race on from those days listed. Prize Pool: Just like last season TSRL are introducing a Prize Pool to the top 3 in the championship at the end of the season, Last season saw a £20, £10 and £5 go to both tiers top 3 finishing drivers and again, it will be the same for Season 8! League assists: The league has no assist restrictions as it believes that more drivers need to be involved with the league racing community. The leagues slogan states that all new and experienced drivers are welcome within TSRL. Our Partners & Social Media: TSRL's are official Partners with 'Thrive eSports' who are an up and coming eSports Team upon nearly ever racing game across Xbox, PS4 and PC. TSRL has a range of social media, from Twitter (@TSRL_XB1) to twitch (twitch.tv/tsrl_xb1) to youtube (https://www.youtube.com/channel/UC9NEzYlryChlHlh3KLcxIZQ) Our website: At the current moment TSRL are in process of creating a new website ready for Season 8, our current website as it stands is: https://topspeedrl.weebly.com/ - Rules can also be found on this website. Any questions? If you have any questions let me know, you can do either of the following: - Reply to this thread with your question - Message me on twitter, my twitter Handle is @tR_Clays - Message me on Xbox, my xbox gamertag is JackClays Thank you for taking time to read this thread 🙂
  16. About Trinity Competitive Racing Trinity Competitive Racing (TCR) has been a racing league since 2016 and is exclusive to the PS4. We race on the current Codemasters F1 games and we value good, hard and respectful racing on and off the track. We are a North American oriented league and have some of the best drivers from this region. If you are from North America and you have interest in joining a racing league we encourage you to start here. No matter if you are a beginner or have league experience, use assists or none, quick or slow we have a class for you! Unlock your potential and race with the best of the best from the North American region Our Classes Actively recruiting for Silver Class! Want To Join? Apply to race on our website and schedule a test session to see which class suits you! https://trinitycompetitiveracing.com/contact Broadcasted Races Here! https://www.youtube.com/channel/UCofTIpa1AA4Sp_fHU7yG-ug
  18. SilverGriffin

    [PC] OCR Season 1 Recruitment!!!

    Our first season has begun but you can still join us! https://discord.gg/auuRDEF https://discord.gg/auuRDEF https://discord.gg/auuRDEF
  19. Hello guys, As the title suggests I'm looking for a league on F1 2018, or when it releases, F1 2019. I consider myself slow, why I want to join a league where i can work on my pace. One reason why i am so slow might be that i use assists like ABS, medium traction control and auto gears. My goal is that i am able to drive without Assists one day, which is why I want to join a league where there isn't that much of pressure, but there is still a competitive character. I currently live in Europe and would prefer a racing time that's not too late in the evening, but just tell me your starting time and i will think about it. Thanks for reading and im looking forward to any kind of response. I race on PC, although I own a PS4 but I don't want to race there. Best regards, Kryptox
  20. ChironTheseus

    F1 2018 R&D Morale Drop

    Season 5 with McLaren, 2nd race morale dropped to minus 4 in aero, actually didn't know that could happen as I've always been a balanced as possible to keep all departments happy, but 3rd race, China in qualifying my chassis department was +4% morale, once qualifying was done there were no Q&A so I went to check R&D to see what is needed most to boost morale wise. But the chassis department dropped to -4%, that's 8% in between 1 session! Anyone else had this?
  21. ChironTheseus

    Discrepancies F1 2018 PS4

    Hi Codies and fans, I would like to discuss issues I've had with R&D and performance in F1 2018 on PS4 (in case they are different in other formats) and a few other areas that I'd like to know if planning much change in F1 2019. Since the latest update (1.16) I started a new career mode. Started as Williams and maxed all their R&D fully, then on to Renault, and fully maxed their R&D and now on to McLaren. As I already noticed issues I have played on 90% difficulty so podiums haven't been much of a hardship and therefore points rich to get the job done faster. The first issue is how fast the AI max their own R&D and how you can't create an equal racing environment, after maxing Williams it only took to the 3rd season for them to be a regular mid range team even though the team were still showing as first in all areas of R&D even if by a small margin. Season 4 they are now 5th overall and consistently out of points (not sure how much is on the drivers being under-performed stat wise though, but I assume as they fell so fast even as the fastest car in season 3 I imagine they are heavily unbalanced negatively). With Renault in season 4 there was a durability regulation change but I had accumulated enough points to secure all durability points to maximum. So moving to McLaren it would all be safe.. Alas first 2 races in season 5 Hulk retired from 1st and 2nd respectively. Worth mentioning I also had bad reliability through all 2 seasons I was with Renault regardless of durability being 100% and keeping all parts in races in the best possible order. But that isn't the only thing with durability either, in most of my races if I was racing the top 1st to 3rd AI they had a very high chance of retiring making an easy position gain and often an easy win, I did not have to fight much (I'm aware damage level contributes to retirements and no retirements seem to occur when damage is off but who wants to race that way? My damage option was on Full throughout these seasons). This really needs to change and durability made more accurate, and based on that departments upgrades should be a stronger indication of a cars success to make it through a race. Currently it seems durability only affects the players parts but nothing on the AIs fail rates or parts issues. The Questions and Answers part very rarely brings up chassis in all my seasons (ability to answer questions to praise that department to increase morale and further lower fail/cost %), and unless I'm wrong, even though staying with the same team through another season, it changes the R&D department morale to Normal again, I am sure pre-patching this wasn't the case. So you could win the Drivers and Constructors Championships, winning on a high with max morale with the team but loose all that the next season back to 0% all departments. This seems unfair and doesn't make sense that they would loose all that morale over the break between seasons. I'd like to see that change, maybe a small decrease only but Ideally as it was end of previous season if staying with the same team. It would be nice to customise answers too so if there is an occasion nothing comes up for a department I can chose to say something personally about a department to praise them. A few times in Q&A I have come across the choosing showmanship or sportsmanship answer but they have only given answers relating to one side, i.e, both answers you can choose are only showmanship. This has only been happening since the later updates. Relating back to the Williams issue with drivers, I'd like to see a more balanced driver rating in career mode, sure if you have someone like Alonso dominating Vandorne you could show it in the game as just that, but as with most teammates things can sway both ways, Hamilton has always proven to be a master in the long game and totally dominated Bottas in 2018 but Bottas is doing well this opening in 2019 so far so balancing the drivers would show as being more fair in the game too and prevent a top R&D team still somehow performing terribly in qualifying and race day. Leclerc is proving to be a confident force in 2019 too but is madly over powered in F1 2018 the game as another example. By the way as an addition to that F1 2018 for me Hamilton is very poor in races regardless of the cars performance stats mostly the rest seem fairly balanced as far as I can tell. So Hamilton under-powered, Leclerc over-powered and both Williams drivers seem unfairly poor. Finally team Value, Reputation is an easy one, Value however is a nightmare! Its far too hard to add value to a team. In all 3 teams I have been with the bar has hardly moved, some of this is down to a very lacking Q&A in showmanship for Williams and sportsmanship for Renault and McLaren which seems to be the only thing that barely noticeably increases this bar. Performance on track, poles, clean wins, achieving team goals seem to do nothing to this, and for how fast R&D moves it makes this rather redundant as you need high value in the beginning for help with R&D speed and upgrades you can do at once in a weekend. Once you have finished R&D you only need Race Bonus for regulation changes and Pit Stop Efficiency, the other 2 departments become entirely redundant so Value becomes unimportant. So we need either faster value increases, slower R&D (less points for AI teams to spend, maybe even some upgrades only players can unlock so teams you prefer and have worked hard on can remain more competitive if they fall in R&D from regulation changes or other teams catching up, rather than the current death drop back to the bottom permanently) or more consistently relatable Q&A to help increases. Sorry for the long message but as it is these things make career a bit un-special for the players who like to race many seasons. Changes/rebalancing in these areas would be a great thing for career mode in F! 2019 if not already being implemented while you continue to prepare it for release.
  22. About Trinity Competitive Racing Trinity Competitive Racing (TCR) has been a racing league since 2016 and is exclusive to the PS4. We race on the current Codemasters F1 games and we value good, hard and respectful racing on and off the track. We are a North American oriented league and have some of the best drivers from this region. If you are from North America and you have interest in joining a racing league we encourage you to start here. No matter if you are a beginner or have league experience, use assists or none, quick or slow we have a class for you! Unlock your potential and race with the best of the best from the North American region About Our Classes Want To Join? Apply to race on our website and schedule a test session to see which class suits you! https://trinitycompetitiveracing.com/contact Broadcasted Races Here! https://www.youtube.com/channel/UCofTIpa1AA4Sp_fHU7yG-ug
  23. Mikatoto18

    French Forum Fuel-F1

    http://www.fuel-f1.com/index.php Déroulement de la saison : Il y a actuellement 2 catégories sur le forum. Une catégorie F1 et une F2. Le championnat est composée de 21 courses et les courses se déroule en alternance toute les semaine le dimanche à 16:00 pm CEST et se joue sur PS4 règles des groupes : F1 : Sans aucune aide AIDES AUX FREINAGE : Banni ABS : Banni CONTRÔLE DE TRACTION : Banni TRAJECTOIRE DYNAMIQUE : Banni BOITE DE VITESSE : Manuel (sans embrayage) AIDES STAND : Banni ERS : Manuel F2 : Aides autorisé AIDES AUX FREINAGE : Banni ABS : Autorisé CONTRÔLE DE TRACTION : Autorisé TRAJECTOIRE DYNAMIQUE : Autorisé BOITE DE VITESSE : Autorisé LIMITEUR DE VITESSE STANDS : Manuel AIDES STAND : Banni ERS : Manuel Calendrier F1 Calendrier F2 Paramètres des lobby de course : - Qualifications: Courtes (18 min) - Distance de course: 100% - Grille de départ: Réaliste (en fonction des qualifications) - Météo: Dynamique (Sauf pour Bahreïn et Abu-Dhabi qui seront en "Temps clair".) - Heure de départ de la séance: Officiel - Performance des monoplaces: Égales - Règle du parc fermé: Activé - Collisions: Activées - Dégâts du véhicule: Simulation - Voiture de sécurité: Activé - Application de la règle des virages coupées: Sévères - Tour de mise en grille: Activé - Départ en course: Manuel S'inscrire ? Pour s'inscrire il suffit de vous connecter sur le forum (Lien plus haut sur la page) de faire une petite présentation ici :http://www.fuel-f1.com/f5-PRESENTATION.htm puis on vous indiquera ensuite la marche a suivre. Pour la saison en cours il y a encore un peu de place pour le groupe F1 si vous le souhaitez. Ensuite la nouvelle saison (5) démarrera surement fin Aout à la fin des vacances sur F1 2019 mais ce n'est pas encore officiel. Diffusion : Nous diffusons en général toute les courses sur notre Youtube : https://www.youtube.com/channel/UC1120ZuNG7wk50DZfFIU2-g .
  24. Sorry if I've posted this in the wrong section, I couldn't find a dedicated F1 2018 forum? I'm having trouble with steering in F1 2018. I'm using a Logitech g920, and any sort of input from the steering wheel causes it to full lock in that direction. I've tried reinstalling the game, verifying game cache, completely deleting my save files to start the game from scratch, updating the drivers, and still there's the same problem. I have played the game before and haven't had any problems, but a couple of weeks ago I played it with a controller, and I think I changed the settings so any input would full lock to that direction, but I guess I can't remember how I did it. I've also checked in the settings in game in the calibration settings and that doesn't do anything as well. Any ideas on what I've done here, or how I can fix it would be greatly appreciated! Thanks!
  25. A few days ago a competitor by the name of Sien posted a video claiming that he experienced higher tyre temperatures and thus greater tyre wear and slower lap times when running at a lower frame rate. This got me thinking….. Having dabbled in game development myself a few years back, the concept has merit. I don’t know how Codemasters engine works for this particular game, but many game engines do in fact link events such as refreshing the physics, environment, input, etc based on frame cycles. However I wasn’t keen to jump to conclusions as any time a human is driving there are quite a few variables at play, regardless of how fast and consistent the driver is. I set out to find a way to test this more accurately and discovered I could capture the game’s UDP telemetry in Benchmark mode, meaning we can compare tyre temperatures at different frame rates with far less other variables than with a human driver. This video shows my testing and the results.