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Found 3 results

  1. Here's a brilliant short clip of how the real life Red Backlight (Rainlight) blinking rate is in wet weather conditions. During corners the blinking rate slows down and on straights and or at faster speeds the blinking rate increases dramatically. In F1 2019 the game however this is not represented correctly, as ingame the blinking rate is at a slower rate throughout the whole lap and stays that way in all situations. Especially in heavy rain conditions we need a more realistic blinking rate for the Red Backlight (Rainlight) at the rear of the cars to improve spacial awareness and visibility to the opponents cars in front. Please fix this. @RedDevilKT @Hoo @BarryBL
  2. As the title says, we need a more dense rain spray effect. Ingame the rain spray density is still too forgiving, as even Lando Norris stated in one of his livestreams that he can see too much compared to what the drivers see in real life during wet weather conditions. Also, from my own experiences of Karting, even at slow speeds of 60kmh - 100kmh in a small Kart visibility gets very hard to see through during wet weather conditions, meanwhile it is known that huge and massive F1 cars going over 360kmh create much more vortex and denser rain spray than tiny Karts especially due to the crazy chassis and aero components. Please increase the ingame rain spray density by at least another 30% - 50% to what the current value is to get closer to a more real life visual experience and help us get more immersion from the game.
  3. As the title says, we need more info on the steering wheel screen, especially for people who drive in cockpit mode. At the moment vital info is missing, such as fuel mix, breakballast, delta to car in front or back etc. Here is a picture of the App "SimHub" that shows what the bare minimum could be like: Also, having access to full access to customization would be really cool, eg.: color, size, location, type of info etc.
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