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¿How can I export a Dirt Rally Car for rendering?

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I want to use DR cars for creating some liveries, and i would like to renderize them.
I would ask @BORDER, if he's still around doing things. Pretty sure you need the PSSG/Ego editors and Maya/3ds

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Even though this has been answered already, I'll make my contribution to this thread too since I've done quite a few renders.

What you'll need is a 3DSimED program to open the DiRT Rally 3D models with and then export the models from that program into a format a 3D editor like Blender or 3DS Max can open (you can export in at least .dae and .3ds formats).

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Jepsertti said:
Even though this has been answered already, I'll make my contribution to this thread too since I've done quite a few renders.

What you'll need is a 3DSimED program to open the DiRT Rally 3D models with and then export the models from that program into a format a 3D editor like Blender or 3DS Max can open (you can export in at least .dae and .3ds formats).
Sorry @Jepsertti ,I am a noob in this type of things but where do you texture the Car in 3dsimed or in 3dsmax or Any 3d software?
Edit: I have also importes succesfully to Keyshot, just some textures missing like Tyres and glasses not looking good.
Edit 2: Work Finished

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