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DiRT Rally v1.1 - found a bug? Post it here!

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iNoTroN said:
on ps4 the shadow are ugly when you play in cockpit view and dashbord view please fix that 
Is it like blocky "minecraft-shadows"? I thought it was pc-only bug after 1.1 update. Before update shadows were smooth also with lower quality settings with same or better performance.

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Still have to re-map sequential shifter inputs after every boot up on PS4 using T500RS + TH8A Shifter. 
Please, has anyone encountered this?

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Hello, in DIRT rallycross - Lydden Hill, the last right turn before the start / finish can be circumvented by lins on the asphalt track (start) drives - without penalty seconds! Time differences per round to 3 seconds. Please change this..........................................................

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After updating the game to v1.1 in Steam, it crashes right away at start up. I have posted a stack trace screen from Visual Studio debug session here:
http://postimg.org/image/58yslbx01/

Game ran fine before. The crash seems to be originated from GameOverlayRenderer.dll. Please, dev take a look at this issue. The game has been unplayable after the update to 1.1

Environment: Windows 8.1, GeForce GTX 680, 64GB RAM, Dual Xeon E5-2670. 

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I still have an occasional stutter about every half a minute, it justs hangs for half a second. Even when all graphics settings are at the lowest possible configuration

System Information
------------------
Product Name:                 GS60 6QE
OS:                           Microsoft Windows 10 Home 64-bit
Windows Product Key:          V8Q94
BIOS Version:                 E16H7IMS.10C
BIOS Release Date:            2015/10/13
CPU:                          Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
Memory:                       16 GB @ 1066 MHz
                               - 8192 MB, DDR3-2133, SK Hynix HMA41GS6AFR8N-TF   
                               - 8192 MB, DDR3-2133, SK Hynix HMA41GS6AFR8N-TF   
Graphics:                     Intel(R) HD Graphics 530, 1024 MB
Graphics:                     NVIDIA GeForce GTX 970M, 3072 MB
VBIOS Version:                84.04.85.00.0f
Drive:                        SSD, TOSHIBA THNSNJ256G8NU, 238.47 GB
Drive:                        HDD, HGST HTS721010A9E630, 931.51 GB
Network:                      Killer E2400 Gigabit Ethernet Controller
Network:                      Killer Wireless-n/a/ac 1525 Wireless Network Adapter


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Hi there
I am using a T300rs thrustmaster wheel andi fint out that when i save a profile for wheel settings the next time i start the game the settings of the wheel arent save.If i have empty the profiles saves everything working good and everytime i start the game wheel settings are saved.
I was looking long time to fint out couse didnt understand why everytime i start the game i have to put wheel settings again and again.As i saw in forums many have this problem
thanks Greekman

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Looping error when completing online (seems like league only, Daily seemed ok). Tried for 15 minutes to continue to no avail, Alt-F4 to escape the loop. Time gets recorded on Racenet, but I'll have to run this stage again when I go back in-game.

https://youtu.be/hwUFSEEWRUk

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There is a bug in the game concerning the VW Polo Rally car in Custom Championship mode. I always use default setups, but when I continue from where I left off the default setup has changed!
[URL=http://s75.photobucket.com/user/clubfoot_2006/media/20160514162246_1.jpg.html][IMG]http://i75.photobucket.com/albums/i284/clubfoot_2006/th_20160514162246_1.jpg[/IMG][/URL]

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Racenet both on PS4 and Xbox1 are dreadful. Won't sign in most of the time and times cannot be viewed or uploaded at the end of a stage. Also if the times unsuccessfully upload, for some reason you cannot go forward to the next stage, you're stuck in a loop of pressing "ok" in the error dialog box.

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Every part of the game is as close to realism as possible. I wish that was the case for the AI rally drivers also. They always drive perfectly and grab 1 and 2 place and they never make a mistake, this is b.s in my eyes. In real life there is no rally-driver that never make mistakes. It`s also spectators in u turns so if you brake to late you will run into them and get 15sek penalty. In real life they would never be allowed to stand on the outside of a u turn.

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GGN said:
Every part of the game is as close to realism as possible. I wish that was the case for the AI rally drivers also. They always drive perfectly and grab 1 and 2 place and they never make a mistake, this is b.s in my eyes. In real life there is no rally-driver that never make mistakes. It`s also spectators in u turns so if you brake to late you will run into them and get 15sek penalty. In real life they would never be allowed to stand on the outside of a u turn.
The AI makes mistakes.

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fl0wf1r3 said:
I don't see a bug, but when is the update coming for ps4?
when codemasters past it on to Sony (and Microsoft) for a check over then if things are ok it will get the green flag, why do people always ask this question when we have no ides of when the patch is ready

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On PC

Ford Focus 2001 gear change light-indicator(that small red square thing) has annoying glare/reflection even in overcast weather in Finland (sky is full of clouds with no direct sunlight so how can the glare/reflection be so strong?).

And the steering wheel in Focus 2001 is not in center of the screen (it's little bit off to right) This bug has existed since the beginning of early access October but it has never been fixed.

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karik134 said:
And the steering wheel in Focus 2001 is not in center of the screen (it's little bit off to right) This bug has existed since the beginning of early access but it has never been fixed.
The Focus 2001 wasn't in the beginning of early access - it first appeared in the Flying Finland patch. ;)

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Hi Codemasters, when playing Rallycross I get heavy ffb clipping on tarmac. Hill climbing and rally are fine. Since we do not have a ffb meter I assume it is clipping. When going on a straight the wheel is knocking like hell. I lowered the ffb but does not go away. FOR (force), SPR (spring), DPR (damper) are all set to 100. In game everything is set to default.

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Hello,

Not specifically a 1.1 bug, but am I the only one here who still experiences thos leg spikes for 30-60 seconds? I makes the game almost unplayable.

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Only 30-60 seconds? Lucky guy. It does not stop on my wheel. Horrible to play. I will skip Rallycross for now. I think I am  here in the wrong section. I'm talking about ps4

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bj75 said:
As mentioned here http://forums.codemasters.com/discussion/41239/bug-car-setup-in-championship-messed-up-after-restarting-the-game-in-1-1#latest   if I load a setup created in a different location the settings are completely messed up (i.e.: it happens if at Sweden I load a setup saved in a Montecarlo stage)
Someone has the same behaviour?

Saved setups dont work on different surfaces.

Tarmac settings will show erratic values on gravel and viceversa, for example.

It always happened,

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karik134 said:
And the steering wheel in Focus 2001 is not in center of the screen (it's little bit off to right) This bug has existed since the beginning of early access but it has never been fixed.
The Focus 2001 wasn't in the beginning of early access - it first appeared in the Flying Finland patch. ;)
And that, ladies and gentlemen, is why you don't make up stuff from thin air :D 

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I am just curious but does anyone know if there has ever been an update in this thread from codemasters about bugs? Not being sarcastic for a change, it's just that we've been told by community manager jenny to wait here, for a specific update about a specific bug (ffb-t300rs-ps4), she would come back to us:

May 23,  jennyannem said: " As to the issue at hand, I'll see if I can get an update for you" .

Only to finish and close that thread immediate after with: "updates will be posted here  http://forums.codemasters.com/discussion/40449/dirt-rally-v1-1-found-a-bug-post-it-here "

Since I am fairly new to this forum and still finding the right ways to conduct, as well as not being able to understand everything that's written in this thread, I was hoping someone could confirm that this thread indeed receives updates about bugs fixes from codemasters.

P.s. I know the link and thread match, so no need to tell me I followed jenny's orders correctly. Just looking for confirmation that this thread recieved updates on bug fixes from codies or is meant to. As far as I am able to judge, it just seems a bit strange..  :/

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Should be some patch update info next Friday (not this friday) they've do see all of thia, just not *great* at letting people know that.

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