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Not worth buying for Xbox one.

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BadD0g said:
Didzis said:
I'd rather get the HTC Vive, but that's just me :D 
Yeah, but you don't have Playstation Move or anything remotely similar as a controller on PC (that can be actually used an has results as good as PS Move). That's the only reason I mentioned PSVR.
Umm... wat? What benefits do Move controllers have over the controllers the Vive comes with?
Well, none of them looks anything remotely similar to the Sharp Shooter accessory for PS Move. I just would like to see someone play an FPS game in that kind of setup.
Other than that... I'm mainly meh about VR. It's definitely cool and a huge step forward but at its current price (and requirements)... is not something that I'm interested. Generally the entire tech industry for me is at a point where the interesting stuff requires a lot more hardware power, which is why we won't see it anytime soon in games. Maybe in 10 years we'll have games with Global Illumination and volumetric particles everywhere. That's where my interest lies currently, not specifically in the VR headsets.

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Other than that... I'm mainly meh about VR. It's definitely cool and a huge step forward but at its current price (and requirements)... is not something that I'm interested. Generally the entire tech industry for me is at a point where the interesting stuff requires a lot more hardware power, which is why we won't see it anytime soon in games. Maybe in 10 years we'll have games with Global Illumination and volumetric particles everywhere. That's where my interest lies currently, not specifically in the VR headsets.
Looking at the performance jump in the new generation of GPUs and the price (more on the AMD side) we could have the nessecary hardware power reachable by the mainstream users in just a few GPU generations. I think it's not gonna take 10 years, but way less

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Didzis said:
JZStudios said:
I do have raw input on. I use low in game sensitivity and like 1600 dpi. In any case, in any other FPS my other mouse works fine, it's just a standard wireless mouse, but BF4 was basically a no go as it jumped all over the place.
Maybe that's the problem? Wireless mice aren't really suited for FPS. I just recently bought BF4, but had played it before via Origins game time. I didn't have any such problems. Then again, I'm using a wired gaming mouse
Well now I have a wireless gaming mouse, and I'm really liking it. I can plug it in if I want, but the cables really stiff so it just drags.

There's already a bunch of games with global illumination, unless you mean like real full time full 6 light bounces raytracing kind of deal, in which case, yeah, that'll happen eventually. Until then, we have to sit and render it out....
My big problem with VR is that it's all too gimmicky right now. Every single game available is either set in a tiny room sized box you have to teleport around the world with, or you have to use a controller and apparently get motion sickness. VR would be awesome for racing/flight games, but that's about it. Otherwise shooter games and such require a tower defense approach. To which I agree with Ryu, the Oculus and Vive need a gun model thing to put the controllers in.

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