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Patch Notes - v1.06 (PS4), 1.5.1(Xbox One), All Platforms

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Lozzy said:
@TARJAM and @unknown113 no need to worry, that's my mistake, when I set the number we show on the initial interactive screen (where it shows 1.5.1) I overlooked that Sony require each patch to run in sequence 1.x and that that information is shown along with the patch notes. It didn't seem a big enough deal to delay the patch though.
I was joking @lozzy .. i care less about a patch number. Thanks for the hard work .. 5 patches in 6 weeks is history in the making :smiley:

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TARJAM said:
Lozzy said:
@TARJAM and @unknown113 no need to worry, that's my mistake, when I set the number we show on the initial interactive screen (where it shows 1.5.1) I overlooked that Sony require each patch to run in sequence 1.x and that that information is shown along with the patch notes. It didn't seem a big enough deal to delay the patch though.
I was joking @lozzy .. i care less about a patch number. Thanks for the hard work .. 5 patches in 6 weeks is history in the making :smiley:

ARMA 3 Development branch sends me patches nearly every day ....
THIS is hard work! :)

Codemasters do their work well, either. Mostly.

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hello!  is this fixed?

This framerate problem already is affecting many people after the first correction patch, and the DVR for me did not work, I have been suffering with low frames from the first patch .

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TARJAM said:
Lozzy said:
@TARJAM and @unknown113 no need to worry, that's my mistake, when I set the number we show on the initial interactive screen (where it shows 1.5.1) I overlooked that Sony require each patch to run in sequence 1.x and that that information is shown along with the patch notes. It didn't seem a big enough deal to delay the patch though.
I was joking @lozzy .. i care less about a patch number. Thanks for the hard work .. 5 patches in 6 weeks is history in the making :smiley:
Yup you're right. 5 patches in 6 week is awesome. They might add trouble with 1.3 but at least they react fast to improve the game.

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@lozzy @jennyannem And apparently the framerate issue was not resolved in this patch, it's amazing how you escape the codemasters this issue, only problem I reported today in the game and will continue to be my problem yet !!

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Runalf said:
Swift747 said:
Runalf said:
Why is there no R&D update?  :sweat:             
Becayse it's not broken and career is crap. Bye. 
They are both important. I want multiplayer to work perfect and also single player. 

You are a multiplayer player and you dont give a sh"t about single player. Thats just selfish. 

They are both important and should work properly. 
But SP works just fine. 

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Swift747 said:
Runalf said:
Swift747 said:
Runalf said:
Why is there no R&D update?  :sweat:             
Becayse it's not broken and career is crap. Bye. 
They are both important. I want multiplayer to work perfect and also single player. 

You are a multiplayer player and you dont give a sh"t about single player. Thats just selfish. 

They are both important and should work properly. 
But SP works just fine. 
It does not......... there are a lot of bugs since 1.0.5. 

1.0.4 was the best patch for single player. 

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Runalf said:
Swift747 said:
Runalf said:
Swift747 said:
Runalf said:
Why is there no R&D update?  :sweat:             
Becayse it's not broken and career is crap. Bye. 
They are both important. I want multiplayer to work perfect and also single player. 

You are a multiplayer player and you dont give a sh"t about single player. Thats just selfish. 

They are both important and should work properly. 
But SP works just fine. 
It does not......... there are a lot of bugs since 1.0.5. 

1.0.4 was the best patch for single player. 
Like? I haven't had any. 

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D4rio said:
The session starts in countdown will no longer reset when a new player joins the lobby.


I'm not very sure about this... i rather have the timer increased by a certain amount (like 10 secs or so) for each late join, i say this because most of the times the majority of joins happen during the last seconds and also people set themselves ready even if there are just a couple of players inside, therefore triggering the timeout too early.
This was badly needed lol. I've been in so many lobbies where I've had 8 players and when the timer nearly hits the 3 seconds another person joins then repeat until 22 people are in and it takes roughly 10-15 minutes to start a race 

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Swift747 said:
Runalf said:
Swift747 said:
Runalf said:
Swift747 said:
Runalf said:
Why is there no R&D update?  :sweat:             
Becayse it's not broken and career is crap. Bye. 
They are both important. I want multiplayer to work perfect and also single player. 

You are a multiplayer player and you dont give a sh"t about single player. Thats just selfish. 

They are both important and should work properly. 
But SP works just fine. 
It does not......... there are a lot of bugs since 1.0.5. 

1.0.4 was the best patch for single player. 
Like? I haven't had any. 
There are a few in this discussion

http://forums.codemasters.com/discussion/46846/career-mode-is-a-mess-right-now-we-need-a-fix#latest

But there are way more. You should check the technical forum part. Since 1.0.5 its filled with bugs from single player. 

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Thanks for the continued support on the game Codies, it is really nice to see how much time you guys have given to community feedback!

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Looks like it does not fix the neverending race glitch and it also does not fix a random finishing position glitch when post race positions in the standings do not correspond with actual finishing positions.

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I have a question: Is it possible to disable the ghost function if somebody disconnect? It is very annoying in League Racing when someone disconnect and there are stupid AI Cars in the Track who shouldnt be there. Thats a big Problem in my opinion.

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Jaketa said:
I have a question: Is it possible to disable the ghost function if somebody disconnect? It is very annoying in League Racing when someone disconnect and there are stupid AI Cars in the Track who shouldnt be there. Thats a big Problem in my opinion.
It won't matter now that they ghost. 

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Thanks for this patch. Best way in my opinion to release small patches soon after each other. That way it's easier to address and fix bugs occurring because of the patch. (if any occur)

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Runalf said:
Why is there no R&D update?  :sweat:             
To do an R&D update they will have to start all over with the R&D & start from scratch because they are redoing the whole concept so it would take quite a while, but I hope they for F1 2017 they make the R&D better.

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The IA is too fast in some circuits (Spain, Baku, Australia...) please correct it 
They are not to quick at those tracks, you just have to get better at them. Your probably just not good at those circuits. That is mainly because they changed some of the parts of the track or because they are new.

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DeAr time 

in career mode I noteded that the same issue showed up whit the safety car that wan you pit you stay in the position that you went in to the pit also wan other cars past you by? And this ended up in me getting a drive trow penalty.
als wan I went in the pit during the safety car for a normal pit stop dit wash not taking off the pits top to go for the race. Dis wash very strange want that keeps you getting the worning to pit. Wan you have also 2 more laps to race.

alao but that I did note in all modes that you can not do the drive trow wan you like or during safety car wan day can do that in the rail f1. But in stead wan you drive in the pits you get another pit stop tyre chance ?

and please team can you make a multiplayer mode for offline players again ?
want my internet in the country I'm in is not that great so multiplayer mode online is most of the time not able to connect to the server wan my friend in a bother country can whit out issue.

p.s

maybe a nice idear to do in the care mode a small junior session like carting or gp2 or 3 before you start the f1 season like you really can get the hole build up to the drivers f1 career. And like the testing days mid season and the pre season testing weeks ware we can build the car whit some divergent front wings and back wing brake makes suspension mountings. ( parts from te divergent teams ) 

exampel: I drive Ferrari 
that I an put the force India nose
the Mercedes back wing
the Willian's body work and the red bull suspension pack.

to make the car setup more fun and more to the players driving skills and testing options for more crip on the track ( before career mode start  pre sessions testin ) whit wind tunnel option 

I would love to see something like that.

thank you in advance to have a look in to this 

kind regards 
f1 fan and game van.
robin

for any questions about the idear or the issues I have found pleas email me a pm message 

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